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A re-invention of the way Homeworld 2 was ment to be played, including planetary combat and solar system combat on a large scale, also includes new inovative strategic tactics unique to each player
Due to the size of planets, collision detection currently working and the now small radius of even the largest sensor bubble, it is now possible to literaly hide behind a planet or a moon in order to surprise your enemy or what ever other tactic you had in mind
looks cool hope the map is very big
The map is very big here are the figures
Average 4 player map :
setWorldBoundsInner({0, 0, 0}, {50000, 50000, 50000})
This map :
setWorldBoundsInner({0, 0, 0}, {120000000, 120000000, 120000000})
*jawdrop*
Maybie this is a bit too big *lol*
i cant wait the play this map realy :)