Global modification for BFME2 1.06 with Gondor, Mordor, Arnor, Angmar, Mithlond and Rhun. In the final version you can see updated graphic, optimization of performance, a lot of new units and heroes, big stone walls, more realistic ships, artillery and more.

General articles of the mod (click on image to look):


Now you have access to build big might walls and play real epic game! In the article you can see many screenshots of different walls with descriptions and a couple of videos.


TLHotTA 1.0 have really updated graphic with normal-mapping technology. This technology is old enough, but it never fully used in any other mod for BFME series. Nice precision with perfect performance - look on the screens.


And, finally, now I'm working on the patch 1.1 and after I'll be working on the campaign (latest WIP).

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Angmar - Barrow Wight Angmar - Barrow-downs Angmar - Skeletons
Blog RSS Feed Report abuse Latest News: The Last Hope of the Third Age 1.1 - Angmar

2 comments by Halbarad1996 on Dec 22nd, 2014

Hi all.
Today I want to say a bit about updates in Angmar faction.

So, if you are interested in the mod you probably had seen this screens of skeletons:

Clearly that it's Barrow-Downs theme.

Now you can build Barrow-downs and recruit skeletons, skeletons-archers and dead warriors. Also you can spawn Barrow Wight in fortress.

In addition, balance also has changed, especially in spellbook. I wouldn't write about it now, better I would work =]

And finally, screenshots of match versus AI (which now more angry than before):

See you.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
The Last Hope of the Third Age 1.0

The Last Hope of the Third Age 1.0

Sep 20, 2014 Full Version 20 comments

Global modification for BfME2 1.06 with four fully original factions and two old updated factions. New graphic and gameplay.

The Last Hope of the Third Age beta 0.31

The Last Hope of the Third Age beta 0.31

Sep 9, 2012 Full Version 40 comments

Global modification with six unique factions, four of which created from scratch.

The Last Hope of the Third Age beta 0.3

The Last Hope of the Third Age beta 0.3

Jun 11, 2012 Full Version 6 comments

Global modification with six unique factions, four of which created from scratch.

The Last Hope of the Third Age 0.21 beta

The Last Hope of the Third Age 0.21 beta

Nov 28, 2011 Patch 1 comment

The patch is placed on the version 0.2b. Installation is similar on mod's install. Small change list: -Sky-on all the maps now received of EA:) Basically...

The Last Hope of the Third Age 0.2 beta

The Last Hope of the Third Age 0.2 beta

Oct 26, 2011 Full Version 6 comments

In beta four factions: Gondor, Mordor, Angmar and Arnor. Changes version 0.2 beta: -Added two new factions - Arnor and Angmar; -Fixed bugs of previous...

The Last Hope of the Third Age 0.2 alfa

The Last Hope of the Third Age 0.2 alfa

Aug 28, 2011 Full Version 8 comments

Changes version 0.2 alfa: -Graphics has improved markedly, as almost all models added shaders, which makes the model more beautiful; -Added sky in the...

Post comment Comments  (130 - 140 of 453)
Guest
Guest Feb 14 2014, 1:28pm says:

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Halbarad1996 Creator
Halbarad1996 Feb 14 2014, 3:07pm replied:

Thanks, man. I see, that you understand the main idea of my mod ;)

0 votes   reply to comment
Guest
Guest Feb 15 2014, 1:44pm replied:

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AragornIIElessar
AragornIIElessar Feb 16 2014, 1:09pm replied:

I've read the books. At no point I've complained about the news units, but rather the canons for siege engines. That's not in the books. I love the other units Halbarad created. Both mods created non lore units and heroes by the way...

+1 vote     reply to comment
Guest
Guest Feb 13 2014, 10:05pm says:

Hello, I like this mod very much. This is a excellent mod i like to play. the only things i don't like is the mithalond fraction and arnor one . you have given no good archer to the elves or had not made any heroes that are in book. I would like to bring back ithelin rangers back to Gondor

+2 votes     reply to comment
Halbarad1996 Creator
Halbarad1996 Feb 14 2014, 3:02pm replied:

Hi.
Mithlond has good elite archers, do you forgot about them?
And, by the way, I wanted to create Mithlond exactly as military faction - with many of heavy infantry, true siege weapons (not ents) etc. And I did it such. So, Mithlond is unusual elvish faction with bias to men faction.

What about heroes? Well, I try to adding some heroes from Middle-Earth lore, but what heroes from lore I should add to, for example, Rhun or Mithlond?
I think, that my heroes are very interesting and usable, and it's enough.

I'll think about Ithilien rangers.

+2 votes   reply to comment
AragornIIElessar
AragornIIElessar Feb 13 2014, 4:37pm says:

But I never praised my favourites everywhere! ^^ I know you add many awesome models, news ideas, news concepts. You can't disappoint me, I know Edain has flaws but I love it. Yes, it is in annoying when IA is sending waves of endless orcs, yes it can look like other mods. But the fact every mod has its letdowns and ups is part of the challenge.

I am going to be honest: I often check your work, it's always impressive. The detail, the textures, some ideas are well thought. Really!
And why should Edain go elsewhere than Middle-earth lore? I think that just breaks the immersion. You can make up units but if you start to include out of place stuff don't expect everybody to like it, even more troubling if you name it after Middle Earth's legendarium. But I never praised my favourites everywhere! ^^ I know you add many awesome models, news ideas, news concepts. You can't disappoint me, I know Edain has flaws but I love it. The fact every mod has its letdowns and ups is part of the challenge.

I am going to be honest: I often check your work, it's always impressive. It is just a matter of opinion.

+2 votes     reply to comment
Halbarad1996 Creator
Halbarad1996 Feb 14 2014, 2:43pm replied:

Okay, man, I don't want to argue more and I understand and respect your position.
But if someone will write something good about my mod and tell, that my mod better than Edain, you will not prove, that Edain is the best, okay?
Thanks for the detail comment.

+3 votes   reply to comment
Araval
Araval Feb 10 2014, 2:31pm says:

Impressive looking walls!

+4 votes     reply to comment
Halbarad1996 Creator
Halbarad1996 Feb 10 2014, 2:45pm replied:

By the way, you'll see walls of Arnor soon ;)

+3 votes   reply to comment
BagaturKhan
BagaturKhan Feb 10 2014, 7:13am says:

До чего мастерская работа! И какие то говнокритики по прежнему ставят единицы! нет у людей творческой жилки!
за такой мод надо 12\10 ставить. Так держать, Арсений!

да, и реабилитируй меня на Эвендиме пожалста. мой скайп countbagatur1993 если что.

+3 votes     reply to comment
Halbarad1996 Creator
Halbarad1996 Feb 10 2014, 11:28am replied:

Ну, на самом деле всё должно было быть еще лучше, но многое не удалось реализовать, причём зачастую из-за мелких недочётов, которые устранить нельзя без модификации движка, что мне, само собой, недоступно.
С Эвендимом я уже давно завязал. Обратись к кому-нибудь с форума.

+3 votes   reply to comment
BagaturKhan
BagaturKhan Feb 10 2014, 12:58pm replied:

Ага бля я к Акхорахилу обратился а он типа сказал что ты там босс и шо б я тебе писал ))) тогда на БФМЕ моддинг реабилитируешь? А то я к хуям забыл пароль и логин )))

+3 votes     reply to comment
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Icon
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Platform
Windows
Developer
BFME Modding
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Official Page
Bfme-modding.ru
Release Date
Released Aug 25, 2014
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6.8

78 votes submitted.

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Highest Rated (4 agree) 7/10

lol

Aug 26 2012, 5:56am by kol0183

Lowest Rated (14 agree) 1/10

this isnt lotr, dont know how to describe this modification.
big performance issues and no quality support. i cant give more then 1 point.
if you want to test this mod: leave it.

Apr 30 2012, 8:33am by MissionX

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Real Time Strategy
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Fantasy
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Single & Multiplayer
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