A modification for Rise of the Witch-king that enhances gameplay, improves and adds onto existing factions, and adds new ones.
Really good :)
got two question one has is the formation better to use then just not putting them in formation ( cav will take damage either way) and two are they more vulnerable when attack from behind while in their formation
The Spear Wall formation is intended to be used when fighting cavalry but it has other uses, When in the formation units lose 66% speed but gain 33% Armor, and have a chance (50%) to randomly negate knockback.
And the Flank Damage Penalty is available when in the formation, so an attack from behind can be devastating.
Can I ******* marry you RoR?
Edit.: not a real marriage proposal, I don't want to face any legal trouble.
Nice phalanx there. Alexander would be proud :P
Wow, how did you lads do that? I heard from the Edain Team that formations like these would cause technical difficulties, but I am probably mistaken seeing this in action.
Well I've tested it in Combat and it is a bit buggy still, but I'm positive I can get it to work properly.
If you manage to do so, would you please share the secret with your fellow Edain modders :D? It would solve quite a bit of issues over here.
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The Men of Dale Pikemen showing the new formation animations for the pikemen units in The Horse Lords