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Features:
Story In Development:
When Mortewood was chosen by the U.S. Government as the first town in America to receive a test for a cure for Cancer, named Project H.O.P.E, naturally the citizens were overjoyed. They thought of it as a blessing from God. But what happens if this so called ‘blessing' becomes a curse? What happens if the cure evolves into a much more terrifying disease? And what the hell are you supposed to do when you’re stranded inside a town full of hungry side effects? Commander Eric Slade will soon find out what happens when gene manipulation goes wrong, and what the consequences of playing God are. With the help of a massive arsenal of weapons, plenty of ammunition, and an old man wielding a shotgun, Slade will have to fight his way to survival and escape Mortewood before the town is ‘purged’. Oh, and did I mention there will be plenty of blood thirsty zombies, psychos bred by the horrors they have seen and the US Armed Forces to deal with as well?
Welcome to Mortewood, twinned with Hell.
Heterozygous dominate gene to change body genotype
Overproduction of Body cells restricted
Phenotype of the human body transformed
Evolution of the Human body
( HOPE = Name of the virus, beta)
50 comments by Dec1234 on Aug 14th, 2011

This is the first update in a long time. Too long actually.
But finally I've taken the time to explain well.. everything. Starting from the big bang, to evolution to eventually were we are now. Or about the mod?
Basically I announced I would be taking a break from the mod to work on 1187. 1187 was one of the most fun projects to work on, create and play and enjoy myself. As I spent time working on 1187 my university course was heating up, coming to the second year were shit was about to get real. So I wrapped up 1187 and took breaks from that project as-well.
My project in Uni was to create a game in groups, I took this very seriously as I wanted to put my best effort into the game and create a game from scratch, instead of a mod. So with 1187 coming to a releasable version, and my Uni project just starting I threw ALL my time into that. This project was a strain on modding as I has somehow managed to develop a much better social life, with new and old friends, a new girlfriend and life was just the most awesome. Then 1187 was released and I continued to have time only for my Uni project and my personal life.
This went on until about 8 months ago when I was approached by a new opportunity, to work on one of the greatest projects ever, with some of the greatest developers ever. It was something I could not pass up. So with Mortewood on the waiting list, 1187 and 1187 co-op on the list and my Uni project at the top of the list I decided to take on Contagion.
So since the last update I've left the 1187 team, Mortewood is just still there. I still show friends, do minor changes when I learn new things about the source engine but I've become a lot better at what I do. Making a game from scratch has taught me a lot of new things, things which I've applied to Contagion and will one day apply to Mortewood. But for now, along with starting a third year at Uni, social life and a small summer project I'm working on because it's something I've wanted to do for a long time (I won't get into this summer project just yet).
-- SUMMARY --
If the above was too much to read how about this: I'm sorry there have been no updates, no messages, no reasoning. This project means so much to me and I will never let it drop. In the future I will make it, whether it be a full game or mod of this version of the source engine or hopefully a newer one if Valve would be so kind haha. (Mortewood will ALWAYS be free)
So for those who've stuck around. Focus on Contagion, or my unannounced project when it gets announced. Mortewood will NEVER die. It just may take longer than you want before it's finished or released. But one day, it will be worth it.
I have toyed with the idea of releasing what I have now. But you will all be solely disappointed.
So well yeah. Let the insults flow in, It's hard to work on a project this size now with Uni and social and large projects like Contagion and I should have seen this coming, but in reality. How could I know i'd be so lucky in the future haha.
Thanks to all who stuck by and still have hope. It may be a long wait, but it will always be worth it. There are plenty of games coming out that will fill the void, Dead Island and Contagion should fill those gaps.
Thanks all, seeya laters! :)

no offence but L4D is coming out and its probaly smart to not make a zombie mod lol just like how tf2 came out when fortress forever came out and fortress forever died sorta but its once of the best mods...fortres forever best mod of 07 in pc gamer magazine
Yeah but they are completely different games, if anything Zombie Panic! Source will be hit harder because its the same style game play, its multilayer with one team as zombies!
My Mod is a single player one with completely different goals than L4D.
Also their is an issue of price, not everyone will have money for L4D but mine will be their in the background.
Fortress Forever failed slightly because it was almost exactly the same as Team Fortress 2.
Mine is nothing like L4D, it may be zombies, but you can clearly see they are nothing alike, my one is more like Dead Rising. If Dead Rising comes out built on the source engine then I am in big trouble.
:)
It will have a role playing aspect, bosses, missions, and people who will help you, plus the overall kill as much as you please fun aspect :D
The lighting will be fixed, I work on supreme detail on the maps last, cinematic, story and game play are my main concern as of yet :)
I'm not really sure what SMOD is, but it isnt based on anything that isn't full of zombies, if you are referring to beta weapons, the OCIW I have always loved, and the MP5k is just amazing, the icepick is fun, and well, why not use them, more weapons the merrier :)
Thanks for the quick feedback :)
The more you praise me, the faster i work :P
Any requests? GO AHEAD AND REQUEST!! :D
Ill do my best :)
Looks ******* awesome, cant wait to try it out!Will it be based on SMOD or something?
Wow this is awesome! If only there was a mapper on your team that could add cool lighting to the mod. Maybe even an animator and scripter to help add new features. Besides that this mod is amazing!
Yeah thats dead rising
nice job :)
Awesome! :D
ehh trakin
looks awesome, will it have adventure and RPG aspects like dead rising?