The story is based on the Phantom of the Opera novel from 1910 with small changes taken from the film adaptation from 1925. Prepare for a first person adventure full of exploration, dialogues and item collecting.

The story takes place in Palais Garnier opera house in year 1900. The opera house is believed to be haunted by an entity called the Phantom of the Opera by the opera house staff. At a gala performance for the retirement of the opera house's managers, a young little-known Swedish soprano, Christine Daaé, is called upon to sing in the place of the Opera's leading soprano. The main hero - Vicomte Raoul de Chagny, who was present at the performance, recognises her as his childhood playmate, and recalls his love for her. He attempts to visit her backstage, where he hears a man complimenting her from inside her dressing room. He investigates the room once Christine leaves, only to find it empty. After this incident Raoul starts his own investigation to find out, what is really going on in the opera house.

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Hello everyone !


I would like to present you my latest project.

The Phantom of the Opera is a WIP adventure for GZDoom based on the famous romantic/horror novel The Phantom of the Opera by Gaston Leroux from 1920.

The story takes place in Palais Garnier opera house in year 1900. The opera house is believed to be haunted by an entity called the Phantom of the Opera by the opera house staff. At a gala performance for the retirement of the opera house's managers, a young little-known Swedish soprano, Christine Daaé, is called upon to sing in the place of the Opera's leading soprano. The main hero - Vicomte Raoul de Chagny, who was present at the performance, recognises her as his childhood playmate, and recalls his love for her. He attempts to visit her backstage, where he hears a man complimenting her from inside her dressing room. He investigates the room once Christine leaves, only to find it empty. After this incident Raoul starts his own investigation to find out, what is really going on in the opera house.

The gameplay will consists of exploration of the locations, dialogues, collecting items and solving various puzzles.

Planned features (for now) :

  • 2 different endings based on the book/film endings
  • cutscenes combined with a footage from the 1925 film adaptation
  • GLDEF lighting, switchable laps

Note : This a very large and complicated project which will take a long time to complete and I do not have enough graphic resources and skill to complete it by myself. For these reasons I am looking for help among you guys. If you are interested in this project and have some skills with pixel art/doom mapping/ACS, feel free to leave a comment here or PM me - additional help would be really appreciated !


Showcase of the first location :

A few screenshots :

Screenshot Doom 20180112 211507

Screenshot Doom 20180112 211434

Screenshot Doom 20180112 211541

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