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This is the Ilsamiren Wars, a modification for Rome: Total War the Barbarian Invasion and the Elder Scrolls IV: Oblivion. It is an entirely original concept. THE STORY The world of the Western Continent is generally peaceful, but for the occasional raid on the Ilsamiri by their neighbours of the Northern Kingdom and the Seaborne. These raids have of late become increasingly regular and organised, however, a poor omen. The Ocean Tribes conduct their civilisation quietly among the Islands of the Dividing Sea and the Southern and Western Kingdoms carry out their trade and agriculture under stable rules, but they too are increasingly threatened, largely because of their close relationship with the Ilsamiri. On the Eastern Continent, the Mechathenain civilisation is preparing a mass exodus. They have been driven to abandon their once fertile land by the encroachment of the desert from the centre of the continent. Rain has not fallen on their farms for almost 100 years, and so they have constructed...

Report RSS Another In-Game Shot

Here is the first in-game shot that's turned out exactly as I imagined. The Arkiri Garise - The Giving Mountains - from the shore of the Anchor Lake at Glemandh This is the view looking north-east from the city of Glemandh across the Anchor Lake (Or Taidh Gleman) to the Arkiri Garise. The Anchor

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Here is the first in-game shot that's turned out exactly as I imagined.

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The Arkiri Garise - The Giving Mountains - from the shore of the Anchor Lake at Glemandh

This is the view looking north-east from the city of Glemandh across the Anchor Lake (Or Taidh Gleman) to the Arkiri Garise. The Anchor Lake is believed to be the place to which the Weaver anchored the winds to the world and so is a site of major religious significance for the Ilsamiri, though the king of the West is its custodian.

More map shots coming, just as soon as I get the UI worked out.

Thanks for reading,
Ilsamir Lord

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