This mod aims to bring a realistic paintball experience to the CryENGINE 2. We are currently working on modeling and rigging markers, creating playing fields and tweaking paint simulation Some of out aims include: -A diverse arsenal of markers to choose from, with equippable attachments such as longer/shorter barrels, different sizes of hoppers etc) -A wide range of playing fields. including woodsball, speedball, x-ball, as well as less . -A true to life simulation including realistic sound effects, splat effects, deadbox, paint flight calculation, marker handling, "walking the trigger". -All this and much more will be featured within the final release. Release date is TBA, and i would not hold my breath if i were you since we still have alot of work ahead of us. Regular updates will be posted here whenever we have new content to show, so remember to check back!

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Olli. Author
Olli.

a bit of tweaking is going to be made on the animations.. for example, i will add a tiny bit of more recoil to the anim, so the marker doesnt look so stationary when you shoot.

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Description

This video demonstrates some things we have working so far including:
-the marker (ion XE)
-paint splats and particle effect
-bullet drop and speed decrease calculated by distance (and visible paint ball tracer)

excuse the lack of sound, there is another video with sound to demo our custom sound effects