TRAILER:



MOD FEATURES & OVERVIEW:



HOW TO INSTALL:



DOWNLOAD R5 (STANDALONE) FROM:

Mod DB | MediaFire | The Nexus



INCLUDES SUPPORT FOR THE SOL MAP PACK


Set in the 22nd century, Mass Effect, developed by BioWare Corporation, is a third-person, role-playing shooter that focuses on the story of Commander Shepard, an Alliance Marine who must do everything possible to save the galaxy from the Reaper threat.


Mass Effect: Unification is a total-conversion mod that adds the Mass Effect era to Instant Action. As of v1.2 (R5), you can fight as the Systems Alliance, the Heretic Geth, the Collectors, or the Evolved Geth on three new custom maps, most of the stock maps, and all maps from the Sol Map Pack.

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Main Developers:
- Marth8880 (Lead Designer, Lead Scripter, Level Designer, Environment Artist, Weapon Artist, Particle Effects Artist, Lead Animator, Sound Designer, Localization)
- THEWULFMAN (Co-Lead Designer, Weapon Artist, Character Artist, Particle Effects Artist, Level Designer, Sound Designer, Public Relations)

Other Contributors/Supporters:
- The Nasal Abyss (Character Artist)
- Scott_W.Pilgrim (Weapon Artist, Environment Artist)
- AQT (Scripter, Environment Artist, Level Designer)
- RogueKnight (Weapon Artist)
- Cerfon Rournes (Scripter, Weapon Artist)
- Fiodis (Environment Artist, Level Designer)
- Willinator (Environment Artist, Level Designer)
- yuke5 (Level Designer)
- zwyx1234 (Weapon Artist)
- Nedarb7 (Various scripting help)
- Kinetos Impetus (Animator, various scripting help)
- DarthD.U.C.K. (Animator)
- Maveritchell (Various scripting help)
- archer01 (AI Hero Support script)
- RunawayJam (Voice Actor)
- FlashMC (Voice Actor)
- Redwiz (Advice, General Support)
- PatrickKosick (Advice, General Support)
- Teancum (Advice, General Support)
- Ryan Gilbert (Configuration Utility)
- CG Textures (Textures)
- Genetica Viewer (Textures)
- Google Images (Textures)

Sponsors:
- Frayed Wires Studios
- 411 Remnant

Please note that the mercenary gangs, Reaper Forces, and Cerberus are not implemented in the latest version (v1.2, R5). They are still being actively developed and will be added in later versions.



COMPLETED MASS EFFECT MAPS:

- Eden Prime
- Prothean Skyway
- Virmire

STOCK MAPS:

- Coruscant
- Dagobah
- Death Star
- Felucia
- Geonosis
- Hoth
- Jabba's Palace
- Kamino
- Kashyyyk
- Mos Eisley
- Mustafar
- Mygeeto
- Naboo
- Polis Massa
- Tantive IV
- Utapau
- Yavin 4

SOL MAP PACK:

- Earth: Luna
- Earth: Pioneer Trails
- Mars: Geryon Montes
- Titan: Xanadu
- Venus: Research Station

OTHER MAPS:

- Lotashi Z: X Province

FUTURE MAPS:

- Tuchanka
- Space: Omega
- Noveria
- Pragia
- Rannoch
- Alchera
- Korlus
- Illium


YouTube Policy FAQ:

Q: Can I upload a video of your mod to YouTube?
A: Yes, of course! But, you must include a link to this Mod DB page in the description!

Q: Can the video include commentary?
A: Definitely! In fact, we encourage and greatly appreciate commentary!

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Property of Frayed Wires Studios

Image RSS Feed Latest Screens
PC Gamer Mention (May 2015) New HUD (v2) New HUD
Blog RSS Feed Report abuse Latest News: R6 News Update #1 (OPEN BETA)

0 comments by Marth8880 on Jun 28th, 2015

OPEN BETA #3

Yep! That's right! Seeing as how it's Summer and I'm on break, I figured I'd publicy release what I've worked on during my past few seasonal two-week breaks. Among various other updates - such as improved rifle and pistol animations, and new CTF mechanics - you can finally test out the brand new custom HUD that I designed as well as Endor, which is finally supported! (special thanks to AQT for revamping the map) Not only that, but you can download and test them out right now in the open beta! I'm releasing another open beta because I need feedback, and seeing as how I got a decent amount of it from the previous open betas, I've decided to let you all give things a shot and help debug the mod! (A third time!)

Want a complete list of the changes and additions that are included thus far in this patch? Follow the second link below!

View Build Manifest
View R6 Change Log

NOTE: R5 IS REQUIRED IN ORDER FOR THIS PATCH TO WORK

To install the patch, view or download the build manifest by following the first link above; the build manifest contains everything you need to know about this build. As soon as you have the build manifest open, next to "File Path," follow the link "Patch Version (R5-R6) (Mediafire)" to download the R6 production patch setup file.

If you do decide to play the open beta, I implore you to not just pass up any bugs you encounter as things that "somebody else reported/will probably report," but instead take the 5-10 minutes to report the bugs. It's easy, it doesn't take very much time, and it will help improve the mod. Don't feel obligated to report things, but keep in mind the simple fact that the quality of the mod is largely based on the bugs that are and are not reported.

Report a Bug

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Sol Map Pack (R1)

Sol Map Pack (R1)

Oct 2, 2014 Full Version 11 comments

Includes Earth: Luna, Earth: Pioneer Trails, Mars: Geryon Montes, Titan: Xanadu, and Venus: Research Station. The Sol Map Pack is a map pack whose maps...

Mass Effect: Unification R5 (Standalone)

Mass Effect: Unification R5 (Standalone)

Oct 2, 2014 Full Version 38 comments

** COMPLETELY STANDALONE - DOES NOT REQUIRE ANY PREVIOUS VERSION ** --- Many people think Mass Effect 3's Multiplayer should have been more similar to...

[OLD] Mass Effect: Unification R4 (Standalone)

[OLD] Mass Effect: Unification R4 (Standalone)

May 17, 2014 Full Version 13 comments

** COMPLETELY STANDALONE - DOES NOT REQUIRE ANY PREVIOUS VERSION ** --- Many people think Mass Effect 3's Multiplayer should have been more similar to...

[OLD] Mass Effect: Unification R4 (Patch R3-R4)

[OLD] Mass Effect: Unification R4 (Patch R3-R4)

May 17, 2014 Patch 8 comments

** REQUIRES WORKING R3 INSTALLATION ** --- Many people think Mass Effect 3's Multiplayer should have been more similar to Battlefield or Battlefront with...

[OLD] Mass Effect: Unification R3 (Retail Version)

[OLD] Mass Effect: Unification R3 (Retail Version)

May 5, 2014 Full Version 8 comments

Many people think Mass Effect 3's Multiplayer should have been more similar to Battlefield or Battlefront with large-scale epic battles and the like...

[OLD] Mass Effect: Unification R3 (Steam Version)

[OLD] Mass Effect: Unification R3 (Steam Version)

May 5, 2014 Full Version 45 comments

Many people think Mass Effect 3's Multiplayer should have been more similar to Battlefield or Battlefront with large-scale epic battles and the like...

Post comment Comments  (1220 - 1230 of 1,898)
AHideousBeast
AHideousBeast Jan 15 2013, 5:11pm says:

I was wondering: For Jabba's Palace, is it possible to change change Jabba and the Rancor into something ME related? Perhaps the Rancor could be made into a Rachni queen or something

+1 vote     reply to comment
Marth8880 Creator Subscriber
Marth8880 Jan 15 2013, 5:34pm replied:

I plan on changing the entire map into something else. ;) EXTREME HOME MAKEOVERS, MASS EFFECT EDITION.

+1 vote   reply to comment
THEWULFMAN Creator
THEWULFMAN Jan 15 2013, 5:33pm replied:

We've got plans for several of the Battlefront 2 maps, Jabba's Palace included.

+1 vote   reply to comment
AHideousBeast
AHideousBeast Jan 15 2013, 6:02pm replied:

Could we get any teases or hints? :o

+1 vote     reply to comment
jomhar97
jomhar97 Jan 15 2013, 4:59pm says:

does it happen to you as well. Really frequent?

+1 vote     reply to comment
THEWULFMAN Creator
THEWULFMAN Jan 15 2013, 5:35pm replied:

It's an issue with the engine, we can only control it by trying to keep the particle effect count down. We wish we could change the engine to fix this, but that'd be illegal if it was even possible, which it isn't.
We apologize for this issue.

+1 vote   reply to comment
jomhar97
jomhar97 Jan 15 2013, 3:50pm says:

Why the heck does the graphical effects(explosions, glow for the concussion projectiles and rockets) in my game while playing the mod go away? It comes and goes during a match, but it goes again and never come back until I start another a single player match. Is this due to my graphics card not being good? I will post the video link showing this issue in another comment.

+1 vote     reply to comment
DanDaMan33666
DanDaMan33666 Jan 15 2013, 4:27pm replied:

Its been always like that in Star Wars Battlefront 2, there is nothing they can really do about it, its the Zeroengine.

+1 vote     reply to comment
jomhar97
jomhar97 Jan 15 2013, 5:00pm replied:

Does it happen to you too? However does it occur as frequently as mine? Is it kinda annoying? However when I play the PS2 version of BF2 it doesn't have this issue, in fact it rarely occurs. I have no idea why it happens a lot for the PC, if the game uses the same engine on all platforms.

+1 vote     reply to comment
ConstantinoP.
ConstantinoP. Jan 15 2013, 3:40pm says:

I was wondering, would it be possible to have multiple versions of the same map? It could be a way to allow players to select the factions they want to play with. Each map could have five different "eras" to account for all of the combinations.
For example:
Death Star-1 eras: Systems Alliance vs. Collectors, Systems Alliance vs. Geth, etc.
Death Star-2 eras: Geth vs. Collectors, etc.

+1 vote     reply to comment
Omega117a
Omega117a Jan 15 2013, 2:39pm says:

So I have to ask, is there any hope of the Mattock or Vindicator rifle being a usable weapon in this mod?

If so, could they perhaps be for a hero character (Zaeed, Garrus, Ashley...) or for a merc faction?

+1 vote     reply to comment
Marth8880 Creator Subscriber
Marth8880 Jan 15 2013, 2:49pm replied:

Yep. :D

+1 vote   reply to comment
Omega117a
Omega117a Jan 15 2013, 3:00pm replied:

::D

- Batarian happy face.

+1 vote     reply to comment
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Official Page
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Release Date
Released Sep 30, 2014
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9.5

121 votes submitted.

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Highest Rated (13 agree) 10/10

I have not even played it and it is amazing

Jan 12 2013, 10:40pm by Z3R01900

Style
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Third Person Shooter
Theme
Sci-Fi
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Single & Multiplayer
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