This mod is set 300 years after the redemption of The Dark Lord of the Sith Darth Revan. It Follows the return of the True Sith Empire after their humiliating defeat during the Great Hyperspace War. The Sith have now returned to the Galaxy, armed with new warships, loyal troopers, and fearsome Sith Warriors and Inquisitors, ready to wage war against the Republic

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Valor Class Cruiser _______ class destroyer Centurion
Blog RSS Feed Report abuse Latest News: Hard points, beta testers and other things

8 comments by LordVindican on Dec 8th, 2012

Hey all. First let me thank you for downloading and playing the demo. I hope you all enjoyed it, but know that it was only a taster for things to come. Some of you may have seen the Thranta and Silencer images put up recently, and if you liked those (who wouldn't lol) then your in for a great mod. I plan to release V 0.5 space only sometime early next year, sometime in February. I will try and post images on a weekly basis to keep you all up to date and excited about the mod. I will be looking for Beta testers towards the middle of January so if you are interested please let me know by posting a comment down below. An don't put your hand up and say 'ME ME I"LL DO IT!!!'. and then give me no feedback about the mod, or report any bugs. Cause that's just a waste of everyone's time, and it prolongs the mod release.

I have completely reworked the health of every hard-point currently in-game. I found that when playing, there were certain things being destroyed far before they should be. So i have given the hard-points a uniform health system. This means that the health for a turbolaser on a Harrower class Star Dreadnought will be the same and the health for a turbolaser on a Thranta warship. I feel that this will add a sense of realism to the mod and hopefully it will make for better game-play.

Some of you may have also seen examples of new projectiles in game. When the mod is released it will contain the following weapons systems.

Fighter based laser Cannons - Commonly mounted on fighters (duh)

Anti Fighter Laser Cannons - Can be found on ships of all shapes and sizes, but are most commonly deployed on corvettes

Anti Capital Laser Cannons - Standard ship to ship weaponry, found on frigates without the reactors to support turbolasers

Turbolaser Cannons - Massive weapons, essentially scaled up versions of Laser Cannons

Heavy Turbolaser Cannons - More damage output than regular Turbolasers

Dual Turbolaser Cannons - Double the damage of a regular Turbolaser

Ion Cannon - Does significant damage to shields

Heavy Ion Cannon - Does the most damage to shields of any weapon (excluding superweapons)

Fighter based Concussion missile launcher - Gives smaller ships the ability to damage Capital ships. Can also target fighters

Concussion Missile launcher - Capable of penetrating shields.

Heavy Concussion Missile launcher - Does more damage than regular Concussion Missiles.

Fighter Based Proton Torpedo - Unlike concussion missiles, these weapons are only capable of targeting capital ships. they do more damage though.

Proton Torpedo Tube. - Found on capital ships. Nothing more than scaled up versions of the weapons found on starfighters. Does massive hull damage.

I will release a units list within the week, but i want yo guys to tell me how to do it. I could do a big long list and post it here in the new section. Or i could release a few images a day, along with a short description of what the unit will do/weapons statistics/shields/Hp etc. you guys let me know below.

Downloads RSS Feed Latest Downloads
GGW Beta

GGW Beta

Nov 24, 2013 Demo 27 comments

Hey guys, ill explain whats going on below, but now all you need to know is that this is the Space beta, and there will be an amended patch released asap

GGW demo

GGW demo

Nov 11, 2012 Demo 37 comments

Well its here. Please post below if there are any problems.

GGW Mappack

GGW Mappack

Apr 2, 2012 Multiplayer Map 6 comments

5 Maps For Forces of Corruption. Will be remade with additional maps and put in the full land/space release.

MTD Editor

MTD Editor

Apr 2, 2012 Graphics Tool 7 comments

A skinning tool for FoC. Designed for tga and dds files. This is meant for people who know how to skin

Post comment Comments  (120 - 130 of 196)
~Avenger~
~Avenger~ Mar 3 2012, 5:34pm says:

@Lynax

Raw also lagged on my computer, thats because there was just soo much stuff in it in one realse. Here, we are going to break it down into smaller releses. If the full version laggs like dail up, then try the older verson. What type of computer you have?

+1 vote     reply to comment
Lynax
Lynax Mar 10 2012, 8:59pm replied:

Sorry for late response.

I have old PC, but at least I can play most mods and vanilla without lag.

2.5GHz
800Mb RAM

Though I don't remember my video card atm, because it's pretty old...

+1 vote     reply to comment
LordVindican Creator
LordVindican Mar 19 2012, 11:51pm replied:

get some more ram. is your processor dual core?

+2 votes   reply to comment
~Avenger~
~Avenger~ Mar 3 2012, 12:38am says:

Ok I got a question that I want the people here to answer.

First off: the jedi temple can be made to be destroyed **or** would you guys rather have a much bigger (set to accurate scale) temple, bigger coruscant map, and have some of the fight take place INSIDE the temple? It would be infantry only in temple but it would feel like the decieved trailer.

So, which would you guys rather have?

+1 vote     reply to comment
~Avenger~
~Avenger~ Mar 3 2012, 5:18pm replied:

Ill make a skirmish version, and GC verson. Ill post the skirmish verson when Im done.

+1 vote     reply to comment
Darth_grave
Darth_grave Mar 3 2012, 4:08pm replied:

destroy the temple from the outside or go inside the temple and destroy it from the inside hmmmm
inside the temple i believe would be more exciting

+1 vote     reply to comment
Lynax
Lynax Mar 3 2012, 11:14am replied:

Inside the temple sounds better. :)

+1 vote     reply to comment
~Avenger~
~Avenger~ Mar 2 2012, 5:20pm says:

We will problaby realse many versions of the mod, both high and low resolution. We are trying to release a demo very soon. So stay tuned! Even mods that are meant for high end pcs, such as RAW, you can tune down the graphics and it should help the game run smoother.

ps, Do I smell a Karma troll here?

+2 votes     reply to comment
Lynax
Lynax Mar 3 2012, 10:57am replied:

Alright. But mods like RAW was lagging on my PC.. ok let's hope I can run it then.

+1 vote     reply to comment
Jeroenimo
Jeroenimo Mar 6 2012, 7:03am replied:

If you can't run something (grahpically) simple as RAW then you have a really old computer, for even a little bit of money can you buy a grahpics card that can run all of the EAW mods, the author of a mod should not purposefully make a mod of lesser quality for lower spec pcs because the final product will look much worse.

+1 vote     reply to comment
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