The usual response to complains about TSLRP was that people should make their own mod, then they could complain. 2 modders, Stoney and Zbyl2 (with help from Jinger and a few others), did.

TSLRCM was first released to the public on 24 september 2009. The release was version 1.4 and was labeled as a public beta, being a playable mod with few to no game breaking bugs. 1.4 was improved by patches 1.4a, 1.4b, 1.4c, and 1.4d. At this point, animator Savvy30039 decided to contribute her lean animation to the restoration, which was included in 1.4d.

On 15 march 2010 was the release of TSLRCM 1.5. A patch to the mod, 1.5a, was released shortly after to resolve some remaining bugs.

Between 1.5 and 1.6 the development team was strengthened by Hassat Hunter (previously testing) and Varsity Puppet (previously some minor tweaks, now HK-Factory, Peragus and other).

On June 24th, 2010, TSLRCM 1.6 was released, featuring various cutscene tweaks, dialog bug fixes and more.

On October 16th, 2010, TSLRCM 1.7 was released, which features additional bug-fixes and other additions such as: the Visas-Nihilus movie using the in-game engine to play (rather than a pre-rendered BIK movie), Kreia's Battle for Telos Mod integrated into the mod, the low-res BIK movies of the Dantooine battle replaced with in- game ones, and an improved dialog.tlk mod integrated/improved upon (for the English version.)

Almost a year has passed, but work still continued on 1.8, which is the biggest TSLRCM release yet. It has been released on 24 july 2012.

On 28 december 2012, after a long period of development, finally M4-78EP saw the light, adding a full grand planet to explore and experience more KOTOR2 gameplay in, and actually talk with Vash alive, explaining some critical details about force bonds to the player, meanwhile uncovering the events which took place just before the Exile's arrival.

The most current versions are TSLRCM 1.8.3, and M4-78EP 1.1 ("patched"), both released 15 March 2014.

TSLRCM 1.8.3B
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For a full changelist of the recent TSLRCM and M4-78EP patches check the previous journal:
tslrcm-183b-m4-78ep-11b-moty-k1rp-duplisaber

LINKS FOR TSLRCM AND M4-78EP

TLSRCM 1.8.3B:
Deadlystream.com
Moddb.com

M4-78EP 1.1B:
Deadlystream.com
Moddb.com

TSLRCM Installation Instructions

1. If you're using an older version of TSLRCM (1.8 or lower), a game re-install is required before applying 1.8.3B.
(Steam users, skip to point 4)
2. After re-installing it's advised to apply the official patch (1.0b). Non-US versions require you to install 1.0a first, then 1.0b, US versions can install 1.0b right away. Make sure to apply the patch that fits your version. Also, after installing 1.8.3, the official patch can no longer be installed!
3. If desired, apply the high quality music and/or movie patches
4. Install 1.8.3B
CHECK YOUR INSTALLATION DIRECTORY.
DO NOT INSTALL INTO THE OVERRIDE FOLDER OR YOUR GAME WILL CRASH!
We've had several users on Vista mention that instead of Program files (x86) it would point to Program Files/Program Files, causing the installation to fail. Make sure the installer points to the proper location of your KOTOR2 installation.
Default (32-bit windows); C:\Program Files\LucasArts\SWKotOR2\
Default (64-bit windows); C:\Program Files (x86)\LucasArts\SWKotOR2\
Steam default (32-bit windows); C:\Program Files\Steam\steamapps\common\Knights of the Old Republic II\
Steam default (64-bit windows); C:\Program Files (x86)\Steam\steamapps\common\Knights of the Old Republic II\
GOG default: C:\GOG Games\Star Wars - KotOR2
5. To check if the installation has succeeded, try launching KOTOR2:TSL. If at the main menu it says "Restored Content Modification 1.8.3" on the screen the installation has been successful.
PLEASE CHECK OUR OFFICIAL WEBSITE OR MODDB FOR ANY POTENTIAL UPDATES
6. While we try our best to make this mod as bug-free as possible, with the many options of KOTOR2 and our small testing team bugs, critical ones, sometimes make it through. We will fix them, so check our site for any potential updates and patches. We would rather not have people play unpatched and then experience issues like the black screen (1.7) or red eclipse (1.6)!
7. Install any TSLRCM-compatible mods you desire now. If you're unsure if a mod you want is compatible, check our list at our forums, or section 6 - Mod compatibility in this readme.
ULTIMATE SABER MOD (USM) IS NOT TSLRCM-COMPATIBLE. MOST REPORTED ISSUES ABOUT TSLRCM ARE FROM USERS STILL USING IT. DON'T!

NEWS - Extended Enclave Update

Popular mod "Extended Enclave" got updated to version 2.2. It's suggested you update your installations, especially if you use it combined with the Handmaiden 4 Females modification. Clean install is recommended by the developers.
Extended Enclave (TSLRCM add-on)

Changelist:

  • *Improved compatibility for H4F - D4M mod
  • *M4 version renamed to M4-78 Compatibility patch
  • *Post Enclave bugfixes
  • *Small tweaks

NEWS - Something Star Warsy

I probably don't even *need* to mention it, but going to do so anyway. Check out the newest trailer for the upcoming Episode VII. Looks good to me, now I actually look forward to it! If only they would also make a proper KOTOR3...

NEWS - MONTHLY MODDB NEWSLETTER

I honestly have no idea why we got featured, but thanks anyway! I assume our current #1 possition is due to that? Still would have been nice to know why, but I guess you shouldn't look a gifted Bantha in the mouth.

ADD-ONS

Visit Deadlystream.com for a bigger host of modifications. There is a limited selection here of people who gave permission to me to host their mods here. Here, you can be guaranteed the mods you find will be compatible with TSLRCM. Hopefully more modmakers will allow me to host their mods here in the near future to allow people easier access to mods and add-ons. Keep an eye on the addons tab, thus! For now the following mods are hosted there;

Mods by Kainzorus Prime:
NPC Overhaul Mod
Sion's arrival at Peragus - High Resolution Movies
Peragus Galaxy Map Change
Boma Beast Teeth Fix

Mods by Darth Deadman:
TFU Lightsaber pikes for TSL
TFU-style Darth Sion model
Saber&Melee; Weapon Sound Mod
Quarterstaff Replacement Pack
Vibrosword replacement pack
Ep. 3 Anakin Skywalker ALPHA-2
New Saber Blades

Mods by Sith Holocron:
Animated Galaxy Map
New Texture of Holocrons in the Telos Secret Acade
Replacement Texture for Lightning on Malachor
Citadel Station Signage

Mods by Xavier198:
Improved Disciple (Mirialan Mical)

Mods by Canderis:
Combat Suit Revisited
...A Darker Peragus

Mods by Darth Hayze:
TSLRCM Compatibility Patch for jinger's Admiralty Mod
Extended Enclave (TSLRCM add-on) UPDATED!

Mods by myself (Hassat Hunter):
Coruscant Scene No Overlay
Extended Kreia Party Scene (Atris VO)
Handmaiden 4 Females - Disciple 4 Males (1.8.3)
Coruscant - Jedi Temple Compatibility For M4-78EP
Kreia to Dxun Tomb & Atton to Onderon
Nihilus Zombie's Death
Power Cost Correction
Alternative Goto's Yacht Opening
Choose Mira or Hanharr
Create all Mira's Rockets
Kinrath Egg Bash Crystal Drop
Modified Influence System
My Dantooine Statue
No Lightsaber Quest
Peragus Sith Troops To Sith Assassins
Vao Armband Drop
Visas Marr's Lightsaber Drop
TSLRCM 1.8.3 Alternative ending

Happy gaming! If you have any questions, please leave them below.

Pillars of Eternity

Pillars of Eternity

News 1 comment

You liked KOTOR2, try Pillars of Eternity! And help get the glorious RPG age of Baldur's Gate and Planescape:Torment back in the modern times!

TSLRCM 1.8.3B, M4-78EP 1.1B, MOTY, K1RP, DupliSaber.

TSLRCM 1.8.3B, M4-78EP 1.1B, MOTY, K1RP, DupliSaber.

News 5 comments

Release: TSLRCM 1.8.3B Release: M4-78EP 1.1B News: MOTY 2014 10th place! News: K1RP Beta 0.9 News: DupliSaber Project

QUICK NOTE FOR GOG-USERS!

QUICK NOTE FOR GOG-USERS!

News 7 comments

GOG-version has been released! New update incoming.

Some additional add-ons

Some additional add-ons

News 0 comments

1 add-on updated, 2 new added... read all about it in this news update!

M4-78EP (1.2)

M4-78EP (1.2)

Full Version 120 comments

This mod adds the planet of M4-78 to the game, where you can find Master Vash alive. The planet is only available after finishing Korriban. You will find...

TSLRCM 1.8.4

TSLRCM 1.8.4

Full Version 214 comments

Version 1.8.4 of the Sith Lords Restoration Content Mod, featuring many fixes, and some additional content. This mod should hopefully give you the full...

Extended Enclave (TSLRCM add-on)

Extended Enclave (TSLRCM add-on)

Singleplayer Map 15 comments

This is an extended version of the Rebuilt Enclave sequence. We went through the dialogs as modified by TSLRCM and compared them to the original versions...

Compatibility Patch for jinger's Admiralty Mod

Compatibility Patch for jinger's Admiralty Mod

Models Pack 1 comment

Allows you to use the Admirality Mod (by Jinger) together with TSLRCM. Created by Darth Hayze

TSLRCM 1.8.3 Alternative ending

TSLRCM 1.8.3 Alternative ending

Singleplayer Map 6 comments

Alternative ending to TSLRCM 1.8.3. Didn't used it in the end since it slowed down the pace of the ending .biks.

NPC Overhaul Mod

NPC Overhaul Mod

Models Pack 17 comments

This mod attempts to fix the ‘clone effect’ which TSL is notorious for, across multiple locations. It differentiates the NPCs in an attempt to eliminate...

Post comment Comments  (580 - 590 of 1,577)
Buzbey
Buzbey

What you are doing is a saint's job.
I am only sorry for that i can't help you.
Still i am cheering for you guys. :D

Reply Good karma Bad karma+1 vote
Guest
Guest

ppl one thing after we kill Kreia we can no longer go to ship? we just stay stucked on that last mission for ever? or does all this patch fixes that?
I still had some conversations to do and stuff.

Reply Good karma Bad karma0 votes
Hassat_Hunter Creator
Hassat_Hunter

???
(I have no clue what you ask)

Reply Good karma+2 votes
Guest
Guest

I have had a problem accessing the sith academy on korriban while using tslrcm. I have had absolutely no trouble with anything else, and have completed everything that I can, including the secret tomb on korriban. The game doesn't crash or anything, the screen just goes black like it's about to go to a cutscene but then just sits there. I can open the menu and everything too so it isn't frozen. Just out of curiosity, after having this trouble I unlocked cheats and used the warp command to see if I could get in that way. But that doesn't work either. I have used the warp command to other places and they all worked. So it's like the academy just doesn't exist. Has anyone ever had this issue?

Reply Good karma Bad karma0 votes
Hassat_Hunter Creator
Hassat_Hunter

Yeah. Do you in-install M4-78EP? In your modules, do you have 3 files called 702KOR?

It's usually like his if the module is missing (M4's uninstaller removes the M4 version, you need to manually place TSLRCM's back from the backup folder)...

Reply Good karma+2 votes
andrewbresson
andrewbresson

Yup that's exactly what I did. I had a feeling it had something to do with that. I added the files back in and it's working again. Thanks a bunch! This is such a great mod. And I wanted to play M4 afterwards so I can appreciate all the stuff each update adds. Next time I'll be more careful about the installation though. Thanks again!

Reply Good karma Bad karma+1 vote
Guest
Guest

Hi do you need to patch the base game (non-steam version)? If so where can I find the patch.

P.S. thanks for this I always felt KOTOR 2 was a let down for a KOTOR game and this definitively helps it compare with the original :)

Reply Good karma Bad karma0 votes
Hassat_Hunter Creator
Hassat_Hunter

Lucasarts.com
Just install this if US, scroll to 'international' if you have not.

Reply Good karma+2 votes
joecool747
joecool747

First off, thank you to the team who developed this mod, so much!

Second, is it possible to run this mod on a Mac? After a quick search, I couldn't find any clear answers.

Thanks again!

Reply Good karma Bad karma+1 vote
Hassat_Hunter Creator
Hassat_Hunter

Hi, thanks.

If you can run the base game on the mac, you should be able to do the same for the mod, since the game itself doesn't inherintly supports mac (and thus, neither does the mod).

Reply Good karma+2 votes
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Star Wars: Knights of the Old Republic II
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Highest Rated (13 agree) 10/10

Restores and fixes the game how it should have been.

Jul 25 2012 by Nokiaman

Lowest Rated (4 agree) 5/10

TSLRCM is fantastic, but the M-4-78 mod is an abomination. TSLRCM deserves a 10 with the restored content that, aside from the Jedi Padawan voice-over, is flawless. On the other hand M4-78 is like the undead - killed by Obsidian, resurrected by the TSLRCM team, but just stumbles along with no coherance trying to eat the players brain. The voice-overs are cringe worthy, the gameplay is incredibly boring, and the journal system is inadequate - most of the time I had no idea what I was supposed to…

Sep 16 2013 by Darth_Windu

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