The Reckoning Carbonite Edition 1.1
May 17, 2013 Full Version 7 commentsGroundbreaking, the 'Carbonite Edition' is a technical triumph...Featuring six campaigns; the Fourth Faction is fully playable and does not interfere...
Darth Revan is back...A Sith Lord from a time period 4,000 years prior to star wars: A new hope. One of the greatest strategists in the galaxy, his actions had lasting ramifications for the Republic, Jedi and the Sith for millennia to come. The Reckoning is an alternate history to the original trilogy, the storyline is 4000 years in the future, therefore, making it non-canonical; a story of what would have happened if certain key events in their respective canon sources had played out differently.
8 comments by Knokos on Aug 29th, 2012
The Reckoning is unique...It was designed to be fully playable in campaign mode. In addition, the Fourth Faction is fully playable and does not interfere with GC or Skirmish mode. In conclusion, no FOC mod, with the exception of 'The Reckoning', has ever been created with a Fourth Faction that did not interfere with GC or Skirmish mode.
Groundbreaking, the 'Carbonite Edition' is a technical triumph...Featuring six campaigns; the Fourth Faction is fully playable and does not interfere...
Enables Malachor V In 'Gateway' and 'Origin of Corruption' GC. Includes skirmish map. Dramatic customization: Vicious and depraved Yuuzahn Vong Warriors...
Darth Revan is back...A Sith Lord from a time period 4,000 years prior to star wars: A new hope. One of the greatest strategists in the galaxy, his actions...
Found a typo in 1.1. Instead of "Sith Bomber" it says "Sith Bomer".
Also, IMO it would make more sense for Sith ships to spawn Sith bombers rather than their Republic counterparts, as the Leviathans do.
It was Revan's decision to allocate his given resources.
hello is there's anyway to get rid "Contagion X90 3-10"? it lag my game so much, i try to delete it in GROUNDSTRUCTURES.XML but didn't find it... thank you
Found something in carbonite 1.1 in sith lair skirmish map, I don't know if this is a glitch or a really big challenge but on one of the sith that you put there won't die, his health bar doesn't have anything on it says he's dead but he's not. Is this like the Revan challenge?
'Yoden' was the original creator of this map; it remains unaltered and it was his decision to place the sith in the map...
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I am sorta half and half on the new Carbonite addition. While I love the new units, Maps and new kind of zaniness and zest. I only so far like it in skirmish mode. However while I do like the story plots of your GC modes, I kinda dislike the way you set up the three way battles because its just a real big mess with no real planning until you get right into the midst of it. I do like the three way battles but they are a bit out of control for my tastes. I liked the set up where I recruited troops from a planet and brought it with me into the invasion force. Not where I have preset units when I invade the planet and its just a big cluster **** with random laser bolts flying everywhere and by the time you can actually plan everythin is mostly dead on their side or you side. While ya war is random and unexpected, there is a bit a plannin to it also. Im just suggestin here Knokos instead of presetting land units for the player and instead of just placin every side with units RIGHT next to each other. You could clean it up just a tad little. For example in the Mod Thrawn's Revenge when you enter a space battle against the original defenders theres a chance for the third side to randomly pop in with their ships and its a 3 way fight then and it adds more surprise to it. While yes, you want to keep your mod unique from others and you do not need to take my suggestion. I would just like a bit of less crazyness so theirs some actual planning and fleet building cause most of the time all I have to do is just send a small built fleet and use the forces that are already preset into the 3 way battle and destroy the space station (or just the fleet carriers that produce fighters) pull back my main fleet and can just watch them rip each other apart and mop it up quite easily if it goes my way (which case is most the time). Also for land battles you can make it so the third side captures a random drop point and sends in their own forces instead of just a mass mob of OMG.
The Reckoning Carbonite Edition 1.1 is original GC...No three-way GC.
I meant the version before the 1.1 but since ya already brought it out the 1.1 now w/e
Anyone else have the bug that the one of the star forges turbo laser batters doesnt take damage? thus making it un killable? or am i missing something like you need a special unit to kill it?