Who And When "The Trenches" is a World War I mod for the Half-Life engine. Included in our first release are the British and Germans, two large players of the "Great War". Players will be able to fight for their homelands with six different weapons on many locations on the Western Front with two different kinds of gameplay. Game Play Rush over the top with your teammates or stay in your trench to pick off enemy troops in "Trench Capture" gameplay (tt) and cover the advance of your army to in territorial push (tp) play. Special Features The Trenches will have some features that will make this an even more unique mod than it already is. Some of these features (for the first release) include: -Custom Faces (no additional files needed!) -Built in MP3 Player with Exclusive Tracks -Realistic ambient sound system -Two classes for the Germans and British Imperial Forces -Manual "game action" system -High damage variables -Anti-"Cheap" measures...
After the map picture update we had now some ingame action. In the following pics you can see our new TT 1.1 Playermodels in action. The map seen on the pics is Hawk's great new map tt_swamp. And we have a pic of our new webley too. Some more screens.. Full pictures located here!
Posted by PrimeSuspect1 on Nov 5th, 2005 digg this super bookmark
After the map picture update we had now some ingame action. In the following pics you can see our new TT 1.1 Playermodels in action. The map seen on the pics is Hawk's great new map tt_swamp. And we have a pic of our new webley too.
Some more screens..
Full pictures located here! Thetrenches.net
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
awsome,two thumps up!
TT, now with green and brown and white :)
Woo yay, more rubbish for the tip. :)
Nice screens :D
=)
awsome,two thumps up!
Models look really damn good, wouldnt be an exageration to say they are prob some of the best in HL1 mods
but the map textures, good god
they are like 9 giant black pixels and 10 giant green pixels. The awsome models right next to the shitty textures creates a really weird contrast in quality and makes it look ... icky ;(
I think what's shown is actully the max if what HL1 can handle.