The Horse Lords is a mod for BFME 2 that revamps the current game into the vision that Peter Jackson illustrated in the Hobbit and Lord of the Rings trilogies.
Our basic goals for the first release are:
- To add the factions Mirkwood, Erebor, and Gundabad factions that replace EA's Elves, Dwarves, and Wild factions.
- To add a new campaign inspired by the Hobbit trilogies. A demo of this will be available in the first release.
- A balanced and fun game experience, we will be using the BFME 2 style building system and will flesh out it's basic functionality.
There is no current release date, as we are still in our early development stage.
If you have any questions feel free to ask me, or post it here on the MODDB Page
You can check our current progress here on the Revora Forums as we are a hosted Mod there: Forums.revora.net

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Hey everyone,

It's near the end of the month so I think it's time we fill you guys in on what's been happening.
We've converted Dol Guldur to Gundabad, and have since added:

an incomplete unit roster consisting so far of:

- Gundabad Orcs - 250 - They are similar to the Mordor Orcs in their usage, however they are faster, deal more damage and have more armor.- Can receive Banner Carriers- Can use Poison Blades at level 2.
- Gundabad Orc Archers - 400 - They are similar to the Mordor Orc Archers, however are faster and have a higher hit percentage.- Can receive Banner Carriers- Can use Poison Arrows At level 2 - Can use Flaming Arrows
- Gundabad Warg Pack - 350 - Similar to the Rise of the Witch King Warg pack for Isengard, but can trample. They have a good attack, but weak armor.- Can use Howl- Can receive Banner Carriers
- Gundabad Warg Riders - 550 - Similar to the Isengard Warg Riders, however are faster with less armor- Can use Howl- Can use Posion Blades at Level 2- Can receive Banner Carriers
- Dol Guldur Orc Pikemen - 550 - A kin to the Isengard Pikemen, however come in a smaller horde and have better stats- Can receive Banner Carriers- Can receive Forged Blades- Can receive Heavy Armor
- Dol Guldur Orc Infantry - 500 - A kin to the Isengard Infantry, however come in a smaller horde and have better stats- Can receive Banner Carriers- Can receive Forged Blades- Can receive Heavy Armor

We have also added The Gundabad Patrols consisting of Gundabad Orcs and Orc Archers. And if you Build a warg pit you gain Gundabad Warg Sentries.
The Gundabad Wargs were a collaboration between me and Mathijs

game_2015-07-30_18-22-29-01.jpggame_2015-07-30_18-27-49-32.jpg

Dol Guldur Orcs have been donated by Ruudy, I've had them for a while actually but am now able to put them in-game

game_2015-07-30_18-27-34-22.jpg

Gundabad Orcs were made by Mathijs:

sshot0012.jpg

All these orcs have been rallied by the Defiler:

AZOGRENDER.png

And here is a preview of the New Gundabad Fortress done by Mathijs

goblin_fortress.jpg

The Spell Book will remain similar to EA's Goblin faction, however this is still being discussed internally. The Base destroying powers like Summon Dragon and Balrog will be removed and replaced, with something just as interesting.

We've also added the 1.08 patch's maps and apts, allowing players to play comfortably in Widescreen!

The mod however conflicts with 1.08's code, so you'd need to switch back to 1.06 to play.

I'd also like to thank King-Thranduil for joining as an asisstant coder, without him some of this stuff would not be in-game as yet, and Mathijs and Renny for their help with art .

Thanks for Reading- The Horse Lords Team

The Horse Lords - Video 1 - Some Gameplay Features

The Horse Lords - Video 1 - Some Gameplay Features

News 5 comments

Just a video on some of the Gameplay Changes done in The Horse Lords.

The Horse Lords - What's our Goal on the Gameplay ? - Includes some Pictures

The Horse Lords - What's our Goal on the Gameplay ? - Includes some Pictures

News 0 comments

I know I made a Breif summary of our goal in the Main Page, but I'll now I'll go into detail. :)

Confusion with the Edain Mod Ended !! Please Read !

Confusion with the Edain Mod Ended !! Please Read !

News 0 comments

It seems there was a some confusion with the Edain Mod saying our Theodred and Eomer models looking almost exactly like the ones used in The Edain Mod...

Post comment Comments  (110 - 120 of 602)
ThorinsNemesis
ThorinsNemesis

Now that the mod will have the awesome Ram Riders from the Extended Edition, is there any chance you can also make a Dwarven balista that looks like the ones from BOTFA EE? Just curious :)

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NewErr Creator
NewErr

When you give people more, people want more.

Reply Good karma+5 votes
ThorinsNemesis
ThorinsNemesis

Don't get me wrong, I'm not demanding for the balistas, I was just curious if they'd be included.

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MrPitcairnWhore
MrPitcairnWhore

They will need to make animations for them,and that takes time.

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LordDainOfIronHills
LordDainOfIronHills

Why new Animations since the Isengard Ballista already exists just needs new Skin or you talk about their Anti Arrow Bolts!? :-)

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MrPitcairnWhore
MrPitcairnWhore

Dwarves will be tall,because the anims are for uruks and they can't be scaled

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ThorinsNemesis
ThorinsNemesis

I just really like the balista from the Extended Edition, and it can be implemented in the mod as just a balista without anti-arrow bolts :)

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TheToadSageJiraiya
TheToadSageJiraiya

im gonna say it this mod will end upp being if not the best then seriously up there i hope this mod keeps going :)

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ThorinsNemesis
ThorinsNemesis

I was wondering, since the mod already has the best Iron Hills dwarves on ModDB, maybe it can also have the awesome Ram Riders from the Extended Edition of BOTFA? :)

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RiderOfRohan Creator
RiderOfRohan

I dunno man, to be honest animals are much harder to make than a humanoid. But maybe it'll be done.

Reply Good karma+2 votes
ThorinsNemesis
ThorinsNemesis

Ok, I just wanted to ask, cus this mod seems to be getting better and better for the Alpha release, and either way it already has a lot of good stuff and maybe the Ram Riders aren't needed if you don't have time or don't want to do them :)

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JohnusJanus
JohnusJanus

Have you seen the Ram's that pull Edain mod's Battle wagons though? they would be perfect

S29.postimg.org

S4.postimg.org

Ive played a mod where the dwarves had the beasts that originally pulled the wagon's as mounts so its defiantly a possibility :D P.S i dont own those photos or anything just to be safe haha

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RiderOfRohan Creator
RiderOfRohan

Yea I've asked the creator to use them and he didn't give me permission to so I'll be on my own on this one.

Reply Good karma+1 vote
super71
super71

Edain tends to take everyone's content and pass it as their own, yet never allow others to use their content.

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Ealendril
Ealendril

If someone asks us for permission "before" using and presenting them in his showcase, we are open for requests. ;)
Finally you can see my Balin in Horse Lords gallerie:
Moddb.com

So before posting such odd comments -> find out in advance.

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ThorinsNemesis
ThorinsNemesis

^^I think those Rams were made by Nazgul (the creator of the SEE mod) and donated to Edain :)

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JohnusJanus
JohnusJanus

aha yes they were sorry! damn it would really be the icing on the cake if you could have used them :/ judging by the rest of your work I have no doubt you would be well capable of it :)

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NewErr Creator
NewErr

Well, to be fair that model is already present in 2 mods, 3 is too much. I understand Nazgul's response, is what I would have done as well.

Reply Good karma+2 votes
JohnusJanus
JohnusJanus

yeah fair point, well at least its not impossible to make something like that, would be really nice to see what other modders variations would look like

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