·The: definite article. before a consonant; before a vowel or video game mod.
1: Denote particular, specified persons or things.
2: Indicates uniqueness or individuality.
3: Used before a noun, and generally stressed, to emphasize one of a group or type as the most outstanding or prominent.

·The Red Alert: The original, the only, the true; The Red Alert.

The Red Alert, under development by the mod team of C&C Labs, undertakes one of the most ambitious tasks in C&C modding: to recreate and improve upon an original game. The mod, in development for Red Alert 3, is based off the original Red Alert's art and game play. Not aiming to model realism, it instead endeavors to bring the addictive heart-pounding game play of the classic to a world-class 3D engine, to bring back all of the classic units, including those from Aftermath, and to recreate the very "feel" of its art style. With The Red Alert, epic tank battles, MiG attack runs, and Cruiser strikes will be more than just fond memories — they will all be weapons in your arsenal once again! It was released on September 21, 2011 and was ranked the number one mod on Moddb and critically acclaimed on other sites, with GameSpy calling it "A Command and Conquer fan's dream come true."

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Blog RSS Feed Report abuse Latest News: The Red Alert 1.2 Released

9 comments by Blbpaws on Mar 31st, 2013

More than eighteen months after its release, The Red Alert mod is still alive and kicking, and more than 17 years after release, the classic Red Alert 1 game is fresher than ever. Whether you played the original game, are just a fan of the mod, or are new entirely, this release has something for you, with a host of gameplay enhancements, AI improvements, and bug fixes. In particular, we'd like to thank ZeroMD for doing so much to make it possible.

It's available in two versions: a patch and a complete download. Head over to the downloads page or take a look at the mod's trailer.

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The Red Alert 1.2 Full Version

The Red Alert 1.2 Full Version

Mar 31, 2013 Full Version 19 comments

The full version of "The Red Alert\" 1.2. Includes a number of bug fixes and gameplay enhancements. The mod brings the classic original Red Alert to the...

The Red Alert 1.2 Patch

The Red Alert 1.2 Patch

Mar 31, 2013 Patch 2 comments

A patch to version 1.2 of the critically-acclaimed "The Red Alert," a mod that brings an RTS classic to the beauty of the 3D world.

The Red Alert v1.1 Full Version

The Red Alert v1.1 Full Version

Dec 17, 2011 Full Version 16 comments

The full version, including the 1.1 patch, for the critically-acclaimed mod, The Red Alert. It has numerous bug fixes, AI and economy updates, and some...

The Red Alert v1.1 Patch

The Red Alert v1.1 Patch

Dec 17, 2011 Patch 0 comments

A patch for the critically-acclaimed mod, The Red Alert. It has numerous bug fixes, AI and economy updates, and some rebalancing. It includes an auto-patcher...

The Red Alert: Box Art

The Red Alert: Box Art

Sep 21, 2011 Other 3 comments

For those who want some classic C&C style box art to go with the mod, here's a printable version of such by staff member Chiekku

The Red Alert Mod v1.0

The Red Alert Mod v1.0

Sep 21, 2011 Full Version 52 comments

It's time your memories were 3D! This is the full version of The Red Alert, a mod for Red Alert 3 that restores the original Red Alert title from 1996...

Post comment Comments  (20 - 30 of 1,183)
Guest Dec 18 2013 says:

Please guys! It would be awesome if you created a Tiberian Dawn mod :)

+5 votes     reply to comment
MrTaxikiller Feb 12 2014 replied:

there is already one in development !

+2 votes     reply to comment
Madin Feb 14 2014 replied:

"MrTaxikiller" wrote:there is already one in development !

There WAS... past tense.

+3 votes     reply to comment
Guest Jul 12 2014 replied:

This comment is currently awaiting admin approval, join now to view.

croserII Sep 27 2013 says:

good graphic and mod,I am a fan of ra so I have some notice and suggestion
-AI is broken,pls fix it, I try to play against 1 AI or 3 at brutal, it seems AI don't care about fighting me,instead it keeping sending useless wave that reach the door of my base then changing it mind and retreat
(when I sent 1 tank ai seems to fear it and retreat?)
-ore mines should scattered all over the land not in specific spot
-many missing sounds,sound of far battles missing(ai attacking each other like original ra)
-infantry animation\model size and speed need tweak
-plz remove yellow selection shader and icon above unit
-balancing,I remember mammoth tank to be tougher
-many animation need tweaking especially exploding airplane
-AI strategy should be attacking ore trucks if it outside the base else it should attack nearest building like original ra
thank you for this awesome mod and I hope you update it soon

+3 votes     reply to comment
Megacity Sep 13 2013 says:

This was a fun mod but it's full of holes! There's animation errors and many sound effects are missing. It's a good beta but when is the next release coming?

+2 votes     reply to comment
None540 Aug 22 2013 says:

will this work with Uprising?

0 votes     reply to comment
ZeroMD Aug 23 2013 replied:

Nope, this mod is for RA3

+4 votes     reply to comment
Battleship0003 Jul 3 2014 replied:

Will it work for the Ultimate collection? If so I keep on getting this message missing required file ssleay 32.dll

+2 votes     reply to comment
Guest Jul 12 2014 replied:

you'll need to replace the origin launcher exe file with the original red alert 3 launcher exe

+2 votes     reply to comment
AggressiveUnicorn Aug 21 2013 says:

This mod is amazing, as a fan of the original command and conquer series i have to say the devs of this mod did an amazing job with models, structures, even the original sound settings. really feels like an updated version of the original Red Alert

+1 vote     reply to comment
The_God_Of_All_Dogz Aug 12 2013 says:

will it work with origin Red Alert 3

+1 vote     reply to comment
Galacticruler Dec 8 2013 replied:

simply put? No.
Origin is the bane of mods.

+1 vote     reply to comment
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Released 2011
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264 votes submitted.

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Highest Rated (15 agree) 7/10

Alright, so I had at a it a bit, and here's my tentative opinion. First of all, the number one thing hurting this mod is lack of coherency. When I started a game on Pier Pressure, I had my large, smooth-looking conyard right next to an original RA3 structure. It was extremely jarring. Second, many units feel underdesigned and bland. I'm going to have to stick to my opinion from the first video (http://www.moddb.com/mods/the-red-alert/videos/the-red-alert-gameplay-trailer#imagebox) that the visuals…

Sep 21 2011 by open_sketchbook

Lowest Rated (3 agree) 5/10

Before i begin im firstly gunna have to say that my grade of 5 is due to the fact that i have feelings about this mood that are both good and bad, and in my book you round up from 5 :) Good points * Red Alert, just like how i remember it. * The use of modern feature like garrisons and tech structures * The ore mine (I like both node and mine btw) * old icons for units * The use of the nations for the diffrent bonuses (Like England and Ukrane) Bad points :( * Red Alert balancing factor. (the game…

Sep 22 2011 by Igncom1

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