The Last Stand is an addon project for the Sins of a Solar Empire, aiming to provide additional and original content, depth and challenge to the game, including three new races, new gameplay elements and tactical gadgets such as mines, interdiction abilities, deployable starbases, new ship classes and more.

Report article RSS Feed Unit Spotlight: The Warmaster

Presenting the Warmaster, a sentient capital ship capable of coordinating entire fleets of Xin ships as well as nailing down enemy fleets all by itself.

Posted by ManSh00ter on May 25th, 2011

Greetings all.
For this weeks update I am proud to present one of the more useful additions to any Xin commander's arsenal: the Warmaster class capital ship.

Xin Warmaster

While all Xin ships possess a degree of sentience, the Warmaster is unique in that it has a much more developed neural structure than other ships, even capitals. This enables it to perform complex calculations and structured reasoning necessary to coordinate entire fleets, regardless of their size, thus increasing their combat effectiveness beyond what they would be able to achieve on their own.

This is made possible by the Warmasters unique sensory apparatus, which is not present on other capitals - its nine wide-spectrum sensory blisters, protected from the rigors of hard vacuum and radiation by mirror-like membranes mimic those found on the Scout Drones, but are much larger in size and an order of magnitude more effective. This allows the Warmaster to sense not only from infrared to ultraviolet radioation, but also magnetic disturbanced (such as generated by planets, ships etc.) and even gravitational fluctuations.

In other words, nothing can hide from its gaze.

Xin Warmaster

The information thus gathered can be efficiently distributed by the Warmaster's ten high-yield communication tendrils, allowing it to simultaniously communicate with every ship in the fleet.

Last but not least - while the Warmaster is not the most powerful ship in the fleet, it is by no means defenseless. Not only can it utilize its eight gravity well generators to prevent enemy fleets from jumping into phase space, it can also use those same generators to emit powerful streams of directed protons, which serve as excellent short-range defense.
For larger targets, and longer ranges, the Warmaster uses eight large caliber guided plasma ejectors located on the side bulges. This, in addition to the customary powerful shielding and think organic armor makes the Warmaster a force to be reckoned with on any battlefield.

Xin Warmaster
Post comment Comments
SwissKnight
SwissKnight May 26 2011, 4:39am says:

Looking awesome comrade!

+1 vote     reply to comment
Tharapita
Tharapita May 26 2011, 5:33am says:

I like the design, looks very nice.

+1 vote     reply to comment
RaGod
RaGod May 26 2011, 10:36am says:

amazing...

+1 vote     reply to comment
ManSh00ter
ManSh00ter May 26 2011, 12:30pm says:

Glad you like the update guys! And I must say I'm glad I went with the vertical design (I had another variation where its more horizontal), because there's just something about the Xin fleets with so many vertical ship designs involved, at least to my eye.

Plus, it can shoot better. ;)

+1 vote     reply to comment
GaussMonger
GaussMonger May 29 2011, 8:21pm says:

ooh cool, if it can see everything you should a cloaked ships as a counter

+1 vote     reply to comment
panosls
panosls Jun 30 2011, 11:56am replied:

It wouldnt help againist the gravitational sensors. But lowering all the functions of a ship and then phasing it out could hide it from gravitational sensors while the changes in the magnetic sensor arrays would be very small to detect....

+1 vote     reply to comment
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