The Red Alert, developed by the mod team of C&C Labs (makes of The Forgotten and C&C All Stars, undertakes one of the most ambitious tasks in C&C modding: to recreate and improve upon an original game. The mod, in development for Red Alert 3, is based off the original Red Alert's art and game play. Not aiming to model realism, it instead endeavors to bring the addictive heart-pounding game play of the classic to a world-class 3D engine, to bring back all of the classic units, including those from Aftermath, and to recreate the very "feel" of its art style. With The Red Alert, epic tank battles, MiG attack runs, and Cruiser strikes will be more than just fond memories — they will all be weapons in your arsenal once again! It was released on September 21, 2011 and was ranked the number one mod on Moddb.
A very good game with some bugs, glitches and balance issues. The mod would have been more better if it has the original two single-player campaigns.
So yesterday I have been playing it for 2 hours and it got an 10 for the old red alert style back in the 90's overall the mod is just great.
but the down part is that the air-units got a small sight of view and that my units don't attack automatically, for me then don't know if other people got this but like i said this mod give's back the old red alert feeling pretty well.
Bar a few rough edges it plays well, looks how it should :D.
Is stable enough (hour + and 3 games no crashes yet).
For v1.0 thats great, most games don't come out this stable, roll on the next version. :D.
If you are an RA1 fan you SHOULD get this mod!
One of the best mods ever. I would give it a 10 if it tried to add the campaign.
Really well done.
Intro and gameplay w/ commentary:
a Very nice mod. Very similar to the original Red Alert along with the ability to capture oil derricks and other tech buildings. No campaign, but if you like to play the couple hour long skirmish, than this is for you. The AI is challenging, they capture everything they can and send some good rushes even on easy.
A couple things to know, the service repair. It doesn't have an enter button on it for vehicles. You have to steer your vehicle toward the service center till its on top of it and than it will heal.
The Minelayer, for one it costs money for every mine you lay down and theres about a 30 sec gap in between each mine you buy. For me, the mines werent working. Enemies were walking right over them and not dying.
a couple other things, rocket troops are very powerful, a couple rockets takes down any chopper or mig. The mechanic doesnt just heal vehicles by himself, at times.
For the most part, a very good mod if you miss the days of resource gathering and some fun times
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