Discover the mysteries of "Living Machine"... "It is the year 1887, you and your wife Nina have been invited to Lord Harris's feast, which was going to happen inside of his manor at the countryside of Norfolk. The main person of that event, Lord Harris of Norfolk, was widely regarded as an eccentric and odd engineer due to his researches on steam powered machines and engines. On that night, 19th of October 1887, after several hours of feasting you felt drunk. You made your way to your guest room, you've laid on the floor and fell asleep... " What's waiting for you after you wake up? Or will you ever wake up?
I won´t say much.
Everything in this custom story was simply perfect.
Perfect design, perfect jumpscares, perfect story, perfect puzzles and mechanisms (it even includes shoting from cannon!!!).
What are you waiting for? Download it and fear!
I'm actually very impressed, we have some reel interesting puzzles/solutions here. Also, we have a zeppelin, a zeppelin in Amnesia. Bam.
I would really like to give it 10, but the in-game music and the monster encounters could have been better, and the story... well, sometimes it really felt living and interesting, but at other times, it felt like it didn't even have one. (Not a very homogenic and balanced custom story...)
Still, for the original map design and puzzles, 9/10.
Decent and original customstory.
Enjoyed from beginning till end. The only thing that bothered me was that it had no autosave. I got stuck in the small room of the Zepelin. When you mouse over the levers a text pops up but it dissapears and I could not memorize them all that well. This was pretty frustrating because there was no note. So I exited the game and wanted to do a reload from some point. ****! No autosafe... WHY!? I didn't safe the game at any point so I was quite angry about this. Ok, it took me like 10 minutes to run through the maps but still... Also the part where u drop in the sewer was frustrating as ****. I was searching the whole frickin sewer for something to throw at the damn wall whilst it was practicly near it.. Ok, my mistake maybe but why not add a sledgehammer or some bigger opject. A brick.. Seriously.. a brick!? U throw a brick at the wall and it crumbles down.. I could have ******* dickslapped that wall to make it fall..
Taking my frustration aside this mod is really good.
The ending was awesome and I enjoyed this mod very much. Well done!
The mod takes voice acting to enhance the experience. You find the 2 people you read about in the beginning. Lord harris and your wife give you instructions on how to free them (I was thinking finally we get to see some people for once), once you get back disassapointment.
Due to the fact that there is no NPC support in this the game the mod takes a ridiculous route and says that they where "never alive" & that it was the machine mimicking their voices... personality. Eh... okaahhhh
But the mod more than makes up for it with the level design being above and beyond what we usually see, even the sewers feel new and unique to the place you are in. Probably more like a real sewer. I found the ritual and other puzzles where better than what we've seen in other custom stories. Although for some people the puzzled seem way to "trial and error" when the puzzle triggers weren't working.
I found the general story to be intriguing at first with a small twist ending which I liked. Overall it was quite a good mod.
It's a really good custom story. The atmosphere was scary and it had a neat level design. Especially the "Zeppelin" was a good idea and very innovative, haven't seen something like this before.