The 10th Generals Birthday release Full "Zombie" BETA!

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Add media Report RSS The most detailed hummer ingame. (view original)
The most detailed hummer ingame.
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commander28
commander28 - - 303 comments

Good job guys too bad no Dutch army

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cronos35
cronos35 - - 3,391 comments

we can put in a dutch army if you want but you will have to work on it since that you want it in.

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MrTimm
MrTimm - - 4,994 comments

Let me do the dutch army then only I need a modeler and a texture artist I'll do the voice with my Dutch friends here in the Netherlands and I can do all the code and animation work! Only if you guys can give me the. Needed content and that is the models and the texture for it.

Great model love it

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JLigeiroart Author
JLigeiroart - - 581 comments

I accept the job. But the duth army will be before the release.

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cronos35
cronos35 - - 3,391 comments

i'll be your 3d modeler. sorry, but i can't skin.

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The-Light
The-Light - - 282 comments

I could perhaps have time to do one vehicle model, I can't skin either, just tell me which vehicle and what limit of polys(in a number, as in 500, 1000, 1500).

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DukeOfJudea
DukeOfJudea - - 1,957 comments

put israeli army plzzzzzzzzzz

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SN1PER
SN1PER - - 598 comments

awsome!

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killdeer73
killdeer73 - - 5 comments

keep it up!

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Rastaman
Rastaman - - 324 comments

yeh no dutch army sucks! great progress annyways.

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Bulgaria*
Bulgaria* - - 104 comments

NICE GOOD WORK IT'S A REAL!!!

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justgoaway
justgoaway - - 8,208 comments

It´s really the most detailed!

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Jieitai
Jieitai - - 1,033 comments

What would make spark even more interest in this already awesome mod is its ability and performance in online games.

As that is a totally different field from single player.

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AthrunZala02
AthrunZala02 - - 404 comments

this mod is the best mod~~

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Zeke_Dlyoung
Zeke_Dlyoung - - 4,459 comments

odd, the soldiers appear to have different lighting than the rest of the map o:

As for performance, I'll believe it when I see it. :)

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DEathgod65
DEathgod65 - - 786 comments

The soldiers look odd, nice work on the Hummvee though! Looks very cool

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poison3000
poison3000 - - 76 comments

No Lags ? 4000 poly ? I think the mod gonna beat up World in Conflict game in using RAM and GPU's resources ... I would like to see a video or getting a beta version ... by the way , what is ur system specification ?

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Lamarovsky
Lamarovsky - - 788 comments

Good but till to now it isn't interesting yet , I want to see and view more !!! For details it's good but what about buildings , aircrafts , dynamic effects like explosions ?

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Lamarovsky
Lamarovsky - - 788 comments

The hard thing that you never think on it , is to view units inside vehicles , choppers , buildings and structures etc... , ex : when a ranger get in the humvee we can see it inside , and the same for other units , i know that is hard , but still is it realisable ?

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pericanet
pericanet - - 650 comments

perfect,perfect,perfect,perfect,

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JLigeiroart Author
JLigeiroart - - 581 comments

Oh, realy, I never mentioned about that.
But if you want to see the best graphics, you'll need a very good video-card and more than 2GB ram (today its easy), maybe the same configuration required on WiC.

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JLigeiroart Author
JLigeiroart - - 581 comments

The models are too detailed now to make the interiors. But is possible, but same models like this in game, degree the performance.

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C&C-Pickled
C&C-Pickled - - 1,338 comments

Very nice but those scorch marks look strangely like skidmarks.

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JLigeiroart Author
JLigeiroart - - 581 comments

Are from letters. Not from game.

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RK44
RK44 - - 3,245 comments

awww man! i wanted to add the indonesian army but i dont know ******* how can you guys show me the tutorial?

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ProtoCyborg
ProtoCyborg - - 141 comments

i hope so guys.

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Description

This is the example of the generals game engine can do. I put that model (around 4000 polys) running in game into a intense battle, including effects, more than 40 units on the screen, with buildings (I made one invasion on Twilight Flame map) and the game runs normal, just a little bit slower because the soldiers. But the game runs with effective interation with that kind of units.