LOTR-TW is a Total Conversion for Alexander TW based on The Lord of the Rings trilogy, focused to recreate the epic battles seen in the movies. It has a complete Middle Earth map, fully customised cities like Minas Tirith and Helm's Deep on Battle and Campaign map, a set of Historical Battles where you can play all the major and minor battles that take place in the trilogy, and a quest line for the Free-People's campaign where, if the player succeeds, will take the Ring-Bearer from Hobbiton to the wasteland of Mordor in an attempt to save the world from its doom.
News of the Development of the Next Lord of The Rings Total War Patch
Posted by Wulfburk12 on Feb 23rd, 2011
The Development team has been working on these aspects:
At first the next patch would only have the new Roma Surrectum II enviroments, but then Wlesmana started adding units to the patch (like those you see on the images of this mod profile), and reworked on many of the models of the current units.
And now, Seth Krnell, the creator of the cities and buildings, has returned(YAY!) and he is remodeling some of the city models. The new ones are looking impressive, and he has learned a lot about how to avoid bugs and glitches when imported into RTW engine. While Bardo still adjusting the campaign maps, and helping Krnell to test and fix the cities.
So what was supposed to be a small patch just adding the new awesome Enviroments, will add alot more things that are gonna spice the game
At this moment lotr-tw team is working as much as at old times, and they think it is better if they forget about a quick release like planned, and to focus on the long term: units, environments and settlements that fit each other visually, and improved balance and gameplay.
So No Release date yet, but the next patch will hopefully have:
Improved Custom Cities
New RSII enviroments
New Campaign map Texture
New Historical Battles (like Battle of 5 Armies)
and a bit more balanced Campaign
Still no Pictures of the new City Models, so, hang on over there!
Thanks for reading!