TRAILER:



MOD FEATURES & OVERVIEW:



HOW TO INSTALL:



DOWNLOAD R5 (STANDALONE) FROM:

Mod DB | MediaFire | The Nexus



INCLUDES SUPPORT FOR THE SOL MAP PACK


Set in the 22nd century, Mass Effect, developed by BioWare Corporation, is a third-person, role-playing shooter that focuses on the story of Commander Shepard, an Alliance Marine who must do everything possible to save the galaxy from the Reaper threat.


Mass Effect: Unification is a total-conversion mod that adds the Mass Effect era to Instant Action. As of v1.2 (R5), you can fight as the Systems Alliance, the Heretic Geth, the Collectors, or the Evolved Geth on three new custom maps, all of the stock maps, and all maps from the Sol Map Pack.

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Main Developers:
- Marth8880 (Lead Designer, Lead Scripter, Level Designer, Environment Artist, Weapon Artist, Particle Effects Artist, Lead Animator, Sound Designer, Localization)
- THEWULFMAN (Co-Lead Designer, Weapon Artist, Character Artist, Particle Effects Artist, Level Designer, Sound Designer, Public Relations)

Other Contributors/Supporters:
- The Nasal Abyss (Character Artist)
- Scott_W.Pilgrim (Weapon Artist, Environment Artist)
- AQT (Scripter, Environment Artist, Level Designer)
- RogueKnight (Weapon Artist)
- Cerfon Rournes (Scripter, Weapon Artist)
- Fiodis (Environment Artist, Level Designer)
- Willinator (Environment Artist, Level Designer)
- yuke5 (Level Designer)
- zwyx1234 (Weapon Artist)
- Nedarb7 (Various scripting help)
- Kinetos Impetus (Animator, various scripting help)
- DarthD.U.C.K. (Animator)
- Maveritchell (Various scripting help)
- archer01 (AI Hero Support script)
- RunawayJam (Voice Actor)
- FlashMC (Voice Actor)
- Redwiz (Advice, General Support)
- PatrickKosick (Advice, General Support)
- Teancum (Advice, General Support)
- Ryan Gilbert (Configuration Utility)
- CG Textures (Textures)
- Genetica Viewer (Textures)
- Google Images (Textures)

Sponsors:
- Frayed Wires Studios
- 411 Remnant

Please note that the mercenary gangs, Reaper Forces, and Cerberus are not implemented in the latest version (v1.2, R5). They are still being actively developed and will be added in later versions.



COMPLETED MASS EFFECT MAPS:

- Eden Prime
- Prothean Skyway
- Virmire

STOCK MAPS:

- Coruscant
- Dagobah
- Death Star
- Endor
- Felucia
- Geonosis
- Hoth
- Jabba's Palace
- Kamino
- Kashyyyk
- Mos Eisley
- Mustafar
- Mygeeto
- Naboo
- Polis Massa
- Tantive IV
- Utapau
- Yavin 4

SOL MAP PACK:

- Earth: Luna
- Earth: Pioneer Trails
- Mars: Geryon Montes
- Titan: Xanadu
- Venus: Research Station

OTHER MAPS:

- Lotashi Z: X Province

FUTURE MAPS:

- Tuchanka
- Space: Omega
- Noveria
- Pragia
- Rannoch
- Alchera
- Korlus
- Illium


YouTube Policy FAQ:

Q: Can I upload a video of your mod to YouTube?
A: Yes, of course! But, you must include a link to this Mod DB page in the description!

Q: Can the video include commentary?
A: Definitely! In fact, we encourage and greatly appreciate commentary!

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Property of Frayed Wires Studios

Image RSS Feed Latest Screens
PC Gamer Mention (May 2015) New HUD (v2) New HUD
Blog RSS Feed Report abuse Latest News: R6 News Update #1 (OPEN BETA)

0 comments by Marth8880 on Jun 28th, 2015

OPEN BETA #3

Yep! That's right! Seeing as how it's Summer and I'm on break, I figured I'd publicy release what I've worked on during my past few seasonal two-week breaks. Among various other updates - such as improved rifle and pistol animations, and new CTF mechanics - you can finally test out the brand new custom HUD that I designed as well as Endor, which is finally supported! (special thanks to AQT for revamping the map) Not only that, but you can download and test them out right now in the open beta! I'm releasing another open beta because I need feedback, and seeing as how I got a decent amount of it from the previous open betas, I've decided to let you all give things a shot and help debug the mod! (A third time!)

Want a complete list of the changes and additions that are included thus far in this patch? Follow the second link below!

View Build Manifest
View R6 Change Log

NOTE: R5 IS REQUIRED IN ORDER FOR THIS PATCH TO WORK

To install the patch, view or download the build manifest by following the first link above; the build manifest contains everything you need to know about this build. As soon as you have the build manifest open, next to "File Path," follow the link "Patch Version (R5-R6) (Mediafire)" to download the R6 production patch setup file.

If you do decide to play the open beta, I implore you to not just pass up any bugs you encounter as things that "somebody else reported/will probably report," but instead take the 5-10 minutes to report the bugs. It's easy, it doesn't take very much time, and it will help improve the mod. Don't feel obligated to report things, but keep in mind the simple fact that the quality of the mod is largely based on the bugs that are and are not reported.

Report a Bug

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Sol Map Pack (R1)

Sol Map Pack (R1)

Oct 2, 2014 Full Version 12 comments

Includes Earth: Luna, Earth: Pioneer Trails, Mars: Geryon Montes, Titan: Xanadu, and Venus: Research Station. The Sol Map Pack is a map pack whose maps...

Mass Effect: Unification R5 (Standalone)

Mass Effect: Unification R5 (Standalone)

Oct 2, 2014 Full Version 41 comments

** COMPLETELY STANDALONE - DOES NOT REQUIRE ANY PREVIOUS VERSION ** --- Many people think Mass Effect 3's Multiplayer should have been more similar to...

[OLD] Mass Effect: Unification R4 (Standalone)

[OLD] Mass Effect: Unification R4 (Standalone)

May 17, 2014 Full Version 13 comments

** COMPLETELY STANDALONE - DOES NOT REQUIRE ANY PREVIOUS VERSION ** --- Many people think Mass Effect 3's Multiplayer should have been more similar to...

[OLD] Mass Effect: Unification R4 (Patch R3-R4)

[OLD] Mass Effect: Unification R4 (Patch R3-R4)

May 17, 2014 Patch 8 comments

** REQUIRES WORKING R3 INSTALLATION ** --- Many people think Mass Effect 3's Multiplayer should have been more similar to Battlefield or Battlefront with...

[OLD] Mass Effect: Unification R3 (Retail Version)

[OLD] Mass Effect: Unification R3 (Retail Version)

May 5, 2014 Full Version 8 comments

Many people think Mass Effect 3's Multiplayer should have been more similar to Battlefield or Battlefront with large-scale epic battles and the like...

[OLD] Mass Effect: Unification R3 (Steam Version)

[OLD] Mass Effect: Unification R3 (Steam Version)

May 5, 2014 Full Version 45 comments

Many people think Mass Effect 3's Multiplayer should have been more similar to Battlefield or Battlefront with large-scale epic battles and the like...

Post comment Comments  (1680 - 1690 of 1,930)
princecamaro
princecamaro Dec 15 2012, 11:00am says:

I'm a little disappointed at the date slip, but if it turns out a great mod, then it'll be worth it

+1 vote     reply to comment
THEWULFMAN Creator
THEWULFMAN Dec 15 2012, 2:54pm replied:

You aren't the only one disappointed by the release date being changed, but there's no way around it.

+1 vote   reply to comment
THEWULFMAN Creator
THEWULFMAN Dec 14 2012, 8:47am says:

you havent updated in days is this DEAD??!?!?!11?1?!

+2 votes   reply to comment
Marth8880 Creator Subscriber
Marth8880 Dec 17 2012, 5:37am replied:

LOL HAHA

+1 vote   reply to comment
Katana1
Katana1 Dec 14 2012, 11:09am replied:

Say what

+1 vote     reply to comment
AHideousBeast
AHideousBeast Dec 13 2012, 2:18pm says:

So will it be at all possible to some day make at least one Space to Ground map? I know it's possible, I have two modded mappacks that contain Space to ground maps, thought it would be really cool to have one/some for this mod, but I'm sure it will be difficult, and it's perfectly okay if you won't/can't do it.

+1 vote     reply to comment
Marth8880 Creator Subscriber
Marth8880 Dec 13 2012, 11:04pm replied:

Nope, the whole "ground-to-space" concept is a really convoluted and overall bad concept and idea. Just look at the Capital Down maps: while they are (vaguely) fun, there's virtually no challenge at all provided since all you have to do is hop in a bomber and you're all set. :O HOWEVER, encompassing the infantry portion of the battlefield with a huge kinetic barrier is a pretty good solution to the problem and MUST BE EXPERIMENTED WITH NAAAOOO. Heh. Though it would really just be ground-to-a-relatively-high-altitude because that would just be so much easier to design and junk. :O To THEWULFCAVE!

+1 vote   reply to comment
AHideousBeast
AHideousBeast Dec 15 2012, 11:28am replied:

Yeah I can see the whole bomber thing ruining the fun...but you could always remove them right? And the barrier could definitely work, and if High altitude is easier to make then go ahead!

+1 vote     reply to comment
Katana1
Katana1 Dec 12 2012, 11:36am says:

Can you release some images of space omega

+1 vote     reply to comment
THEWULFMAN Creator
THEWULFMAN Dec 13 2012, 7:28am replied:

Hasn't been worked on much, so not really.

+1 vote   reply to comment
Katana1
Katana1 Dec 13 2012, 11:06am replied:

Oh ok

+1 vote     reply to comment
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Official Page
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Release Date
Released Sep 30, 2014
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9.5

123 votes submitted.

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Highest Rated (13 agree) 10/10

I have not even played it and it is amazing

Jan 12 2013, 10:40pm by SirErwinRommel

Style
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Third Person Shooter
Theme
Sci-Fi
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Single & Multiplayer
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4 weeks ago
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