Orb of Dilaaria v1.04
Jun 16, 2011 Full Version 0 commentsThis installer bundles the game with DOSBox and pre-configures everything to make it easy to play on modern systems, including Windows Vista and Windows...
The Land of the Seven Kingdoms was once the peaceful creation of Eilior, the Great Being, but when the dark lord Wersin disbanded the Nonacyclus and descended upon the world, the peace of the world was shattered. Eilior gave man the gift of the Orb. The Orb is the strength of mankind's protection against Wersin and enchants the weapons of the Army of the Seven Kingdoms.
The dark clouds of war covered the land and when the great battle had ended, Wersin was the new possessor of the Orb.
The Orb of Dilaaria is a Wolfenstein 3D/Spear of Destiny based TC that brings a new look to the classic game. All graphics, sounds, and music have been changed and a few tricks and surprises were tossed in to keep you on your toes...
Orb of Dilaaria is now on Facebook. Feel free to become a fan of the game there.
0 comments by winwolf3d on Jun 1st, 2010
Orb of Dilaaria now has a Facebook page here. If you want to follow it there, feel free. I will be posting updates on that page more often than here. At this time I can say that, since it can no longer be played in a 64-bit OS, Orb of Dilaaria will be ported to a more modern version of the Wolfenstein 3D engine, either Ripper's Wolf4SDL or a new Java/JOGL/JOAL-based engine. I have not yet decided which it will be.
This installer bundles the game with DOSBox and pre-configures everything to make it easy to play on modern systems, including Windows Vista and Windows...
Based on the Wolfenstein 3-D engine, but you will find that it has been greatly expanded to create a game that is in a class by itself while retaining...
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Looks great. And I love your website. Loads fast and that menu is pretty nifty.
I totally agree, Majik! Keep it up, keep it up mate!
Sounds cool...I'm looking forward to this one! :)
Thanks :)
Wish I could spend more time on WinWolf3D, but this TC is stepping into the top priority... oh well, at least when I go back to it I'll have a better understanding of the wolf3d engine to work with.
I'm looking forward to this as well as winwolf3d which is looking fantastic ;)
No ingame shots yet, but I'm working on getting some soon. Mainly trying to get enough graphics changed to make a decent shot.
Well, you start off with a bone shard you found lying in your cell. I'm planning to have a bow, crossbow, and a sword (with an attack similar to the power sword attacks of the old Zelda games). I'd also like to add another more powerful weapon (what exactly it will be has yet to be decided).
I'm thinking these are a bit cheezy. If you have suggestions on any of them, feel free to let me know.
What type of weapons it will have??
Any shots of ingame yet??
Please reply...