The Spencer Estate is an L4D2 custom campaign based off the first Resident Evil. It includes aspects of both the original game and the Gamecube remake, along with a few of our own ideas.

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0 comments by pyrohamster on May 31st, 2010

Yup! We are moving to Left 4 Dead 2 and we are super stoked to finally continue work on this project. When I showed TheRabbitt the first versions of the Forest, he was like "Oh yea, we are totally doing this!" So we are so glad to be able to work on this and hope to have to awesome media to you guys soon. By the way we just might have something really exciting for you guy soon, that is if I can don't get distracted with summer and such!

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The Spencer Estate: Prelude

The Spencer Estate: Prelude

Mar 10, 2009 Other 7 comments

Here it is, explaining why four normal people in beat up street clothes would ever be running around inside the Spencer Mansion. Hope you guys like it...

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pyrohamster Creator
pyrohamster May 16 2009, 1:23pm says:

Sorry about the delay people we are having a slight setback. Our map file for the Residence is taking about 7 days to run so we cant post any new pics on that right now. So to continue production ill be starting on the lab.

+1 vote   reply to comment
LilithBD
LilithBD Jul 6 2009, 11:45am replied:

Loved the Resident evil's and still playing the Left 4 Dead, cant wait for L4D 2 coming out in November, also will be very excited to see how this progress,

Being a Modder myself I know how difficult it is, so hats off to you guys!!!!!!

Tracking

+1 vote     reply to comment
pyrohamster Creator
pyrohamster Jul 6 2009, 3:20pm replied:

Thanks for the support! I hope mods like these keep players on the l4d side of the gaming community when "the big split" happens when l4d2 comes out.

~Pyrohamster~

+1 vote   reply to comment
Syn1117
Syn1117 May 10 2009, 10:30pm says:

well damn

+1 vote     reply to comment
Syn1117
Syn1117 May 3 2009, 12:21pm says:

so when does the mod actually come out

+1 vote     reply to comment
pyrohamster Creator
pyrohamster May 8 2009, 4:47pm replied:

Well with the actual SDK not out yet and only one level 99% completed and the others on its way. You can expect first released version sometime later this year or early next year. I cant give a definate date because we just are not far enough into the makeing.

+1 vote   reply to comment
pyrohamster Creator
pyrohamster Apr 26 2009, 5:10am says:

Doesn't the real sdk allow custom/new weapons to be made? Because I was hoping to work on a custom magnum.

+1 vote   reply to comment
Syn1117
Syn1117 Apr 24 2009, 6:26pm says:

hey can someone explain to me if the .doc download is the maps and how do i install it im sorry if i missed it on here but i cant find it on the page and i tried to google your mod and i couldnt find any results relating to it besides the moddb page

+1 vote     reply to comment
pyrohamster Creator
pyrohamster Apr 26 2009, 5:01am replied:

The .doc file is the story that TheRabbitt wrote.

+1 vote   reply to comment
tsfan
tsfan Apr 13 2009, 12:38pm says:

I'd actually prefer the shamblers to the quick ones.

+1 vote     reply to comment
EsKon
EsKon Apr 2 2009, 9:00pm says:

Truly epic!

+1 vote     reply to comment
Dra6o0n
Dra6o0n Mar 20 2009, 4:33am says:

In order for this map to be very close to RE, you need new zombies that are slow yet strong enough to take hits to the body. Classic monsters are a must but its only a suggestion.

+1 vote     reply to comment
KILLER89(FIN)
KILLER89(FIN) Mar 23 2009, 6:51pm replied:

Don't forget the Crimson Head. (Those fast and poweful super zombies.)

+1 vote     reply to comment
pyrohamster Creator
pyrohamster Mar 21 2009, 2:09pm replied:

We decided to make TSE on Left 4 Dead because with the hundreds of zombies from panic events and such we thought it would be a lot more fun with these zombies than the the shamblers that you could easily outrun.

+1 vote   reply to comment
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The Spencer Estate
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