The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.
Time for a progress report methinks. I am currently coding the battle system, and also other boring bits and pieces that need to be done (thanks Mr Suicide...
We do actually have more team members than just the 3 listed here, but they are not signed up at moddb, so we can't add them.
We're still alive, despite the lack of news posts here. Mainly coding is needed now (and is being done), but we still need an animator, so if you can...
Everything is falling into place here, coding is close to completion - its already at a playable stage, and more work is being done, so for the first...
The website is currently down - all of Fragoff.net appears to be unfortunatly, we are not sure why, but we'll try and get it back up ASAP. In the mean...
I'd have to say that the coding is almost 100% done... there are one or two big bugs, and some special effects to add (and then the resulting bugs fixed...
For those of you who didn't read the comment in our profile, we have a nice new host, and website, as well as a flash version that looks rather good IMHO...
If you're wondering, yes, the site IS down, apparently actionrealm is doing maintenance on their server(s). Don't panic, they haven't died :) Shouldn't...
We know it said two weeks. We have no idea whats wrong - Actionrealm doesn't seem to have contacted us with reasons, or possible times. This is getting...
We're happy to say we have the forums up and running on our new host, and decided to let you access them before we got the rest of the site up and running...
Now, unfortunately this isn't the big update, but it is something I dug up to show you that we're not just all talk. It's 2 very short (like 10 seconds...
We are indeed very close to a first release. So close infact, that we've put up a mini-manual for the mod, detailing which Pokemon and attacks are in...
Quite possibly the oldest HL mod in existance, after 5 years of hiccups, delays, long stretches of no work, and team changes, finally has a release. Get...
We've brought our site back up, although we can't restore the mod or trailer downloads yet, we will be in the future.
We've released our FGD, along with a demo map to show how the entities should be used. Get it here. Report any problems with it, or questions about it...
We're currently after testers to help test the new features of the next patch, including (possibly), but not limited to, our pokemon saving-system. All...
Our webpage is back, and so are our forums. We appologise for the extended downtime and give you our word we will do our best to not let it happen again...
We are working to get the site back up as soon as we can. If no solution can be found, we will look in to finding yet another new host. We will keep you...
Well, the site is still down, but luckly we have hurd back from the host. We've been told that they have been having problems with there Datacenter causing...
We've received a bit more news from our host. They have said the problem is due to a DDoS (Distributed Denial of Service) attack that was launched against...
The website and forums are back online. With any luck, they'll stay that way.
Demand for the pokemod was much higher then expected and we've run out of bandwidth. Update: We've bought some more bandwidth for the server but we can't...
Just tying up some loose ends. There should be no confusion about the current state of the mod. As for the future, I'll leave you guessing.
It's been a good four and a half months (135 days to be exact) since the last update. Which could very well have been the last update.... The announcement...
Well, it's been two long years since the last update. Soon has finally arrived. I just wish the announcement was a little different. Friday the 9th...