The usual response to complains about TSLRP was that people should make their own mod, then they could complain. 2 modders, Stoney and Zbyl2 (with help from Jinger and a few others), did.

TSLRCM was first released to the public on 24 september 2009. The release was version 1.4 and was labeled as a public beta, being a playable mod with few to no game breaking bugs. 1.4 was improved by patches 1.4a, 1.4b, 1.4c, and 1.4d. At this point, animator Savvy30039 decided to contribute her lean animation to the restoration, which was included in 1.4d.

On 15 march 2010 was the release of TSLRCM 1.5. A patch to the mod, 1.5a, was released shortly after to resolve some remaining bugs.

Between 1.5 and 1.6 the development team was strengthened by Hassat Hunter (previously testing) and Varsity Puppet (previously some minor tweaks, now HK-Factory, Peragus and other).

On June 24th, 2010, TSLRCM 1.6 was released, featuring various cutscene tweaks, dialog bug fixes and more.

On October 16th, 2010, TSLRCM 1.7 was released, which features additional bug-fixes and other additions such as: the Visas-Nihilus movie using the in-game engine to play (rather than a pre-rendered BIK movie), Kreia's Battle for Telos Mod integrated into the mod, the low-res BIK movies of the Dantooine battle replaced with in- game ones, and an improved dialog.tlk mod integrated/improved upon (for the English version.)

Almost a year has passed, but work still continued on 1.8, which is the biggest TSLRCM release yet. It has been released on 24 july 2012.

On 28 december 2012, after a long period of development, finally M4-78EP saw the light, adding a full grand planet to explore and experience more KOTOR2 gameplay in, and actually talk with Vash alive, explaining some critical details about force bonds to the player, meanwhile uncovering the events which took place just before the Exile's arrival.

The most current versions are TSLRCM 1.8.3, and M4-78EP 1.1 ("patched"), both released 15 March 2014.

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For a full changelist of the recent TSLRCM and M4-78EP patches check the previous journal:


TLSRCM 1.8.3B:

M4-78EP 1.1B:

TSLRCM Installation Instructions

1. If you're using an older version of TSLRCM (1.8 or lower), a game re-install is required before applying 1.8.3B.
(Steam users, skip to point 4)
2. After re-installing it's advised to apply the official patch (1.0b). Non-US versions require you to install 1.0a first, then 1.0b, US versions can install 1.0b right away. Make sure to apply the patch that fits your version. Also, after installing 1.8.3, the official patch can no longer be installed!
3. If desired, apply the high quality music and/or movie patches
4. Install 1.8.3B
We've had several users on Vista mention that instead of Program files (x86) it would point to Program Files/Program Files, causing the installation to fail. Make sure the installer points to the proper location of your KOTOR2 installation.
Default (32-bit windows); C:\Program Files\LucasArts\SWKotOR2\
Default (64-bit windows); C:\Program Files (x86)\LucasArts\SWKotOR2\
Steam default (32-bit windows); C:\Program Files\Steam\steamapps\common\Knights of the Old Republic II\
Steam default (64-bit windows); C:\Program Files (x86)\Steam\steamapps\common\Knights of the Old Republic II\
GOG default: C:\GOG Games\Star Wars - KotOR2
5. To check if the installation has succeeded, try launching KOTOR2:TSL. If at the main menu it says "Restored Content Modification 1.8.3" on the screen the installation has been successful.
6. While we try our best to make this mod as bug-free as possible, with the many options of KOTOR2 and our small testing team bugs, critical ones, sometimes make it through. We will fix them, so check our site for any potential updates and patches. We would rather not have people play unpatched and then experience issues like the black screen (1.7) or red eclipse (1.6)!
7. Install any TSLRCM-compatible mods you desire now. If you're unsure if a mod you want is compatible, check our list at our forums, or section 6 - Mod compatibility in this readme.

NEWS - Extended Enclave Update

Popular mod "Extended Enclave" got updated to version 2.2. It's suggested you update your installations, especially if you use it combined with the Handmaiden 4 Females modification. Clean install is recommended by the developers.
Extended Enclave (TSLRCM add-on)


  • *Improved compatibility for H4F - D4M mod
  • *M4 version renamed to M4-78 Compatibility patch
  • *Post Enclave bugfixes
  • *Small tweaks

NEWS - Something Star Warsy

I probably don't even *need* to mention it, but going to do so anyway. Check out the newest trailer for the upcoming Episode VII. Looks good to me, now I actually look forward to it! If only they would also make a proper KOTOR3...


I honestly have no idea why we got featured, but thanks anyway! I assume our current #1 possition is due to that? Still would have been nice to know why, but I guess you shouldn't look a gifted Bantha in the mouth.


Visit for a bigger host of modifications. There is a limited selection here of people who gave permission to me to host their mods here. Here, you can be guaranteed the mods you find will be compatible with TSLRCM. Hopefully more modmakers will allow me to host their mods here in the near future to allow people easier access to mods and add-ons. Keep an eye on the addons tab, thus! For now the following mods are hosted there;

Mods by Kainzorus Prime:
NPC Overhaul Mod
Sion's arrival at Peragus - High Resolution Movies
Peragus Galaxy Map Change
Boma Beast Teeth Fix

Mods by Darth Deadman:
TFU Lightsaber pikes for TSL
TFU-style Darth Sion model
Saber&Melee; Weapon Sound Mod
Quarterstaff Replacement Pack
Vibrosword replacement pack
Ep. 3 Anakin Skywalker ALPHA-2
New Saber Blades

Mods by Sith Holocron:
Animated Galaxy Map
New Texture of Holocrons in the Telos Secret Acade
Replacement Texture for Lightning on Malachor
Citadel Station Signage

Mods by Xavier198:
Improved Disciple (Mirialan Mical)

Mods by Canderis:
Combat Suit Revisited
...A Darker Peragus

Mods by Darth Hayze:
TSLRCM Compatibility Patch for jinger's Admiralty Mod
Extended Enclave (TSLRCM add-on) UPDATED!

Mods by myself (Hassat Hunter):
Coruscant Scene No Overlay
Extended Kreia Party Scene (Atris VO)
Handmaiden 4 Females - Disciple 4 Males (1.8.3)
Coruscant - Jedi Temple Compatibility For M4-78EP
Kreia to Dxun Tomb & Atton to Onderon
Nihilus Zombie's Death
Power Cost Correction
Alternative Goto's Yacht Opening
Choose Mira or Hanharr
Create all Mira's Rockets
Kinrath Egg Bash Crystal Drop
Modified Influence System
My Dantooine Statue
No Lightsaber Quest
Peragus Sith Troops To Sith Assassins
Vao Armband Drop
Visas Marr's Lightsaber Drop
TSLRCM 1.8.3 Alternative ending

Happy gaming! If you have any questions, please leave them below.

Pillars of Eternity

Pillars of Eternity

8 months ago News 1 comment

You liked KOTOR2, try Pillars of Eternity! And help get the glorious RPG age of Baldur's Gate and Planescape:Torment back in the modern times!

TSLRCM 1.8.3B, M4-78EP 1.1B, MOTY, K1RP, DupliSaber.

TSLRCM 1.8.3B, M4-78EP 1.1B, MOTY, K1RP, DupliSaber.

9 months ago News 5 comments

Release: TSLRCM 1.8.3B Release: M4-78EP 1.1B News: MOTY 2014 10th place! News: K1RP Beta 0.9 News: DupliSaber Project



10 months ago News 7 comments

GOG-version has been released! New update incoming.

Some additional add-ons

Some additional add-ons

1 year ago News 0 comments

1 add-on updated, 2 new added... read all about it in this news update!

M4-78EP (1.2)

M4-78EP (1.2)

1 year ago Full Version 117 comments

This mod adds the planet of M4-78 to the game, where you can find Master Vash alive. The planet is only available after finishing Korriban. You will find...

TSLRCM 1.8.4

TSLRCM 1.8.4

1 year ago Full Version 203 comments

Version 1.8.4 of the Sith Lords Restoration Content Mod, featuring many fixes, and some additional content. This mod should hopefully give you the full...

Extended Enclave (TSLRCM add-on)

Extended Enclave (TSLRCM add-on)

1 year ago Singleplayer Map 13 comments

This is an extended version of the Rebuilt Enclave sequence. We went through the dialogs as modified by TSLRCM and compared them to the original versions...

Compatibility Patch for jinger's Admiralty Mod

Compatibility Patch for jinger's Admiralty Mod

1 year ago Models Pack 1 comment

Allows you to use the Admirality Mod (by Jinger) together with TSLRCM. Created by Darth Hayze

TSLRCM 1.8.3 Alternative ending

TSLRCM 1.8.3 Alternative ending

1 year ago Singleplayer Map 5 comments

Alternative ending to TSLRCM 1.8.3. Didn't used it in the end since it slowed down the pace of the ending .biks.

NPC Overhaul Mod

NPC Overhaul Mod

1 year ago Models Pack 16 comments

This mod attempts to fix the ‘clone effect’ which TSL is notorious for, across multiple locations. It differentiates the NPCs in an attempt to eliminate...

Post comment Comments  (890 - 900 of 1,556)
Guest Mar 20 2013 says:

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Hassat_Hunter Creator
Hassat_Hunter Mar 24 2013 replied:

Are you using other mods? Older version of TSLRCM?
The map loaded would be Atton vs. Sion. But for some reason, it doesn't trigger properly for you.

+1 vote   reply to comment
Guest Mar 19 2013 says:

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Hassat_Hunter Creator
Hassat_Hunter Mar 20 2013 replied:

Have you tried re-installing completely?

+1 vote   reply to comment
Takamorisan Mar 16 2013 says:

Would like to ask , didn't find anywhere did you guys restore Mandalore character dialogues , influence and stuff?

+1 vote     reply to comment
Hassat_Hunter Creator
Hassat_Hunter Mar 17 2013 replied:

What was there to restore?
It was all there, just really hard to get since influencing him is hard. Fixing some issues with the random influence and adding +INF to getting his group members makes it easier though, and TSLRCM does that...

+1 vote   reply to comment
ImpKalis Mar 14 2013 says:

I've beat KotOR II before multiple times, but I was wondering, what is the best order after Telos to visit the planets in order to experience all the restored content properly? Before I typically used to do Dantooine or Nar Shaddaa first then Onderon and Korriban, but with m4-78 should Korriban be visited earlier?

+1 vote     reply to comment
Hassat_Hunter Creator
Hassat_Hunter Mar 15 2013 replied:

It doesn't really matter...
I usually start with NS for Mira/Hanharr, Goto and HK-47 though.

+1 vote   reply to comment
ImpKalis Mar 15 2013 replied:


+1 vote     reply to comment
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Star Wars: Knights of the Old Republic II
TSLRCM group
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Release date
Released 2012
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279 votes submitted.

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Highest Rated (12 agree) 10/10

Restores and fixes the game how it should have been.

Jul 25 2012 by Nokiaman

Lowest Rated (3 agree) 5/10

TSLRCM is fantastic, but the M-4-78 mod is an abomination. TSLRCM deserves a 10 with the restored content that, aside from the Jedi Padawan voice-over, is flawless. On the other hand M4-78 is like the undead - killed by Obsidian, resurrected by the TSLRCM team, but just stumbles along with no coherance trying to eat the players brain. The voice-overs are cringe worthy, the gameplay is incredibly boring, and the journal system is inadequate - most of the time I had no idea what I was supposed to…

Sep 16 2013 by Darth_Windu

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