You are Charles Longden, an archaeologist studying Minneburg, a German castle abandoned due to recent cave-ins. You are sleeping late one morning when you are shaken awake by a tremor running through the castle. There is no sign of your partner, Jane. Where has she gone? Developed by Damascus and Crisosphinx. "The Great Work" is a Custom Story taking place in the Amnesia: TDD universe, with an all-new original storyline. I will be making use of atmosphere and suspense to inflict fear, and detailed texts and dialogue to present an intricate and engaging storyline. Warning: Some of the puzzles are very difficult; they will require knowledge, logic, attention to detail, and great patience. Look forward to the following features: All new models; all new enemies; over seven hours of gameplay; original voice talent; branching storylines; and four completely different endings!

Report RSS Demo v1.2 - Fixes and Updates

Demo update uploaded, including bug fixes and puzzle updates

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So yes, I have seen many comments about a section in Chapter 2 where you can wander outside the map through an unlocked door in the Private Study. Interacting the door was originally supposed to trigger a "cutscene," but I made a last-minute error in scripting before uploading the demo, and I didn't see the mistake.

That bug has now been fixed, so the cutscene happens like it's supposed to, and I have uploaded the new version of the demo. Along with this fix comes minor updates such as making a few puzzles more sensible and making one puzzle in Chapter 1 a bit harder, and minor map and lighting changes. Probably some other minor changes in there too that I've forgotten but are hardly noticeable.

Please visit the download section for the new demo; I've removed the old one so there will be no mistake.

I would advise you to start the demo over if you replaced the old demo before completing the chapter 2 puzzle. The jar you need for that puzzle has now been pushed back to chapter 1.

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