Many people think Mass Effect 3's Multiplayer should have been more similar to Battlefield or Battlefront with large-scale epic battles and the like; Mass Effect: Unification does just that.

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Walrod
Walrod Nov 26 2012, 10:29pm says:

Seeing this after playing ME3's MP reminds me of how bad are the running animations in that game.

I'm serious:
They run sending their butt behind and swinging the weapon in the most awkward possible form.
And don't make start talking about the running with small weapons like pistols.

+4 votes     reply to comment
Marth8880
Marth8880 Nov 26 2012, 10:45pm replied:

Wait, which game's running anims suck? :O ME3's, or SWBF2's?

+3 votes     reply to comment
Walrod
Walrod Nov 26 2012, 10:56pm replied:

Mass Effect 3, definitely.
In Battlefront the animation is fine, not amazing or bad and it works with the game.
ME3's is ugly and you notice that everytime you stop playing it and look at another game.

+2 votes     reply to comment
conlk
conlk Nov 27 2012, 2:15pm replied:

The clones make running look good

+2 votes     reply to comment
Walrod
Walrod Nov 28 2012, 7:17am replied:

Clones make everything look good.

+2 votes     reply to comment
Marth8880
Marth8880 Dec 12 2012, 7:07am replied:

Not 2002 CGI. :)

+3 votes     reply to comment
Doshka17
Doshka17 Nov 26 2012, 10:47pm says:

that alarm would leave me deaf with my headset on

+5 votes     reply to comment
elitewolf13
elitewolf13 Nov 28 2012, 5:25pm says:

damn, these cerberus troopers looks like Brotherhood of steel knights with t-45d power armor

+2 votes     reply to comment
Marth8880
Marth8880 Nov 30 2012, 1:29pm replied:

Cerberus? :O :S

+3 votes     reply to comment
Urdnot.Grunt
Urdnot.Grunt Dec 29 2012, 6:44pm replied:

collectors

+1 vote     reply to comment
mojoboko
mojoboko Jan 14 2013, 6:39am replied:

I will admit thow until you said they were collectors i didnt reconize them i thought they were brotherhood of steel with collector rifles at first :b

+1 vote     reply to comment
tango.four.seven
tango.four.seven Dec 4 2012, 11:52pm says:

Man... You can't tell how psyched I am for this.

I don't mean to seem like I'm nagging, but I've been wondering a pair of things.

1) About how far off of release do you think the Rannoch map will make it's debut?
2) Will Tali be a playable hero on Rannoch?

If #2 is yes, I think I will do a quadruple backflip. Considering Rannoch is probably my favorite environment in Mass Effect and Tali is probably my favorite character of all time. :-D

+1 vote     reply to comment
Marth8880
Marth8880 Dec 12 2012, 6:45am replied:

Rannoch's gonna have to wait a lil' while, considering the fact that Fiodis, the map's author, doesn't have a computer on which Zero Editor, the engine's level editor, will run. (Just a note: Zero Editor is very problematic on non-XP/2000 computers.) HOWEVAR, he's actually programming and designing a new version of Zero Editor that will work for everyone! :D

As for Tali, sure, why not? We're adding as many heroes and units as possible as we receive the necessary unit models. :)

By the way, Tali died during my Suicide Mission for my Infiltrator BroShep. :( But thank God I killed the quarians and saved the geth in ME3... I hated those guys, idiots, creating an entire sentient race just for slave labor...

+1 vote     reply to comment
tango.four.seven
tango.four.seven Dec 12 2012, 10:57am replied:

Two things.

1) *quadruple backflip* I know that Zero Editor is such a pain in the ***... I kinda started trying modding SWBFII a few months ago, and I don't have a computer that runs XP/2000 decently... Maybe some day. :-P

2) As much as I hate how they presented the non-Tali quarians, I'm actually pressed to choose the quarians. Then again, I never have to; I found out the formula for total survival in the Suicide Mission.

I may love the geth, but Tali's influence has greatened my appeal for the quarians. Sure the Admirals may have really lowered the general appeal of the quarians, but that's usual military in a nutshell. I'm sure that, if we got a bit more introduction to quarian society, we might learn a bit more. I mean, the Civilian Fleet didn't want the war with the geth in the first place, so it might be safe to assume that not all quarians look to the same doctrine that that asshat Gerrel follows.

+1 vote     reply to comment
Urdnot.Grunt
Urdnot.Grunt Jan 5 2013, 1:08pm replied:

none of you managed to help both of them?

+1 vote     reply to comment
tango.four.seven
tango.four.seven Jan 5 2013, 3:16pm replied:

Of course not. On every playthrough I save both of them.

+1 vote     reply to comment
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Description

The gist of this particular video is to show off what's in store for Tantive IV's future as a map. Owned and maintained by the human Systems Alliance, the ship - whose name might be changed into something to fit Mass Effect - is under attack by the collectors and is at risk of suffering the same fate as the SSV Normandy. A decent number of changes are in store for this map: I plan on editing in a number of scripted random explosions that will actually blow decently-sized holes in parts of the ship. Currently, most that has been changed so far is the lighting and new sounds as well as a few effects. This map is the first of many stock maps that will undergo conversion into Mass Effect locale.

Video Details
Type
Demonstration
Date
Nov 26th, 2012
Length
12:57
Filename
Star_Wars_Battlefront_II-_Mass_Effect_Unification_Mod_-_Tantive_IV_Revamp_no_commentary.mp4
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