Middle-Earth: Dagor Dagorath is a global mod based on J. R. R Tolkien trilogy "The Lord of the Rings" developing by "SiCh modding team" on the basis of The Third Age: Total War. We planning the global changes in this mod such as new expanded and graphically reworked map, reworked all units, more cities, new factions with absolutely new units, new scripts. Also the level of difficulty will be redone. It will be absolutely new game: brighter, more difficult and a lot more interesting!

One of the main parts of this interesting and enthralling mod is completely reworked and expanded map with new factions and units. The war in Middle Earth promises to be harder with these new factions. Dark forces will attack you constantly as you play as "good". Only the strongest and wisest ruler can survive in this cruel world!

Middle-Earth: Dagor Dagorath will force you to sweat for the victory. Each faction is unique and has its own tactics and features of development.

Image RSS Feed Latest Screens
saboteurs Faranzaina saboteurs Faranzaina saboteurs Faranzaina
Blog RSS Feed Report abuse Latest News: Middle-Earth: Dagor Dagorath presentation

0 comments by SHREDDER_OiM on Feb 25th, 2011

We decided to change the name of mod (although we have every right to use the words of "The Third Age" as the author and title). The reason is that we are tired of all this dirt...
From this point on mod is called Middle-Earth: Dagor Dagorath.

Detailed preview expect in the near future.

Media RSS Feed Latest Video
Post comment Comments  (40 - 50 of 79)
Parmizan
Parmizan Nov 25 2011, 4:34pm says:

You talk to that who does dwarfs. In ours to a fashion will be about 200 units. What for mathematics you here result I can't understand?? Any unit from TATW, it is taken won't be.
You are able to read???

0 votes     reply to comment
Emperor_of_Hell
Emperor_of_Hell Nov 25 2011, 5:11pm replied:

Why don't you learn proper English first before you talk to me?
I don't understand a single word of what you are trying to tell me ;)

I'll try to understand you, do you mean you will remove all stolen units from TATW? Good idea!

-2 votes     reply to comment
Parmizan
Parmizan Nov 25 2011, 5:23pm replied:

That that that it is necessary to remove it to take. If I have made a screen of the dwarfs together with orks from TAWT, it doesn't mean that we will have these orks, the opponent was simply necessary. Thought that it clearly everything, but probably isn't present.

And why you won't study my language??))

-1 votes     reply to comment
Emperor_of_Hell
Emperor_of_Hell Nov 25 2011, 5:35pm replied:

Because this is an english website

0 votes     reply to comment
SHREDDER_OiM Creator
SHREDDER_OiM Nov 26 2011, 4:31am replied:

you a Nazi ))))?
blame people for not knowing the language - it's an insult.

0 votes   reply to comment
Emperor_of_Hell
Emperor_of_Hell Nov 26 2011, 10:02am replied:

I don't blame him for it, but if he wants to tell me something, speak proper english, or I won't understand. And calling me a Nazi isn't an insult then?;)

0 votes     reply to comment
Emperor_of_Hell
Emperor_of_Hell Nov 25 2011, 4:26pm says:

"- Expanded map (on 67 % there is more than original)"
That's not even possible, the hardcoded map size limit is 510*510
The current is 400*342, 400*1,67=668 not possible
342*1,67=571 not possible
"(...) huge number of new units (approximately 300)"
Not possible, current amount of units is 325, hardcoded limit is 500,
325+300=625

-2 votes     reply to comment
SHREDDER_OiM Creator
SHREDDER_OiM Nov 24 2011, 9:06am says:

We do not talk about. The idea and the name belongs to the Shved (We can prove it.). A content, and so will be new - you can see screenshots of dwarves.

The conversation is over

+2 votes   reply to comment
Emperor_of_Hell
Emperor_of_Hell Nov 26 2011, 5:00pm replied:

King kong made the mod. Sheved did not produce anything but the name.

+1 vote     reply to comment
AragornIIElessar
AragornIIElessar Nov 24 2011, 5:10am says:

And what ? He was part of your team , so I can't understand he would have stolen that ! He may just have taken what he created before , so in that case it can't be calling "stealing " . Even if you're calling that stealing , all you're doing is also stealing since you take all their ideas , maybe more , like personnal submods or KK 's creations ! If you do that , so it's stealing !

I suggest you to talk" with King Kong before it's going worst again !

-2 votes     reply to comment
SHREDDER_OiM Creator
SHREDDER_OiM Nov 21 2011, 5:03pm says:

TATW was born on our forum http://empiretw.ru/board/. His starting Shved and me. We did a lot for mod. At some point, King Kong took control of the mod - virtually eliminating Shveda of decision-making. He declared himself the leader and the sole author.
Therefore, we do not consider it necessary to ask his permission - we are the same authors as he and we can do whatever you see fit.

-1 votes   reply to comment
DuBaas007
DuBaas007 Nov 22 2011, 2:11pm replied:

You are not part of the TATW team anymore, you've left the team, so you do not have any rights to use their content without permission.

Oh btw.. Pls do not steal TATW's custom settlements, that would just be a major crime in the modding world, make your own! ;)

+1 vote     reply to comment
SHREDDER_OiM Creator
SHREDDER_OiM Nov 23 2011, 5:12pm replied:

You cannot steal what have already been stolen ;).

Though, we have never accused King Kong of it. I am deeply surprised and indignant of his statement.

I suggest we should stop empty talks about the things you do not understand and you do not refer to in any case.

-1 votes   reply to comment
DuBaas007
DuBaas007 Nov 22 2011, 9:17am replied:

And Why would we believe that bs? And also, if TATW is really so 'boring' and 'unchallanging', then Why did it came into the very top of the best mods on mod db? Anyway, i've reported this 'mod'.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Medieval II: Total War: Kingdoms Icon
Platform
Windows
Developer
SiCh Modding Team
Contact
Send Message
Official Page
Empiretw.ru
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
Real Time Strategy
Theme
Fantasy
Players
Single & Multiplayer
Embed Buttons

Promote Middle-Earth: Dagor Dagorath on your homepage or blog by selecting a button and using the embed code provided (more).

Middle-Earth: Dagor Dagorath
Middle-Earth: Dagor Dagorath
Statistics
Last Update
3 years ago
Watchers
160 members