The SoulKeeper is a 3rd/1st person melee combat action multiplayer game. Experience the heat of medieval-like combat, in gorgeous and detailed environments making use of the powerful Unreal Engine.

Feel the thrill of hunting down your opponents on the back of a mount of your choice (including dragons and horses).

The SoulKeeper will come loaded with approximately 6 different races, each one with 5 different classes (including wizards and fighters) each one with different weapons and special attributes. Every race will have its own environments, weapons, culture, all related one to the other in the ever-expanding SoulKeeper universe.

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New Project

News 14 comments

We have ended our mod and began working on an independent next generation project, featuring our very own fictional universe "The SoulKeeper".

Here are two teaser shots, and one more can be found over at Thesoulkeeper.com :

User Posted Image User Posted Image

We are looking for talented and serious people interested in working on the project. We cannot release any additional information about it at this point.

The SoulKeeper Special Edition-Available Now!!

The SoulKeeper Special Edition-Available Now!!

News 7 comments

As we announced earlier in the week, "The SoulKeeper Special Edition" is available for download and we have been working hard to distribute...

The SoulKeeper Special Edition-Official Trailer

The SoulKeeper Special Edition-Official Trailer

News 0 comments

We are back from GDC, and ready to release our Special Edition in less than two weeks from now. However until then we have prepared a preview trailer...

The SoulKeeper Special Edition-Media Update

The SoulKeeper Special Edition-Media Update

News 6 comments

We have released 92(!) brand new screenshots, all from the currently-in-progress Special Edition of SK. The screenshots showcase the brand new catapults...

The SoulKeeper publicity keeps on growing

The SoulKeeper publicity keeps on growing

News 5 comments

Yet another German magazine features a SK review and the game on their discs; this time it's Gamestar, issue 01/2006, page 182. We want to thank...

The SoulKeeper Special Edition-Patch from First Public Release to Special Editio

The SoulKeeper Special Edition-Patch from First Public Release to Special Editio

Patch 0 comments

This is the patch for those that have already downloaded and installed the First Public Release of "The SoulKeeper".

The SoulKeeper Special Edition-Complete Installer

The SoulKeeper Special Edition-Complete Installer

Full Version 0 comments

The complete version of "The SoulKeeper" Special Edition, for those of you that never downloaded SK before, or want to download the whole thing...

The SoulKeeper-Special Edition Preview Trailer

Movies 0 comments

The first official preview trailer for SK's Special Edition

Post comment Comments  (40 - 50 of 96)
waldorf_69
waldorf_69

FFS, I find it funny that such negative posts are made now that the MOTY voting is elligible, even if it has been out for 2 months. What is a shame in this case is that these developers have worked their freaking ***** off, and brought a very original game, not another FPS/WW2/CS/Doom clone, and yet there are people making comments like that. Devs, don't listen to comments like that instead keep doing your thing cause it is really good and we thank you for it because it is freaking great! And those who bitch about performance I don't know what you bitching about cause the game runs fine here and I haven't got a top of the line rig.

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AJ_Quick

"
This mod is like daikatana; a bunch of really talented artist got together but none of them knew how to actually make a practical videogame."

Yes, I really got that vibe too.

Almost more of a shame in this case, than a bunch of UN-talented artists getting together...cuz u can just see the potential!!!

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MozTS
MozTS

TELL YOUR MAPPERS TO ASSIGN CULL DISTANCES TO MESHES, YOU DO NOT NEED TO SEE A 3000 POLY POT FROM 3 KILOMETERS AWAY.

And the 3000 poly pots are a whole different matter all together.

This mod is like daikatana; a bunch of really talented artist got together but none of them knew how to actually make a practical videogame.

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Sp4rta
Sp4rta

you guys should really optimize it better but otherthan that its a great mod keep up the good work.

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VatcilliZeitchef
VatcilliZeitchef

Well thesoulkeeper has this great site of them Thesoulkeeper.helm-systems.com
It tells all you need to know ;)
Great looking pwnage mod, Thanks guys :D.

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Don_Morti Creator
Don_Morti

We recently discovered something regarding the lagging...
We found out that some people who had lagging problems, tried SK on a clean installation of UT2004 (along with patch v3355) and they didn't have any more lagging problems.
Battle Of Fatham will still be heavy on performance, it is a huge experimental map.
But the rest should run just fine.

Also make sure you got Bloom Turned off on all Besieged maps and DR Distance set to min.

Thanks to all your comments btw, positive and negative, they are all very helpful and taken under serious consideration already for the Special Edition we are working on now.
:)

Reply Good karma+1 vote
JoeX111
JoeX111

Venge, if I remember correctly, you need to make a shortcut to the UT2004 file with a specific addition made into the file path, something along the lines of "=modSoulkeeper" or something to that effect.

I'll try to post the exact thing when I get home, if you can't find it on their site anywhere.

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The_ChaosTeen
The_ChaosTeen

Trauma? What? No it dosent...it gives me a nice animated image of a throne room with nice lighting and stuff...

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DarkJoka
DarkJoka

Yes the interface is nice but im talking about when you first load up. Where it says join a server. Its just plain black.

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Venge999
Venge999

Could someone help me with this? I've installed the mod, but i have no idea how to run it. I apologize if this isnt the place to ask this.

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