A new Total Conversion for the upcoming Neverwinter Nights 2: The Otherside Chronicles. The Otherside Chronicles, or shorter Otherside or OS, has evolved from a 2d game project into the TC it is today. We started the 2d Project somewhere in '03-'04, with various changes we got to the TC we are working on now. The following information is for the complete campaign, which will be released in different acts. The development status, all screenshots, etc. are for the first act. This first act is an introduction act, and is available for download - Features Total new world containing 8 Kingdoms each with a rich history and its own culture - The Otherside Chronicles take place in Arryth, a total new world which sets itself apart from the Forgotten Realms and D&D. Arryth consists out of 8 kingdoms each with their own cultures, history and traditions, with settings differing from woods to jungles, from icy mountains to now ruined lands hulled in constant chaos storms. Kingdoms: - Alauria...

Report abuse The Otherside Chronicles - Introduction Act (v1.2)
Filename
OC_IntroAct_v1.2.exe
Type
Full Version
Uploader
SicarEneco
Date
Jul 25th, 2007
Size
74.59mb (78,209,626 bytes)
Downloads
508 (1 today)
Mirrors
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Description

v1.2 changes include: - Easy install/uninstall - Custom Deities - Readme, with hints/tips/explanations included - Fixed shadow issues - The ‘strange’ conversation in Angald is now a cutscene - Fixed syntax errors (Thank you, Paul Blay) - Fixed certain item properties - Fixed certain store prices - Fixed all journal entries - Seth’s halberd is now his default weapon - Que’eti has been completely fixed - Southern woods & Angald are edited - Various minor edits Older (v1.1) changes include: - Fixed some lightning issues - Revamped version of the Southern woods - Fixed a bug that could cause players to miss the first conversation (The dialog will now also be triggered if the original trigger fails) - Fixed some syntax errors - Added random encounters to the Grassfields area - Made some slight changes to the Northern Woods area


v1.2 changes include:

- Easy install/uninstall
- Custom Deities
- Readme, with hints/tips/explanations included
- Fixed shadow issues
- The ‘strange’ conversation in Angald is now a cutscene
- Fixed syntax errors (Thank you, Paul Blay)
- Fixed certain item properties
- Fixed certain store prices
- Fixed all journal entries
- Seth’s halberd is now his default weapon
- Que’eti has been completely fixed
- Southern woods & Angald are edited
- Various minor edits

Older (v1.1) changes include:
- Fixed some lightning issues
- Revamped version of the Southern woods
- Fixed a bug that could cause players to miss the first conversation
(The dialog will now also be triggered if the original trigger fails)
- Fixed some syntax errors
- Added random encounters to the Grassfields area
- Made some slight changes to the Northern Woods area

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Platform
PC
Developed By
SicarEneco
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Official Page
Othersidemod.co.nr
Release Date
Released Jul 25, 2007
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MD5 Hash
92ce1e6f9f5afcb9f6711b6da4554280
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