The Red Alert, developed by the mod team of C&C Labs (makes of The Forgotten and C&C All Stars, undertakes one of the most ambitious tasks in C&C modding: to recreate and improve upon an original game. The mod, in development for Red Alert 3, is based off the original Red Alert's art and game play. Not aiming to model realism, it instead endeavors to bring the addictive heart-pounding game play of the classic to a world-class 3D engine, to bring back all of the classic units, including those from Aftermath, and to recreate the very "feel" of its art style. With The Red Alert, epic tank battles, MiG attack runs, and Cruiser strikes will be more than just fond memories — they will all be weapons in your arsenal once again! It was released on September 21, 2011 and was ranked the number one mod on Moddb.

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Report RSS TRA Media release number 8 (view original)
TRA Media release number 8
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feillyne Staff
feillyne

Can't remember that unit, minelayers too?

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justgoaway
justgoaway

The are mine layers. They can to place mines anywhere.

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Nikolai_Romanov
Nikolai_Romanov

will the Mine Layers have auto refill, or do you have to put them on the service depot like the old game to get them to refill?

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Tsumetai Author
Tsumetai

Unfortunately, it's not possible to have the Mine Layers refill on the depot like they did in the original, so instead the Mine Layers will "build" mines for a small fee, kind of like a dozer.

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doomsniper
doomsniper

Allies get anti tank mines, Soviets get anti-infantry at least in the original RA, and they made a strange, *boink* sound whenever they go off.

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stephanovich
stephanovich

Haha yeah. I loved mining an entrance when playing as Allies and watch a bunch of Mammoth tanks blow up to them :D

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moretanks!!!
moretanks!!!

are those little circles on the ground mines?

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Tsumetai Author
Tsumetai

Yes.

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BurningSensation
BurningSensation

do i see a naval transport in the background?

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