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Wow guys,..

10K!!! VISITS

We want to seriously thank you for all your support. So far it's been an amazing ride and we can all tell how much you really want this MOD to succeed. :D

It seems that, between posting online here and on the GoT Subreddit we totally went viral! We found our mod being posted on GoT news sites out of Brazil and other locations all over the world!

Our last feature which was put up on moddb included a video of our world map and it's scale.
As I write this today,.. it has received a grand total of:


19,173 views!


*EDIT* To summarize this we've been in as high as in the 20's on the Top 100 and averaging about 40-50 sometimes dropping as low as 150's-400's. I will include the real-time rank html below so you can track it:

The Westeros Project

And all of this.... In ONE WEEK to the day! The video was first published on Aug 24, 2012

As I said.. It's been an amazing ride, and for all of your wonderful support, and how much you've shown us that you want to see this become a reality. We would like to respond in kind. ;)

We have a special surprise feature coming up as a present JUST FOR YOU and all the AMAZING SUPPORT you've all shown us! Sincerely, From the bottom of our hearts, Thank you!

There will be a few teaser hints given in the coming days so keep your eyes peeled on our moddb page. Stay Tuned!

yours,

- DarkAgent
(Westeros Project Admin Team)


The Westeros Project - Columbus Day Feature!

The Westeros Project - Columbus Day Feature!

Feature 4 comments

Here at THE WESTEROS PROJECT we've been hard at work! Here is some of the AMAZING concept work we've been churning out. Come Inside & See!!

The Westeros Project - Topography - Scale / Size [VIDEO!]

The Westeros Project - Topography - Scale / Size [VIDEO!]

Feature 5 comments

Welcome men and women of the NORTH! Today's feature includes a reference image we made for this presentation and a sped-up walk-through video of our map...

The Westeros Project - Welcome! & *updates*

The Westeros Project - Welcome! & *updates*

Feature 8 comments

Welcome men and women of the NORTH! to OUR MODDB PAGE!! THE WESTEROS PROJECT Is a NEW and Exciting MOD set in George R.R. Martins world of "A Song of...

Stark Shield - Tutorial

Stark Shield - Tutorial

Textures Tutorial 1 comment

A tutorial showing my workflow in Photoshop CS5 & CrazyBump and the process of creating a hand-made 3D shield texture from scratch.

Post comment Comments  (30 - 40 of 130)
JedJTL
JedJTL

Also would you guys like me to make the new mod page on here or skyrim nexus or both?

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ElfFriend
ElfFriend

Here's always nice since I don't check the nexus often while I'm daily on moddb:) also take into consideration what I said in response to your comment lower down the page.

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JedJTL
JedJTL

I may do both because I am a big fan of nexus and this site,also i replied to your below posts although I think it may be on page 2 now lol

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ElfFriend
ElfFriend

okay I read your comment and check if things like shooting arrows, activating spells, opening things, basic stuff like that. since from what I understand that is what breaks:( also if MERP (a LOTR TC for skyrim) could have been sent a C&D then Westeros isn't too safe either. as much as I want to say otherwise since being in Westeros would be SO AWESOME!! I watched the TV series in about 3-5 days total near the beginning of summer and that is what made me love Game of Thrones. also assuming WP doesn't run into any major problems it would be great if players could actually affect the story like show up at the wedding and save as many as possible:) (I was so close to crying at the wedding which is why I'd want to stop it) What would be VERY cool is if there was some way of programing AI to take over and do what that particular character would most likely do. Basically if only there was some way of making AI have a personality there would be a lot more possible outcomes. anyways check to make sure skyrim can support Westeros. Also if WP was found by some evil being that would want to shut it down would WP be able to survive underground? it would be smaller than a LOTR TC so it would be easier to make without the constant help from the community. MERP required new recruits to join while old team members would leave since it was just a massive project. but Westeros doesn't seem as large as Middle Earth and there are already many assets made for Westeros right? we just need to get permission to use them:)

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JedJTL
JedJTL

Also as far as permissions wise and avoiding ending up like MERP I think we might be ok as long we suggest that if people like the mod then they should buy the tv serie's dvds or buy the books that way we would also be promoting HBO's and George R. Martin's products.

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JedJTL
JedJTL

well so far except for some flickering in the map sometimes, skyrim's engine seems to support the map also if we can get permission from the mod authors that made all the GOT weapons and armors that would be great because all that would left to do would be story,cities,characters,and bugs and scripting.Also I am greatly considering the ability to change the story a little with player choices ,I think it would be epic to be able to choose kill everyone at the red wedding or choose to save everyone or save certain people.

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ElfFriend
ElfFriend

but could you test if shooting arrows or using magic works throughout the map? since according to MEB's news article (which was likely written by some other MERP team member) it says, "After almost a year of searching for a way to bring back MERP, the people over at Dark Creations discovered a new Skyrim large world bug, one embedded in the hard coded areas of the game that no one yet has been able to fix. This bug causes activators (doors and chests), magic, ranged combat, and many other aspects to no longer function beyond a set area of a map (the central area between 64 and -64 cells along both the x and y axis). Basically, worlds much larger than Skyrim's are impossible. MERP's map is nearly ten times the size of Skyrim and the -64/64 area isn't even wide enough for Rohan to fit." We MUST be certain that Westeros could be made. If we don't test it then we will have the problem that MERP had when they tried to release the oblivion version. in the end the oblivion bugs caused them to switch to skyrim but as skyrim is pushed to it's limits it too is quite bug filled.

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Luxolo
Luxolo

Yes, it seems a big problem..
And I would like to say something else.. The world of GoT it isn't so smaller compared with Lotr, I don't know if both of you have read the books, but as you should know, there are other 2 big continents and major islands in Got World map, so considering just Westeros you should move the mod around the war of the 5 kings, if you want to be coherent with the story-line.. Obviously is not a critic, but just an advice :D..
Another thing: if the project should restart, I think that you should consider the idea of the old team to release it in Installments, I mean for example, the first on the north, the second on the riverlands and so on.. What I can add is that I wish you all good lucks in your "crazy" idea to work on it :P
and Respect!

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ElfFriend
ElfFriend

It would be cool if we could somehow make it completely around the bug (assuming it exists) implement sailing (there's already a mod on that somewhere on the nexus) and let players go to the other continent. (of course that would be something that would be done after most of Westeros would be completed. How I think we should do this is in stages just like Luxolo pointed out. Beyond the Wall seems simple to make so we should release that first. I'm sad that MERP got shut down before they could release a stable region and North of the Wall would at least allow players to run around killing Night Watchers, White Walkers, or Wildlings. Everything before the full mod should be background story. After the full mod gets done then the story that everyone knows would start. So the Night Watcher finds the corpses. He tells his friends. They get killed, he deserts(who wouldn't) etc. I only watched the TV series so that's what I base my understanding of the lore on. Anyways I think we should start in the far north and work our way south and once we finish Westeros we could consider adding the other continent.

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Luxolo
Luxolo

Mmm actually what you propose is really interesting, because You must consider that between Westeros, (7 kingdoms), and Essos (9 Free cities + Dotrakhi sea) there is the ocean.. So in theory u could solve the problem if You have the water in the middle of the map. But even if this could be an idea, You have first to think that actually this map of westeros is already 9 times bigger than Skyrim, and in this imaginary world created by Martin Westeros is the most little.. However, I'm a kind of nerd of GoT, and I know really good the story-line, the geography and the characters. For me the idea to start in the far north is nice, but if the idea of this mod is to re-create completely the story of Game of Thrones, first of all you should read the books, because this universe is damn huge. And what you can see in tv-series is good, but not complete. A good idea would be to give to the player the possibility to take part in one of the 7 big families and to make him live the events throught the family he choose. XD... sorry for the poem.

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JedJTL
JedJTL

to all wondering I am officially trying to bring this mod back back to everyone interested message me on here or go to skyrim nexus ( my name on there is JedJTL as well)

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Luxolo
Luxolo

Respect!

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Guest
Guest

How many moders are intersted in recreate this already ?

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JedJTL
JedJTL

quite alot that is why I am trying to organize all of them.

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tomatoe914
tomatoe914

Tophloaf, one of the original modders for this project, was nice enough to give me all the files for the mod. So if anyone wants to continue moving this forward then you can either ask Tophloaf on reddit for the files or get in contact with me and we might be able to push forward with this project (but expect extremely slow progress).

So if there's anyone out there who can mod skyrim to a high level then get in contact!! WHAT IS DEAD MAY NEVER DIE

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JedJTL
JedJTL

hey were you the one tophloaf told me to contact on reddit

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Kualan
Kualan

Hi, I'm the modder of the Game of Thrones Adaptation Mod for Skyrim. Skyrim.nexusmods.com
I tried to take the Westeros Project team up on their offer of releasing the source files a few months ago, just to have a look at them and see if I could make anything from it. If you have them and are willing/permitted to share, drop me a PM either here or on the Nexus.
Can't make any promises, but I'm curious to see what the WP team came up with and whether or not I could build on some their work and put it into a useable, releaseable form.

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tomatoe914
tomatoe914

I've sent you a private message.

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ElfFriend
ElfFriend

Ever since I watched game of thrones I wanted to play a free roam rpg set in game of thrones. I watch all the seasons so far in about the span of 3-4days:D this week. And since I was in general checking moddb for new mods I stumbled upon this mod which truly impressed me as I was not expecting it! Although the lack of recent updates makes me a bit disappointed and I am wondering how much of the mod is actually done and when will we see city and castle pictures? Also I am quite a noob with modeling but I might be able to do something for this mod.

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JedJTL
JedJTL

as soon as i get some feedback from some interested users i'll see about recruiting you

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ElfFriend
ElfFriend

Wait Westeros is coming? (Trying to integrate game of throne references at 5am in the morning while I haven't slept at all yet) anyways I though Westeros was defeated (I really should stop this) it's awesome news that Westeros is being brought back to life. However I should warn you of one thing. I'm not sure skyrim could support a project the size of Westeros. It has a world limit of -64,64 as reported by the MERP team. Moddb.com if that bug doesn't get fixed worlds the size of Westeros would be impossible due to all activation scrips failing after venturing out of the -64,64 space. Of course this might not be true as I did not test it myself or even try to find the original news article that would talk about this bug but I trust the MERP team to have told the truth. Also there is one more skyrim but that I recently learned about. The game CTD when it uses about 4GB of RAM. This bug should not affect Westeros too much. However I would still recomend using a different engine. If possible making a game would be way more stable than a mod and CryEngine3 is the most advanced engine I know of. Also it would be very sad if this project ended up like MERP did. So taking any measures to prevent a C&D as well as game engine limits would be great.

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JedJTL
JedJTL

I already tried out the map ingame (I also have cruddy 2gb ddr2 ram and it runs well) and it works pretty well , also I would love to make a standalone game but the problem is that we would have to get all the necessary permission to do so and it would take quite alot of time and most likely money to do so , the reason why I have been so interested in reviving this mod is because the map is already made and works pretty well and then there are already alot of GOT armor and character mods out there that with permission we could use.

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tomatoe914
tomatoe914

Unfortunately this project has shutdown.

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