Black Mesa Security Officers, the brave people who didn't realize how brave they were, or how brave they had to be to survive the mess that unfolded at Black Mesa. This mod intends to explore another adventure in the shoes of one courageous character.

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Hi folks.

it's been a while since I released this mod. In fact over a year has passed since release. As you may guess real life interfered a great deal in regard of a patch that I promised a long time ago. But as the good old saying goes "Better late than never."And so here it is. Game play wise not a lot has changed since last release. How ever one of my biggest achievements is possibly making this mod Won compatible.

So if you despise Steam for what ever reasons now is your chance to download the mod and play it through. :) During WON testing though I noticed that some maps might crash if you launch them directly through the console. So better play it through the regular way. :)

How ever WON is still not perfect for example the mod would require you to have your opfor/blue shift CD in your DVD/Blue Ray drive in order to hear the music. Without it a lot of the good atmosphere is lost. So keep that in mind.

Anyway let me show you the patch notes so you can have a look on what has changed for yourself.

PATCH NOTES:

General mod updates:

-Made the mod WON compatible! :)

-Fixed various texture misalignment's'.

-Added few more details to numerous levels.

-Added more Ammunition for the Saw249

-Added 1 new ammo location for the Spore Launcher.

-Added 1 new larger Section in a level leading to a secret chamber.

-Added another larger section in another map. A follow up secret area of the 1st secret area.

-Added the displacer gun to the game.

-Added 1 entirely new map to the mod. Raising the count of maps to 16 total.

-Fixed numerous map transitions. So the player wont notice drastic changes in the environment anymore. Only Mil_Duty8 to Mil_duty9 & 10 to 11 maintain drastic changes in form of lightning. I Couldn't fix that for some illogical reason.

-Barneys still complain when you fire at them. But their chatter makes more sense now. They threaten you.

Mil_Duty2:

-Added more npc action in that map.

-Fixed disappearing model glitches.

Mil_duty3:

-The map now fades in so that the players wont be so confused anymore about the radical changes around them.

- The Zombie playing it's animation is now kill able. He refused to die before while playing it's animation.

Mil_duty6, 13,14:

-Slightly different monster numbers in combination with WON compatibility.

Mil_duty7:

-Fixed the bug causing ammunition to fall through the map near the train area.

Mil_duty8:

-Fixed the Train stuck bug up to 80% in most cases it will work charming now. Just sometimes I noticed that it wont work as intended and the player can still get stuck after the map transition from level7 to level8. That happened mostly when beginning the mod at some later point in game through the console. So it works best when starting from military_duty1 all the way to the end.

There were plenty of more fixes but I can't recall em right now.

As you know it from me. Some screens + Dl link below to make the long text worthwhile.

Military Duty

Military Duty

Military Duty

Download Link: Moddb.com

I'm Calling This The Halfway Point!

I'm Calling This The Halfway Point!

News 4 comments

Yeppers. Gonna try to do a few more news updates for you guys, I tend to always forget to do them...

Happy Holidays From Neclipse

Happy Holidays From Neclipse

News

Thanks for tunin in...to the infected news channel :D

Slight delay before more progress

Slight delay before more progress

News 3 comments

The mod lives on..as it always has and always shall until it is released.

What is to come

What is to come

News 3 comments

Indeed. I hope all is well for you all. If not I hope it does get better for you all.

Comments  (0 - 10 of 112)
whenworldscollide2
whenworldscollide2

Hi, I'm working on a HL2 mod called "Storm Warning", and I was wondering if I could have your permission to reference parts of your mod in my game. You will of course be credited for it should you choose to accept. Thank you for your consideration.

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Thanoshld Creator
Thanoshld

I am thrilled to see a comeback from you Nec! I wish you the very best of luck with 'The Infected' ;) . Cheers!

Reply Good karma+3 votes
Thanoshld Creator
Thanoshld

And, of course, voted once again ;) .

Reply Good karma+1 vote
NSKGameplay
NSKGameplay

Probably, its DEAD for loooong time.

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Joebama
Joebama

It's not dead.

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j88b
j88b

For God's sakes, do not make this cost money as mentioned in the comments.

Reply Good karma Bad karma-4 votes
Thanoshld Creator
Thanoshld

Yay! An update! Voted ;)

Reply Good karma+1 vote
maudiewanna50
maudiewanna50

I'm so happy for you

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PinheiroIllness99
PinheiroIllness99

You adding any new monsters into this? I may have asked this before

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tomfps
tomfps

i love your mapping style ,it reminds me of the escape series for svencoop C:

Reply Good karma Bad karma+3 votes
Neclipse Creator
Neclipse

Thank you! I'm glad you like the style.

Reply Good karma+1 vote
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