The Stanley Parable is an experimental narrative-driven first person game. It is an exploration of choice, freedom, storytelling and reality, all examined through the lens of what it means to play a video game. You will make a choice that does not matter You will follow a story that has no end You will play a game you cannot win ...it's actually best if you don't know anything about it before you play it :D
Technically, it is quite bad. It is possible to get stuck early on (press "E" at the first door, before getting out: it will close and you will be stuck). At some doors, I could press "E" and it would "close" to the wrong side (i.e., it rotates to the wrong direction and places itself "inside" the wall, with only the handle sticking outside the wall). There is also bad lighting on many places, like behind a few doors that you pass by. Those catwalks are also quite badly modeled. And a clipping bug at one scene (see Steamcommunity.com and Steamcommunity.com )
But the idea is good, and the voice acting is good too.
And the file size seems quite large for the amount of the content.
An interesting game to say the least. Not very nice to look at, but that obviously wasn't the goal. The goal was to create a game that challenged the way that games are played, and maybe make a few people take a second to think about how they live their lives.
The problem, for me at least, is that there just isn't enough game. The five(maybe there are more, I've only found five) or so endings are all fun to play through in their own right but they take less than ten minutes each to play through. I hope there will be a sequel or spin-off.