The Land of the Seven Kingdoms was once the peaceful creation of Eilior, the Great Being, but when the dark lord Wersin disbanded the Nonacyclus and descended upon the world, the peace of the world was shattered. Eilior gave man the gift of the Orb. The Orb is the strength of mankind's protection against Wersin and enchants the weapons of the Army of the Seven Kingdoms. The dark clouds of war covered the land and when the great battle had ended, Wersin was the new possessor of the Orb. The Orb of Dilaaria is a Wolfenstein 3D/Spear of Destiny based TC that brings a new look to the classic game. All graphics, sounds, and music have been changed and a few tricks and surprises were tossed in to keep you on your toes...

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I have finally started back on Orb of Dilaaria. Most of what is left is the graphics. Here's what has changed since the last progress report: - most of the VGAGRAPH graphics have been finished. - 5 maps are close to completion. - 2 more guards are almost done and 1 other is in the early stages. I'm

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I have finally started back on Orb of Dilaaria. Most of what is left is the graphics. Here's what has changed since the last progress report:
- most of the VGAGRAPH graphics have been finished.
- 5 maps are close to completion.
- 2 more guards are almost done and 1 other is in the early stages.

I'm trying hard to get the guard graphics done first, since they are the largest chunk of what I need to do.

If I have enough time to work on this more constantly than I have been, I might be able to start beta testing in a month or so...

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