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Mortewood Plaza Header


  Features:

  • Singleplayer Story, Multiplayer Deathmatch & Co-op!
  • Zombie, Lots and Lots of Zombies!
  • Custom Game Launcher!
  • Working Achievements!
  • Working Addons!
  • Over 78+ New Weapons!
  • Over 5 New Vehicles!
  • Planned 15-20 Action Packed Story Missions!
  • 6 New Singleplayer Gamemodes!
  • Over 30 New Maps!
  • Ability For User Created Content!
  • Many New Characters!
  • Brand New Sounds & Effects!
  • Over 8 New Types Of Zombies!
  • Awesome Soundtrack!
  • Many Secrets, Weapons and Upgrades!
  • And A Heck Lot More :)

 Story In Development:
When Mortewood was chosen by the U.S. Government as the first town in America to receive a test for a cure for Cancer, named Project H.O.P.E, naturally the citizens were overjoyed. They thought of it as a blessing from God. But what happens if this so called ‘blessing' becomes a curse? What happens if the cure evolves into a much more terrifying disease? And what the hell are you supposed to do when you’re stranded inside a town full of hungry side effects? Commander Eric Slade will soon find out what happens when gene manipulation goes wrong, and what the consequences of playing God are. With the help of a massive arsenal of weapons, plenty of ammunition, and an old man wielding a shotgun, Slade will have to fight his way to survival and escape Mortewood before the town is ‘purged’. Oh, and did I mention there will be plenty of blood thirsty zombies, psychos bred by the horrors they have seen and the US Armed Forces to deal with as well?

Welcome to Mortewood, twinned with Hell.

Heterozygous dominate gene to change body genotype
Overproduction of Body cells restricted
Phenotype of the human body transformed
Evolution of the Human body

 ( HOPE = Name of the virus, beta)

Got a question? Before asking please visit my FAQ!

MY AWESOME FAQ!

    
(Icons by Dec Doyle - Use them as you wish with necessary credit given!)

Mortewood Plaza Header

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50 comments by Dec1234 on Aug 14th, 2011


This is the first update in a long time. Too long actually.

But finally I've taken the time to explain well.. everything. Starting from the big bang, to evolution to eventually were we are now. Or about the mod?

Basically I announced I would be taking a break from the mod to work on 1187. 1187 was one of the most fun projects to work on, create and play and enjoy myself. As I spent time working on 1187 my university course was heating up, coming to the second year were shit was about to get real. So I wrapped up 1187 and took breaks from that project as-well.

My project in Uni was to create a game in groups, I took this very seriously as I wanted to put my best effort into the game and create a game from scratch, instead of a mod. So with 1187 coming to a releasable version, and my Uni project just starting I threw ALL my time into that. This project was a strain on modding as I has somehow managed to develop a much better social life, with new and old friends, a new girlfriend and life was just the most awesome. Then 1187 was released and I continued to have time only for my Uni project and my personal life.

This went on until about 8 months ago when I was approached by a new opportunity, to work on one of the greatest projects ever, with some of the greatest developers ever. It was something I could not pass up. So with Mortewood on the waiting list, 1187 and 1187 co-op on the list and my Uni project at the top of the list I decided to take on Contagion.

So since the last update I've left the 1187 team, Mortewood is just still there. I still show friends, do minor changes when I learn new things about the source engine but I've become a lot better at what I do. Making a game from scratch has taught me a lot of new things, things which I've applied to Contagion and will one day apply to Mortewood. But for now, along with starting a third year at Uni, social life and a small summer project I'm working on because it's something I've wanted to do for a long time (I won't get into this summer project just yet).

-- SUMMARY --
If the above was too much to read how about this: I'm sorry there have been no updates, no messages, no reasoning. This project means so much to me and I will never let it drop. In the future I will make it, whether it be a full game or mod of this version of the source engine or hopefully a newer one if Valve would be so kind haha. (Mortewood will ALWAYS be free)

So for those who've stuck around. Focus on Contagion, or my unannounced project when it gets announced. Mortewood will NEVER die. It just may take longer than you want before it's finished or released. But one day, it will be worth it.

I have toyed with the idea of releasing what I have now. But you will all be solely disappointed.

So well yeah. Let the insults flow in, It's hard to work on a project this size now with Uni and social and large projects like Contagion and I should have seen this coming, but in reality. How could I know i'd be so lucky in the future haha.

Thanks to all who stuck by and still have hope. It may be a long wait, but it will always be worth it. There are plenty of games coming out that will fill the void, Dead Island and Contagion should fill those gaps.

Thanks all, seeya laters! :)

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Post comment Comments  (40 - 50 of 4,949)
Cat22
Cat22 May 26 2012, 8:07pm says:

dec1234 May 25 2012, 3:48pm says:
Your profile summary: "Love mods and indie games. Some of my favorite mods are The Rising, Mortewood Plaza, Dead Epidemic, and several other mods. Mainly anything about zombies, or anything zombie related is what I like."

Therefore; I win.

And yeah the mod is dead, for now.

----

The mod is completely dead. Congrats, dec!

-1 votes     reply to comment
Dec1234
Dec1234 May 27 2012, 10:16am replied:

For now. It say's it right there in the message.

Your point exactly?

For now, means at this current stage, I'm going to bring it back once I have free time after Contagion is released.

+1 vote     reply to comment
Stickman47
Stickman47 May 25 2012, 8:11am says:

I find it funny how this mod is this developer's BIGGEST and most famous mod and won an award before, but somehow the developer keeps putting back his GREATEST creation! I would like it if this developer gave this mod to somehow who never procrastinated their most important and best mods.

+2 votes     reply to comment
slayer2202
slayer2202 Jun 6 2012, 6:50pm replied:

Im Fustrated i cant play what would be on of the best zombie mods of my life but i cant atm so do what i do "Have a smile and a coke and shut the **** up" because if dec's not gonna do it he's not going to do it i dont see any you people giving him a hand you dont even know what he's doing/done on the mod yet your acting like your his boss i mean come on how ****** is that.

0 votes     reply to comment
JayMeals
JayMeals May 17 2012, 10:31pm says:

I'm glad this queer mod is dead. Dec was the biggest arrogant fuckwad with 2000 **** riders kissing his ***. He's a failure.

-2 votes     reply to comment
Dec1234
Dec1234 May 25 2012, 3:49pm replied:

Yeah, moving onto bigger and better things makes me a failure.

Unlike you, who makes a profile for the sole purpose of posting this one comment. Haha.

-2 votes     reply to comment
Cat22
Cat22 May 26 2012, 8:11pm replied:

You are a failure. You made yourself out to be some high and mighty person, making a mod on your own, got awards, and then just dropped the mod. That's a pretty big failure to me, and shows a huge lack of dedication.

+2 votes     reply to comment
Dec1234
Dec1234 May 27 2012, 10:17am replied:

I did? How so? Where did I claim I was high and mighty? I wanted to make a project that I loved and knew I could. The project then got me to better places, so I took them opportunities and set them as priority. When they are done I'll return to this project. So what is your point?

-2 votes     reply to comment
Cat22
Cat22 May 26 2012, 8:12pm replied:

Honestly, I wouldn't pay a penny. I would never promote this prick , and his laziness.

-1 votes     reply to comment
joure
joure May 27 2012, 7:57am replied:

.........

0 votes     reply to comment
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The Mortewood Plaza
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