The Reckoning Carbonite Edition 1.1
May 17, 2013 Full Version 16 commentsGroundbreaking, the 'Carbonite Edition' is a technical triumph...Featuring six campaigns; the Fourth Faction is fully playable and does not interfere...
Darth Revan is back...A Sith Lord from a time period 4,000 years prior to star wars: A new hope. One of the greatest strategists in the galaxy, his actions had lasting ramifications for the Republic, Jedi and the Sith for millennia to come. The Reckoning is an alternate history to the original trilogy, the storyline is 4000 years in the future, therefore, making it non-canonical; a story of what would have happened if certain key events in their respective canon sources had played out differently.
9 comments by Knokos on Aug 29th, 2012
The Reckoning is unique...It was designed to be fully playable in campaign mode. In addition, the Fourth Faction is fully playable and does not interfere with GC or Skirmish mode. In conclusion, no FOC mod, with the exception of 'The Reckoning', has ever been created with a Fourth Faction that did not interfere with GC or Skirmish mode.
Groundbreaking, the 'Carbonite Edition' is a technical triumph...Featuring six campaigns; the Fourth Faction is fully playable and does not interfere...
Enables Malachor V In 'Gateway' and 'Origin of Corruption' GC. Includes skirmish map. Dramatic customization: Vicious and depraved Yuuzahn Vong Warriors...
Darth Revan is back...A Sith Lord from a time period 4,000 years prior to star wars: A new hope. One of the greatest strategists in the galaxy, his actions...
Quick question, during the land invasion of Dxun when it loads and you hit accept to begin the land match it gets stuck in a reload cycle (that is it loads the land battle summary screen everytime you hit accept without ever getting there.) Is there a workaround?
Thank you,
Knokos i have to say i hated the three way battle in the beginning but after getting used to it it really does add a whole new element to the game making your mod stand out amongst the rest. a suggestion though would be if you could please add the clone grenadiers back since they were so effective against Revan. Im having alot of trouble killing him without him. and even if you could add a unit like that for the empire it would be nice. Because honestly sometimes Revan can get control of a whole planet by himself no matter how many troops are guarding it
As per your request...For The Republic and The Empire.
So you will add some "anti-Revan Units?" or atleast consider it?
Yes, Clone Grenadiers.
No i have the Gold pack Cd
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I have this problem too. Horrible addition to the game imo, as any battle with native units crashes the game due to insane numbers of these things. This recently happened to me on Geonosis. Those predeployed units dont help this problem either. Land battles are pretty much broken.
Then it sounds like the mod is working perfectly :P
Looks like you've encountered the Rakghouls!