LOTR-TW is a Total Conversion for Alexander TW based on The Lord of the Rings trilogy, focused to recreate the epic battles seen in the movies. It has a complete Middle Earth map, fully customised cities like Minas Tirith and Helm's Deep on Battle and Campaign map, a set of Historical Battles where you can play all the major and minor battles that take place in the trilogy, and a quest line for the Free-People's campaign where, if the player succeeds, will take the Ring-Bearer from Hobbiton to the wasteland of Mordor in an attempt to save the world from its doom.
These new units will mostly make into 2.09 but some will on 2.1, 2.09 is coming soon as most of those units are done, and the new Roma Surrectum II enviroments are being tested
"Noldor Light Cavalry, to boost the offensive power of early Noldor game. I'm still debating on the availability, either keep them only recruitable at Imladris or recruitable at others just like the archer cavalry, but that might make Noldor overpowered since they can now get a complete balanced army, albeit light armored."
i always found Early Noldor to to be more than formidable just by fielding archers and camping they see off 20x there own numbers.(so long as not many enemy cavalry)
Only thing bout Noldor is the horrible income