Many people think Mass Effect 3's Multiplayer should have been more similar to Battlefield or Battlefront with large-scale epic battles and the like; Mass Effect: Unification does just that.
|Poll: Is it possible/feasible to implement a cover system?|
|Cover system: Can it work?||Post Reply|
|May 18 2013, 11:22pm Anchor|
During work on the mod there have been implications towards implementing (or an attempt to implement) a cover system...
My question to everyone is: Do you think it can work?
Anyone think it is technically possible to crowbar a cover system into the mod/game?
What about implementation in other (Star Wars, etc. -centric) mods?
I don't hold anything against the mechanic, but in this case I don't think it is possible within the engine. And if it is, it probably wouldn't work very well...
Edited by: Renorick
|Jun 4 2013, 4:45pm Anchor|
Sort of. It would be linked turrets whose weapons are set to use the pilot's weapons - still highly conceptual and untested.
|Jun 4 2013, 6:04pm Anchor|
Huh... A "Riding Shotgun" mechanic... Wouldn't have thought of that with a gun pointed to my head. Well played!
|Aug 11 2013, 4:48pm Anchor|
Now tested - working alright, you can only use your first primary and secondary weapons, and AI don't use the system:
|Dec 11 2013, 7:53pm Anchor|
Could cover items simply be made so that when you crouch you're impervious to any shots fired your way, thus actual cover (if this isn't already the case in most places)? Though that idea for the turret/flyer with your weapon is genius!
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