Many people think Mass Effect 3's Multiplayer should have been more similar to Battlefield or Battlefront with large-scale epic battles and the like; Mass Effect: Unification does just that.

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Media RSS Feed Report media New cover system (proof of concept)
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Lutherian90
Lutherian90 Apr 1 2012, 10:55am says:

Coming along nice. Can't wait for this to be out.

+2 votes     reply to comment
Kyle_K_ski
Kyle_K_ski May 15 2012, 8:59pm says:

I'm impressed by the level of commitment that the AI have towards staying behind their cover. They're doing a far better job than the default AI, that's for sure.

That said, will they know when it's time to "give up" their current defenses to find something better? Holding absolutely stationary can be suicide as well.

Any chance of making some of the cover more "porous" than others? For example, in AQT's Old Republic mod, the Republic trooper with the gattling-laser can fire rounds through the sides of the fallen trees that one can seek shelter in. The first time I played the Sith, and saw those rounds penetrating the thick remains of the tree trunk, I just about soiled myself.

I'd LOVE to see something like that in your work.

+1 vote     reply to comment
Marth8880
Marth8880 May 25 2012, 10:49am replied:

Thanks a lot! Each "section" of cover is surrounded by invisible A.I. barriers, so they are somewhat forced to stay inside of them; however, since A.I. tend to like to completely disregard the fact that the barriers are there, they'll move through them and go somewhere else, like a slug trapped between walls of salt.

Hmm, there might be a way for me to perhaps use timers or the like to tell A.I. to find new cover after set variables occur.

As for the penetrable cover, that would totally be possible. I'll definitely see what I can do. And luckily, AQT is on the team, so we have a great advantage. 8D

+1 vote     reply to comment
DarthHayze
DarthHayze Sep 28 2012, 6:05pm replied:

What mod are you referring to, that sounds pretty sweet.

+1 vote     reply to comment
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Description

Proof of concept for the campaign missions' new cover system.

Video Details
Type
Demonstration
Date
Apr 1st, 2012
Length
01:16
Filename
swbf2-2012-04-01-02-16-03.mp4
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