The Haunted is a fast paced thirdperson horror-action game with focus on a intense multiplayer experience that is all about making a stand and liberating cursed places from the minions of evil. The game features several multiplayer modes such as coop or demons .vs. humans, where enemies are spawned and controlled by players. The outstanding visuals lay a perfect tone for the gameplay.
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My Haunted Bug Report | Locked | |
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May 2 2009 Anchor | ||
Current Version Used: Version 2 1. Switching to a weapon and trying to fire doesnt work, thus you must switch to a different weapon then try switching back again for it to work. |
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May 2 2009 Anchor | ||
Did these things all happen in an online game? And do you remember when these things happend ? Like wrong weapon model when picking up a upgrade box. Edited by: HEGI |
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May 2 2009 Anchor | ||
couple of things i remember - grenade launcher on canyon not reachable since you cant blow up the wall movement lag with 40 ping on my own server (not a performance issue, hardware is good enough) possible to get up to four ammo crates if you dont pick up the first one and do lots of knife headshots (really easy) vendigo kamikaze is waaaaaay to effective lack of health regeneration in coop is fairly stupid, especially when you run around on 5 hp for 5 minutes (remember that the view filter is active) a single high ping player fags up the game for all (no idea how to code around that, but killing floor did not have this issue) very very weird ammo replenishment system, it feels like you get punished for not wasting all of your ammo weird ping - out of 70kb of my upload 35 are constantly used, with very rare spikes, and still most euro players get a 110 ping (i was hosting a 10 player kf server before and euro ping was at stable 80 for everyone) ps: awesome game, kept me playing for 15hours right after the release. Edited by: manhunt0r |
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May 2 2009 Anchor | ||
5. Roll + switch to pistol while rolling sumtimes makes the pistols model not view until you aim. Some in my own server/ LAN/Internet |
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May 2 2009 Anchor | ||
Glad that you like the game Regarding the issues: You have to kick the minecart to get the grenadelauncher. We will be adding an icon for that. Did the movement always lag, or just when you were aiming? With wendigo kamikaze, do you mean manalishi(with green spikes) ? Regarding the ping and weird upload rates. What are the stats for a normal ut3 server ? Killing floor and haunted cannot be compared, since the engines are different. But i want haunted to run as fast as a normal ut3 game. |
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May 2 2009 Anchor | ||
Hey there hegi, yeah switching with numbers sumtimes displayts wrong model aswell, i know all secret weapon locations aswell, apart from, the Nitrogen launcher and hte flame thrower in Canyon OMG A SCREEN SHOT OF GLITCH 2 Img14.imageshack.us |
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May 2 2009 Anchor | ||
yes, manalishi, sorry my bad. you can spawn em without cooldown which is extremely lame. i suggest a 15 sec cooldown, starting with critter spawn, for the kamikaze thingey. the movement always lagged but idk what the cause was, maybe it was due to taskswitch. tbh i dont understand why the comparison between ut3 and 2k4 is inappropriate, since the data to be transmitted didnt change one bit, so why would epicfags reinvent the wheel? btw, any chance there is an autokick on high ping feauture hidden somewhere in ut? damn i forgot to mention the worst sploit: guess what happens if you die in coop, go spec and join again... Edited by: manhunt0r |
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May 2 2009 Anchor | ||
I cant wait for killing floor on steam to come out, its gunna be awesome jajaja :3 I belive a nice update would be for ammo to drop ALL THE TIME. but like this heres an expample AmmoDropChance=2.5 AmmoDropChance=50.0 so on so forth default should be 2.5 or sumtin |
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May 4 2009 Anchor | ||
Well, I guess this is the best place to report bugs. I get this weird issue whenever I play: the middle-upper-right of my screen (roughly in the shape of a triangle) gets all fuzzy and pixilated whenever I play. Normally this is only enough to be an annoyance, but after I finish a map and go on to another one it intensifies dramatically. I have to exit the game and start it back up to reset it to the "annoyance" level. Other than that the game runs fine...I'm using a nvidia geforce 7600gt and I recently updated my drivers. Any workarounds/suggestions? |
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May 4 2009 Anchor | ||
Can you post a screenshot ? Does this happen in ut3 also ? |
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May 4 2009 Anchor | ||
11. If your friend or anyone your spectating gets hit by a kamikaze zombie and then you get respawned the screen effect overlay is still there when you respawn |
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May 4 2009 Anchor | ||
12. You can use 1-0 on the keyboard to summon demons, but once you have fewer selections, the selection becomes 1-however many demons are not grayed out. |
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May 4 2009 Anchor | ||
13. the ball monster hurts even in god mode |
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May 4 2009 Anchor | ||
Thanks for the prompt response, HEGI, it's really nice to see you paying attention to the community! No, this doesn't occur in UT3 as far as I can tell and I'll get right on taking a screen shot. |
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May 4 2009 Anchor | ||
14. Sometimes you will get stunned by a Bruiser, but the keyboard animation/icon won't show up and you won't be stunned. You will be able to move around, but you won't be able to melee or zoom in/shoot or jump. Edited by: Cobalt81 |
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May 5 2009 Anchor | ||
huh.. ve never had that problem cobalt, must be a really rare glitch |
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May 5 2009 Anchor | ||
nope, also had it, and the stun animation also plays during it btw. mayhaps its a latency issue. Edited by: manhunt0r |
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May 9 2009 Anchor | ||
patch 2.01 bugs p.s |
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Jun 5 2009 Anchor | ||
*in solo mode (i havent tried multi so i dunno if it affects it too) the weapon upgrade bar increases by time count and by kills / points.
encountered that too. |
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Jun 5 2009 Anchor | ||
I'm not sure if this is a bug or not but I'm unable to join any servers in Haunted but I can see them and the number of players in it. I have 2.01 and UT3 patch 5. I can run the game just fine in singleplayer. Anyone know what the issue is? |
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