The STARGATE Mod is a non-commercial project that is created by Stargate fans all around the world for the Stargate Community. It has been around since 1999. Our goal is to create a total conversion for the Half-Life² engine that will journey the player through the Stargate universe as known from the movies and TV series. The mod will feature a singleplayer mode with a compelling story as well as several multiplayer modes. Read our Blog on our team's profile page. We are looking for talented mappers, texture artists, modelers, animation artists and more. See our jobs page for details!!

Report article The Stargate Mod lights and sound

It's been a while indeed but we think this'll make it up to you. :)

Posted by amogan on Apr 26th, 2009 digg this super bookmark


After undoubtedly quite a while we are back with an update. Before we get to the goodies let us thank all of you who voted us into the top 100 of the ModDB 2008 Mod of the Year awards!!! It is great to know that with our few media releases we still are being received quite well in the community. Thank you for that! Now let's get on with this update, shall we?!

First some new screenshots of our Egyptian-style map Anubis. After intensive testing the layout has been reworked and some new rooms inside the pyramid have been added. Also notice the new palm trees. Currently the lighting and all the map's textures are being significantly improved. The map also features a set of ring transporters that allow the player to quickly navigate from one part of the map to another.

Anubis -- April'09  Anubis -- April'09

The Earth-based map Roswell 47 is getting some finishing touches: Final rooms are being added as well as textures and lighting being perfected. The map has a rather linear layout with team bases at opposite "ends" of the map, makeing it suitable for our team-based game modes. However, it is also a lot of fun to play in free-for-all modes, there are some big open areas with multiple levels making some rash decisions deadly for players!

Roswell 47 -- April'09  Roswell 47 -- April'09  Roswell 47 -- April'09

One of The Stargate Mod's first maps, the small Pond has recently been revitalized. New bridge parts, HDR lighting and updated textures make this "upgrade-in-progress" deathmatch scenery much more appealing.

Pond -- April'09Pond -- April'09Pond -- April'09

Music update! Our web-music-player, which you can find in the upper right corner of our website, now offers a collection of new songs! And there's more: The player can now be un-docked from the browser window, thus not limiting your experience of the website while still being able to listen to all our songs. Just click on the leftmost icon () of the player to try it out. We hope you enjoy those almost 20 minutes of music!

And as our last bit some model renders: The first image shows one of our recently created genades, the flashbang. Coming in second are the new palm tree models that can be admired on Anubis. Third, the M4A1 was reworked and has more detail now. Then there's this render of our work-in-progress HMMWV model and last an image of a ZPM plug, which you are likely to be seeing in one of our multiplayer game modes.

Flashbang Grenade  Palm Trees  M4A1 -- w.i.p.  Humvee -- w.i.p.  ZPM Plug -- w.i.p.

Oh and in case you haven't seen 'em yet here are the two screenshots of the unnamed we've uploaded back in February:

Unnamed Map - Sneak Peak 1    Unnamed Map - Sneak Peak 1

That was it for now, hope you've enjoyed yet another fine update and if you can't get enough be sure to check out our website for more media and information on what the team's up to, gives us some feedback on our forums, or join our ever-growing steam community group.
Now before we disappear again we would like to give a shout out to all 2D artist out there: If you are looking for an awesome team of talented Source Engine modders to join this is where you should click next. Now don't be all disappointed because you're not so juicy with the 2D skills, if you feel like applying for another job with us you can of course always contact us aswell.
Thank you and see you next time!

Comments
Bersek
Bersek Apr 26 2009, 11:53pm says:

hm.. cool keep it up.

+1 vote     reply to comment
Desumilk
Desumilk Apr 27 2009, 2:10am says:

OMGWTFBBQ!?

Are those map screens rendered in Source? They look fucking fantastic!
Great looking models, nice textures. The foliage is awesome. And, yeah, bloom helps. But, don't add more! :D

Really nice, this looks very promising. Great work.

I sure hope the maps will be as much fun playing as they are sexy to contemplate.

+5 votes     reply to comment
Nathanius
Nathanius Apr 27 2009, 4:20am says:

Good to hear from you guys! Juicy update!

+1 vote     reply to comment
brechtos
brechtos Apr 27 2009, 5:17am says:

Great work guys.
Keep at it ;)

+1 vote     reply to comment
PytoX
PytoX Apr 27 2009, 5:27am says:

Nice stuff! :D

+1 vote     reply to comment
PierreOfTheFrench
PierreOfTheFrench Apr 27 2009, 10:42am says:

Looks insane.

+2 votes     reply to comment
freredarme
freredarme Apr 27 2009, 11:35am says:

Nice !

+1 vote     reply to comment
sauerfreak
sauerfreak Apr 27 2009, 12:04pm says:

Best looking StarGate mod I ever did see. Keep it up!

+2 votes     reply to comment
FJS
FJS Apr 27 2009, 12:44pm says:

Lovely maps!! The jeep will be driveable?? Looking nice guys...

+1 vote     reply to comment
WNxKraid
WNxKraid Apr 27 2009, 5:28pm says:

Oh another one.
How many Stargate mods for the Source engine are out there?
SG-TC2, STLS, SG-Legacy ... and now The Stargate Mod.
Your work looks absolutly amazing but also far from a releasable version.
I rather would like to have one absolutly amazing SG-Mod with a short development time then 4 more or less good Mods with a development time of several years.

This would also be good for the community, which is now divided into several mods with small player base and few servers, instead of one big community with a huge playerbase and a lot of servers.

0 votes     reply to comment
amogan
amogan Apr 27 2009, 8:10pm replied:

The Stargate Mod, to the best of my knowledge, has been around longer than any other of said Stargate mods for HL2 and does not share the StargateTC background. So beside the fact that they all shared the same theme, this mod is very different in gameplay and features.

+2 votes     reply to comment
CaptainSource
CaptainSource Apr 28 2009, 1:22am says:

Great work all round. Excellent mapping, models and textures...

+1 vote     reply to comment
vfn4i83
vfn4i83 Apr 28 2009, 1:29am says:

Beautiful maps, I tell you. Nice models too, hope we can drive those hummvees, plz.

+1 vote     reply to comment
Necrhemancer
Necrhemancer Apr 28 2009, 9:52am says:

Nice detailed maps, everything's ok; it's not seems like Source engine, but it is... Whoa! Really nice :)

+1 vote     reply to comment
WNxKraid
WNxKraid Apr 29 2009, 5:53am says:

Well, to me they all seems to be somewhat similar to each other, no real big difference which cannot be done with game modes.
And i don't see the point in having each mod making the same props/weapons/playermodels over and over again instead of making it once and as good as possible.

IMO there should be only two SG-Mods for Source, a Multiplayer and a Singleplayer mod (I always wondered why there is no Stargate Singleplayer Mod).

+1 vote     reply to comment
LW-Samlan
LW-Samlan Apr 29 2009, 1:31pm says:

Cool update, everything looks good so far. Any rough estimate on the release date yet or is it still to early to say?

+1 vote     reply to comment
amogan
amogan Apr 29 2009, 4:48pm replied:

Thank you. No release date yet. Once we feel comfortable setting one we will let you know and update our profile accordingly.

+1 vote     reply to comment
KamiSLO
KamiSLO May 4 2009, 6:31am says:

Awesome work, looking forward to the release.

+1 vote     reply to comment
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