Model help 2
Apr 16, 2012 Prop Model 0 commentshere is my model and moveable ITS LIKE 50CHARACTERS ITS LIKE 50CHARACTERS
The Pipeworker
in this mod you are in the boots of a pipeworker at the worst time when a demonic attack happens you are not ready to fight your way out but you want to see yourself dead more than a demon
This mod will contain
New maps
Possibly new weapons like a wrench
New music
New Textures
And a new gui menu which is a work in progress
0 comments by Super_Modman on Apr 16th, 2012
my model is all over the place i have a link getting authorized now i need model help,
it works its a moveable but it is not affected by the lighting?
without this my mod would suck...
so if you wanna see this mod go through I'm gonna need some help...
the link is model help 2 not the first one the first one is bad!
here is my model and moveable ITS LIKE 50CHARACTERS ITS LIKE 50CHARACTERS
here is my model and moveable ITS LIKE 50CHARACTERS ITS LIKE 50CHARACTERS
you may need to type something in the console use, ALT TILDE ` then type dmap game/nightmare01 THEN HIT ENTER!
go on youtube and look up doom 3 tutorials by brian trepaning, there you can get instructions on how to edit every thing in doom including helping you fix your model problem
Well if this mod is all about a pipe worker and not a combat hardened marine i think this mod may be best if focused on horror and scares more than action and killing. It will be a good difference and may turn out to be quite a unique mod, plus i also think that this should be much harder than the Doom 3 campaign (Not hard like Mission mod that is too ******* hard) but more with melee combat and close encounters with zombies, guns and ammo are stupidly rare to come across and lets say if you are not careful even a maggot or a trite can **** you over :P Haha just my opinion and advice really i mean im starting doing my own levels as well :)
thanks!
i agree with darkstar, i think you should make some new monsters and enviroments that will help your mod be popular more