Planned features in Mount and Blade Bannerlord The Witcher: The War of Margim.
All features are do to change as we do not Know how moddable the game may be.
TEAM: Myself: design, model, and texturing, Brett ogburn: scripter, video production, Journey sanchez: concept artist and idea development, Kattie sogard: concept artist, Dreads: headings, EfeKaracar : logo and Milkmanz for Idea input and chat moderator. Credit to AmateurHetman for Concept art. Credit to Peerun for Terrain design. Credit to Tumajan for Jan Tumas Helm,Nicolas Crevon FOR HIS PLATE ARMOR, CREDIT TO CDPR for many assets used in creating this mod
War between the Wild Hunt is over, they have won. The mortal world is now one with theirs, frozen and destroyed. King radavids forces were easily destroyed by the Nilfgaardian legions, yet their victory left them cut off from the rest Nilfgaard and contact from emperor emhyr Var Emreis. With their hope in survival dwindling the nordlings begged the Nilfgaardian occupation to sail out for a new land, a new hope, away from the monsters and war the northern realms have to offer. And so they did, Nilfgaardians alongside a wide range of northerners sail out to find a new home.
Geralt of rivia's death Urges the people of skellige to flea their homes and sail far out into the sea so they may be safe in a new land, Cerys the first queen of Skellige takes her people to a new land, a new home in which they, and the nilfgaardians must fight for and carve themselves a new home.
This is a Source of information on Commonly asked Questions
>YES, yet not in the Geralt of Rivia story line. This mod takes place after the 3rd installment of the witcher series, as if the Wild Hunt had unleashed the white frost upon the world. Everyone who Survived the attack in Skellige was forced to flee to this new continent.
>No, The Kingdom of Orania once ruled over the continent, yet in a year before the start of your play through 4 human factions revolted forming there own countries.
> They aren't, Zahovar has been the elves home for thousands of years, yet when the Conjunction occurred the humans of whom it bored did not fight the elves but live among them, fighting does not start until YOU the player start your game.
>Undoubtedly, We hope the game engine will allow us to make the monsters as great as they were in the witcher.... not just horses with different meshes. If this is the case techniques will be implemented and the creatures will b more Humanoids then anything else will be.
>As of right now 7,the main four are the countries of the main continent which can be found in our article here Moddb.com the others The Nordic Kingdom of Jalaubeth and returning factions from the witcher series Nilfgaard and skellige.
>Yes. For one this mod was originally planned for Skyrim and was not able to have the map be set in the "Continent", #2 While the old map would Draw more fans of the books, this version lets the player build their own story and choose to help Nilfgaard and skellige survive, or essentially let them die.
>They are, just not instantly. The reason the humans flee the continent is because of the White frost, The remaining people of Skellige sail in flee of the Hunt and The People of Nilfgaard and the Northern kingdoms sail because of the Devastating winter.
>The WIld Hunt will be a timed event in game, once you have spent so many in game days, the Wild Hunt will arrive and start destroying everything they can, all elven armies they beat will join their ranks and the game will be perpetual winter until they are defeated, if possible.
>PLEASE DO!! This mod is for the community, leave any questions you have down below or on the main page and we will answer them as soon as we can, and they may be added to this list for everyone to see :)
The Continent of Zahovar once was ruled by the Empire of Orania, yet In the Uprising of the Blue Rose the country was tattered.
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