LOTR-TW is a Total Conversion for Alexander TW based on The Lord of the Rings trilogy, focused to recreate the epic battles seen in the movies. It has a complete Middle Earth map, fully customised cities like Minas Tirith and Helm's Deep on Battle and Campaign map, a set of Historical Battles where you can play all the major and minor battles that take place in the trilogy, and a quest line for the Free-People's campaign where, if the player succeeds, will take the Ring-Bearer from Hobbiton to the wasteland of Mordor in an attempt to save the world from its doom.
Bardo and Wlesmana have been working hard to get the next version of the mod up.
Posted by Wulfburk12 on Jan 8th, 2011
- New environments by Bardo
- New campaign map texture by Bardo
- Graphical bug fixes such as Rohan throwing spear and Rohirrim Warrior sword bug by wlesmana
- Elven sword and Rohan spear graphic improvements
- New and altered units:
--- Eored Scouts are now using bow and lance and they're decent at melee though small in number.
--- Rohirrim Horsemen are now skirmish cavalry with javelin so they are no longer weak cavalry with no other purpose.
--- Noldor Swordsmen: light armored swordsmen for the Noldor to give them more option in offense than just the defensive spearmen.
--- Noldor Cavalry: light armored cavalry to give them more option in offense.
--- Dwarven Goblin Hunters: bow armed dwarves.
--- Dwarven Juggernauts: heavy armored "berserker" dwarves. They look like little tanks carrying giant hammers.
--- Greenwood Sentinels: may replace the Emerald Guards as general bodyguards for Silvan faction.
--- Galadhrim Elite Swordsmen: may not be recruitable but used as general bodyguards for some generals. They're pretty much Galadhrim Sentinel without the bow.