Finally, the Mod beta is released. Currently it is outdated (the bugs have been squashed and new graphics has been added), but it provides a very nice...
Have you ever dreamt about the possibility of merging HMMII and HMMIII? Playing with all of the features of the HMMIII, but with the good old cartoon graphics of HMMII? Meeting heroes, castles, artifacts new to both of the sequels?
We are able to make your dream to come true!
The public beta is available for downloading on our ModDB page.
To apply to the testers team, join the Mod Website and send a email message to email@example.com. The testing reports should be written in the related topic on the website forum in an easy understandable, informative form.
The Succession Wars Mod uses Heroes of Might and Magic III engine, being a massive ERA-based development. This means that the mod is launchable via ERA Mod Manager for HMMIII and is compatible with most of ERA custom scripts, which can be enabled/disabled by player's decision.
The installation process of the latest mod update (Beta Testing Team) does not differ in any way.
Latest tweets from @the_sw_mod
Jun 29 2015, 2:39pm
Okay, gonna launch some screenshots of the upcoming version soon. #h3sw
Jun 4 2015, 6:17am
Apr 30 2015, 10:43am
It seems that we are going to receive a very neat feature regarding the map formats and overall beauty of the singleplayer menu. #h3sw
Feb 16 2015, 8:42am
Feb 9 2015, 3:10pm
Feb 7 2015, 1:21pm
Feb 4 2015, 3:00pm
Same goes for lava and rivers! #h3sw
Feb 3 2015, 9:16am
Jan 31 2015, 1:29pm
Been doing some serious stuff for the brand new 800x600 Knight townscreen. We'll see how it comes out. #h3sw
Jan 7 2015, 8:59am