The SoulKeeper is a 3rd/1st person melee combat action multiplayer game. Experience the heat of medieval-like combat, in gorgeous and detailed environments making use of the powerful Unreal Engine.

Feel the thrill of hunting down your opponents on the back of a mount of your choice (including dragons and horses).

The SoulKeeper will come loaded with approximately 6 different races, each one with 5 different classes (including wizards and fighters) each one with different weapons and special attributes. Every race will have its own environments, weapons, culture, all related one to the other in the ever-expanding SoulKeeper universe.

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The SoulKeeper Special Edition SE_PreRelease Shot9 SE_PreRelease Shot8
Blog RSS Feed Report abuse Latest News: New Project

14 comments by Don_Morti on Jan 18th, 2007

We have ended our mod and began working on an independent next generation project, featuring our very own fictional universe "The SoulKeeper".

Here are two teaser shots, and one more can be found over at Thesoulkeeper.com :

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We are looking for talented and serious people interested in working on the project. We cannot release any additional information about it at this point.

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The SoulKeeper Special Edition-Patch from First Public Release to Special Editio

The SoulKeeper Special Edition-Patch from First Public Release to Special Editio

Apr 11, 2006 Patch 0 comments

This is the patch for those that have already downloaded and installed the First Public Release of "The SoulKeeper".

The SoulKeeper Special Edition-Complete Installer

The SoulKeeper Special Edition-Complete Installer

Apr 11, 2006 Full Version 0 comments

The complete version of "The SoulKeeper" Special Edition, for those of you that never downloaded SK before, or want to download the whole thing...

The SoulKeeper-Special Edition Preview Trailer

The SoulKeeper-Special Edition Preview Trailer

Mar 31, 2006 Movies 0 comments

The first official preview trailer for SK's Special Edition

Post comment Comments  (20 - 30 of 96)
aegir
aegir Oct 30 2006, 9:55am says:

are people still playing this olnine ??

+1 vote     reply to comment
Mars_3K
Mars_3K Dec 10 2006, 6:53am says:

I agree

+1 vote     reply to comment
DarkFuzzy
DarkFuzzy Jul 31 2006, 8:14pm says:

This mod looks Wicked Sick!

Once I get my new computer together I will definatly get this mod ( in 2 weeks or so )

+1 vote     reply to comment
NightSage
NightSage Jul 9 2006, 6:21pm says:

Thesoulkeeper.helm-systems.com

new fourms the fourms you see is old

+1 vote     reply to comment
waldorf_69
waldorf_69 Jun 12 2006, 5:28pm says:

Dead? Why do people always rush to call mods specially the good ones dead? And where did you see the last post being in 05 on the forums? Look again, there are so many posts just made this week!

+1 vote     reply to comment
Tyranus107
Tyranus107 Jun 11 2006, 2:51am says:

I dled the mod and the patch...um...theres only one sever that never has any people in it. I whent to the forums (the new one not the old one) and besides the recent post i made and some other guy made, the last posts where in 05....so yea...would just like a little confermation if this thing is dead or not.

+1 vote     reply to comment
tibz
tibz Apr 17 2006, 4:46am says:

this mod looks crazy awesome :O

The screens remind me alot of project offset (http://projectoffset.com/news.html) Which is a good thing :D
Can't wait to play too bad the download is so hefty 1gig for a mod UFFFPH :O but wow you guys modded a gigs worth thats insane!

This from what i'v read could easly have been sold as its own game. Also reminds me of an mmo, would be cool if you could see this lvl of detail in one.

anyway no more rambling i'll go watch the download bar, Good job team keep up the great work.

+1 vote     reply to comment
Tha_Dane
Tha_Dane Apr 16 2006, 7:50pm says:

My comp used to run the org. UT 2004 with everything set on the highest possebly settings, but with this mod "Which is absolutly amazing by the way", Im running at about 5 - 7 fps. I dont know if thats a soletary problem, or if others is experiensing the same thing. Mayby thats the reson that not many are playing online.. Which is truely a shame... If this is a general problem then I suggest that you take a look on the performence in your next release. This mod have got so much potential that its almost surreal... Tweak it, make your own enginge, wrap it in a nice box, sell it, and become multi millionaires! ;)

+1 vote     reply to comment
Haladar
Haladar Apr 14 2006, 12:15am says:

Very very strange. This is apparently a fully featured TC that has had monstrous loads of work put into it, and yet... I can't even tell whether the gameplay is wooden or fluid yet since nobody plays?

Did anyone play this in October last year? It seems it must've completely fallen flat since then. Which seems to be a terrible waste...

+1 vote     reply to comment
onarum
onarum Apr 14 2006, 11:12am says:

you know, this terrible comments are the reason i see no future for free moding, i mean here you have a great mod, with retail quality to it, and yet its free, these guys worked hard to bring this to us FOR FREE, and what do they get in return? all these retards conplaining when they have absolutely no right to, practical and usefull criticsm and conplaining(A.K.A whyning like a girl) are two complete different things, you don't like it? try and do better then.

i mean wheres the incentive to moders? a while back even if the mod got problems people use to praise moders for their effort, but then moding became to common and people became to goddman picky about it

i foresee the end of great free mods to all games, look at steam for a example, if you got a good solid mod valve will distribut it for you(and take they'r cut of course) this ease of distribution is the final barrier that was blocking all them great small developers and such.

all i can say to the devs is congratulations for this great mod, and thanks for the insane ammount of time and effort you must have put into this.

+1 vote     reply to comment
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Platform
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Developed By
Don_Morti
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Official Page
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Release Date
Released Feb 5, 2007
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