Planned features in Mount and Blade Bannerlord The Witcher: The War of Margim.

  • Dynamic new continent of Zohovar
  • In depth faction conflict and diplomacy
  • All new Mercenary Mechanics
  • Dynamic quest boards in villages and towns for hunting monsters and bandits alike
  • New weapons and Armor
  • Returning Factions such as Nilfgaard and Skellige
  • In depth Quests
  • New Magic system
  • New looting mechanics
  • Custom Map Icons & Custom Scenes
  • New Races such as: Elves, Dwarves, Vran and a new race called the satyr
  • New Modes of Multiplayer

All features are do to change as we do not Know how moddable the game may be.


TEAM: Myself: design, model, and texturing, Brett ogburn: scripter, video production, Journey sanchez: concept artist and idea development, Kattie sogard: concept artist, Dreads: headings, EfeKaracar : logo and Milkmanz for Idea input and chat moderator. Credit to AmateurHetman for Concept art. Credit to Peerun for Terrain design. Credit to Tumajan for Jan Tumas Helm,Nicolas Crevon FOR HIS PLATE ARMOR, CREDIT TO CDPR for many assets used in creating this mod

20170109 084750 FotoSketcher


  • A small intro to the mod.

War between the Wild Hunt is over, they have won. The mortal world is now one with theirs, frozen and destroyed. King radavids forces were easily destroyed by the Nilfgaardian legions, yet their victory left them cut off from the rest Nilfgaard and contact from emperor emhyr Var Emreis. With their hope in survival dwindling the nordlings begged the Nilfgaardian occupation to sail out for a new land, a new hope, away from the monsters and war the northern realms have to offer. And so they did, Nilfgaardians alongside a wide range of northerners sail out to find a new home.

Geralt of rivia's death Urges the people of skellige to flea their homes and sail far out into the sea so they may be safe in a new land, Cerys the first queen of Skellige takes her people to a new land, a new home in which they, and the nilfgaardians must fight for and carve themselves a new home.

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This is a Source of information on Commonly asked Questions

  • DOES THIS EVEN HAVE ANYTHING TO DO WITH THE WITCHER?

>YES, yet not in the Geralt of Rivia story line. This mod takes place after the 3rd installment of the witcher series, as if the Wild Hunt had unleashed the white frost upon the world. Everyone who Survived the attack in Skellige was forced to flee to this new continent.

  • ARE ALL THE FACTIONS ELVES

>No, The Kingdom of Orania once ruled over the continent, yet in a year before the start of your play through 4 human factions revolted forming there own countries.

  • WHY ARE THE ELVES PROTECTING THE HUMANS?

> They aren't, Zahovar has been the elves home for thousands of years, yet when the Conjunction occurred the humans of whom it bored did not fight the elves but live among them, fighting does not start until YOU the player start your game.


  • WILL THERE BE MONSTERS

>Undoubtedly, We hope the game engine will allow us to make the monsters as great as they were in the witcher.... not just horses with different meshes. If this is the case techniques will be implemented and the creatures will b more Humanoids then anything else will be.

  • HOW MANY FACTIONS ARE PLANNED?

>As of right now 7,the main four are the countries of the main continent which can be found in our article here Moddb.com the others The Nordic Kingdom of Jalaubeth and returning factions from the witcher series Nilfgaard and skellige.

  • Is there any specific reason why you decided to make another continent and not have the mod take place say in the nilfgaardian wars in the main witcher continent with nilfgaard and the north and etc?

>Yes. For one this mod was originally planned for Skyrim and was not able to have the map be set in the "Continent", #2 While the old map would Draw more fans of the books, this version lets the player build their own story and choose to help Nilfgaard and skellige survive, or essentially let them die.

  • WHY WOULD THE WILD HUNT JUST NOT KILL THEM?

>They are, just not instantly. The reason the humans flee the continent is because of the White frost, The remaining people of Skellige sail in flee of the Hunt and The People of Nilfgaard and the Northern kingdoms sail because of the Devastating winter.

>The WIld Hunt will be a timed event in game, once you have spent so many in game days, the Wild Hunt will arrive and start destroying everything they can, all elven armies they beat will join their ranks and the game will be perpetual winter until they are defeated, if possible.


  • CAN I ASK QUESTIONS

>PLEASE DO!! This mod is for the community, leave any questions you have down below or on the main page and we will answer them as soon as we can, and they may be added to this list for everyone to see :)

Status Update

Status Update

News 5 comments

In this article we Discuss the mod's progress so far.

New Tourney System

New Tourney System

News 5 comments

In this article we discuss the new implementation of the tourney system we have thought of and give you an idea about the benefits of it.

Nilfgaardian Update!

Nilfgaardian Update!

News 7 comments

As everyone always asks, "How will this tie into the witcher"? Well here is your answer. THE NILFGAARD Update!!

The countries of  Zahovar and their leaders

The countries of Zahovar and their leaders

News

The Continent of Zahovar once was ruled by the Empire of Orania, yet In the Uprising of the Blue Rose the country was tattered.

Comments  (0 - 10 of 213)
Hatboy102 Creator
Hatboy102

New elven helm wip* Imgur.com

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Guest
Guest

What have this maps to do with witchers world?

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Hatboy102 Creator
Hatboy102

The game takes place far into the sea from the continent after the witcher 3

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Guest
Guest

So CDProject makes sequel of books and you makes sequel of game? :D Why dont just make normal map of northern kingdoms + nilfgaard if you add new continent it is new fantasy world and have nothing to do with witcher. It is like make LOTR mod without middle earth.

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Milkmanz
Milkmanz

The game into starts off explaining Geralt of rivia's death aswell as yens, and the redissaperence of ciri, and you are thrown into the world and get to make dissisions about how the people of the continent will survive

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Hatboy102 Creator
Hatboy102

The game takes place after the witcher 3 and if the wild hunt had fulfilled their goal. The universe of the witcher doesn't just cease to exist, this is your story of what happens to the refugees of the northern kingdoms. If sauron got the ring and started winning the War of The Ring, This mod would take place with the Survivors trying to live

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Lucianthir
Lucianthir

Yeah but when i see witcher mode i wanted to play on normal map with normal fractions as if i want lotr mode i expect i will play on middle earth map. And im not alone you have good start but with all this ***** nobody will ever play it. This have nothing to do with witcher.
Btw wild hunt can travel across the universe you really think they cant reach some new continent? :D :D

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Hatboy102 Creator
Hatboy102

The Mod is made so it it easier for you to make your own character, in the witcher universe, if we set it in zerikania or kovir and had you follow the witchers live and the refugees of the old world no one would care. Making the new land makes everyone an underdog and everyone a grey character, the game will constantly be reflecting decisions made in the witcher 3 and building Upon them, all while the threat of the wild hunt lingers

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Milkmanz
Milkmanz

They can reach the new continent, it's a timeline event, besides this mod is made for us and our fans. If you don't want to play it dont:D

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Lucianthir
Lucianthir

Did you still dont realise how stupid is it? True fans will never play this because it have nothing to do with witcher. You can just make story thousands years later when elves discover combustion engine and everyone will fight with tanks and aircrafts and name it WITCHER MOD.
Look witcher is story who was made by some author and he has all rights to tell as what is and what is not part of his world. Yes game is not according to him, but they have his permission. Even if its contined most things are repeated war between nordlings and nilfgaard, seeking ciri etc.
I just saying making mod for example before first war when all fractions have they own lands will be more interesting and it will be a real witchers world.

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Milkmanz
Milkmanz

We know who wrote the tales, and everyone on the team has read them. The mod isn't made for die hard book fans, we get that you may not like were it is set, but the northern kingdoms and the wars with nilfgaard have Been a main conflict for so long, that this is a breath of fresh air, I joined the team at first hoping to change the mind of the people who started this but it's not about just Oh new land, it's about you making a character in the world and seeing factions that have been around since the beginning be underdogs, and you have the option to help bring them back or let them fall, aswell as meeting old characters we haven't seen from the books, as well as older games. We understand some people including yourself may not find this appealing, but then the mod just isn't for you :) there is nothing wrong with that

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