The Worry of Newport is a two part Horror/Mystery built upon Crysis 1. It is an interactive narrative and story built upon the first person perspective around immersion, story, and atmosphere.
An interview that totally slipt my mind has been brought back from the dead.
Many people have been asking how to unlock the Hamlet sidestory so I thought a quick feature article would be in order.
A concise but worthwhile article looking at how the new narrative system works. It's more complicated than you would think.
An in depth series of articles over viewing and discussing how Part 2 will be improved over it's predecessor, starting with the development strategy.
The first of four planned feature summaries for the upcoming map, Worry of Newport.