Hello again and welcome to our 2nd weekly update!
In today’s update we’ll talk about a possible HUD, a nice sheath for the Master Sword and an update on the animated Navi movie.
Heads up!
During this week I thought to myself that we needed someone to do some of the 2D graphics for the mod. I know that I’m alright with Photoshop, seeing I’ve being using Photoshop for over 4 years now. I gave myself the task of creating the Head-Up Display for the mod.
It’s coming along nicely. I’ve adopted most of the HUD from the latest Zelda game, Twilight Princess (Which does not mean we’re making Twilight Princess). I’ve based our HUD on the Wii version of the game, I always thought Nintendo did a good job with that HUD, unlike the previous games you can actually see which item you’ve got selected, thanks to that nifty little frame that’s next to the B-button.
Have a look for yourself but remember this can change in the future.
The only thing left for me to do is to get it into Flash and code it in C++, easy enough.
Master Sword Sheath.
When modeling the Master Sword’s sheath Mac noticed and I agreed that the sheath that he was modeling couldn’t get any more detailed than it actually was in the reference pictures. So he decided the make his own design, of course without any drastic changes to its original form. A couple of days later I got to see his design, still drawn on paper but I’m more then certain that he’ll be able to model without any real problems.
Here’s whatI got from Mac.
Just imaging how awesome that would look in-game, sweet.
The fairy’s alive!
Yes it is, but unfortunately due to FireDragon being a bit ill at the moment, it’s going to have to wait until next week, we’ll make it up to you all, we promise.
That’s it for this week, be sure to visit and register on our forum, you can discuss the mod over there, and you might even get to ask us some questions regarding the mod.
-Arch
Project overview & Community managing
Links:
Obsidian Fire Portal: Link
"Project: Light" Official Blog: Link
"Project: Light" Vacancies: Link
eh - im not sure this mods a good idea legally
seconded. Nintendo (of America) would not like this despite what the fanboys believe
Yes I can see this mod getting shut down by Nintendo due to "legal issues". However, if it isn't, I can see this turning out to be a great mod. Keep it up guys.
Thats a weekly update?
Eack, not good enough, step up the pace a bit if you're going for weekly updates, a scribble picture and a cut and pasted hud just doesnt cut it, even with Links sword.
Just to clear this issue up, we've partially taken care of legal issues with Nintendo.
Anyways thank you for your comments, we'll certainly look into everything that gets posted here!
-Arch
Project Overview & Community Managing
I would love to know how as they never allow acsess to there IP's
really can you tell us how you managed that?
it's just pr lies.
They have never let one project get by, so I am a little skeptical about this too.
Care to elaborate?
Hmm, what do you mean by "partially"? It seems to me that unless this is a distinct IP Nintendo would be pretty reluctant (and rightly so, in my opinion) to cede control, or market share, to a free, unlicensed production.
I have nothing against the team, and I'm sure you're very skilled and dedicated, and I usually have nothing against mods based on other intellectual property (especially when that IP is woefully under- or mis-used, e.g. the Lord of the Rings, Star Wars, the Matrix) but there are perfectly good Zelda games out there right now, making money for Nintendo.
I don't know, it just seems wrong, or strange, to make a mod of a thriving, superbly produced IP. Maybe I'm just a stickler or something, but I don't want Zelda "reimagined" (as it was, appallingly) in the mid 90s.
It seems like you blatantly do have something against this team, or you wouldn't be trolling their Mod DB.
Maybe you're just a stickler?
No, maybe you're just an *******.
if this doesn't get shutdown are you going to use the wiisys wii mod sdk?
Just call it "Belda: project light" and make link into an orc who's special weapon is a voodoo doll or something, and have a story very similar to Zelda...just please don't make a zelda version of an orc, that could be bad.
No more legal issues then :)
Thirded (?) . NOA might give some kind of tentative permission to this if they were not given the full facts in whatever communication occurred.
It would be remarkable (maybe even a first), in the world of intellectual property and copyright law, for a company to allow the development/release of any product which used names ("Master Sword", "Link", "Navi", "Legend of Zelda"), designs (the Master Sword etc.) and, presumably, other elements of their IP.
I feel so un-charitable, but I can't even say I want this mod to succeed! I'm really sorry guys, I'm just such a purist where these things are concerned. The Zelda series is not like other IPs (like the Lord of the Rings, the Matrix etc.) which are underdeveloped (or mishandled) in the world of games; they ARE games, damn fine games which are still being made and released.
You think you have something special going with your mod, when you can't even stick with one engine?
At least this team has the balls to undertake such a gigantic project, with a well-known IP that they can't afford to screw up.