Patch 5.1.3, [SAVEGAME COMPATIBLE] fixes campaign crash due to industrial buildings, fixes campaign problems with certain unit scales, fixes certain campaign...
The Great War mod is a total conversion modification for Napoleon: Total War. It aims to create an authentic representation of World War I-era tactics, strategies and general warfare within the game. Watch as waves of battalions advance under the cover of massed artillery barrages and deadly poison gas, or stay play it safe hidden behind their defenses. Machineguns will brutally mow down uncareful attackers and defenses are manned by thousands of troops, armed with rapid breech-loaded rifles. SMG Infantry, flamethrowers, snipers and elite Stormtroopers are a few among the many units that attempt to break the stalemate, while the sheer industrial output of all combatting nations - and the density of forces along most fronts - ensure that advances are measured in metres, not in the grand distances of earlier days. Commanders must learn to control massive battles, where audacity and wit must overcome seemingly impossible odds.
Dreadnoughts rule the waves in the grand collisions between the world's mightiest navies, while cruisers and destroyers launch raids on ports and merchant shipping, gradually forcing nations into starvation and resource shortages. Battles are carried out at long ranges, with the biggest metal titans bolstering an impressive and unprecedented firepower.
The artillery barrages, huge explosions, clouds of dense poisonous gas and the sheer scale of battles help create a feeling of awe and truly exposes the capabilities and wonders of the Warscape engine. Watch battalions evaporate under whithering shelling, melt away in poison gas or be turned into piles of corpses in front of enemy positions in the enthrawling 3D land battles.
Rule at the head of any of the many countries that watched Europe become engulfed in war, lead your nation however you want in a free sandbox campaign, or follow the path of history in our new heavily scripted campaign.
The Greatest war the world has ever seen is about to begin, it's time to take your place in it.
Multiplayer now works, and the campaign is now coming along very nicely with a host of big bugs and crashes fixed. I highly suggest you guys try out a multiplayer campaign if you can, we've been playing them in the dev team and they are great fun!
We'll now be moving on to fix any more bugs, and keep you informed about any new things coming to he mod in the near future!
-Added new method to launch mod
--Permanent install option (After installing you can launch game normally to start the mod, providing you don't use other mods in the meantime)
--Uninstall option (Works nomatter install/launch method)
-Fixed optional settings
-Added important MP information to launcher
-Fixed a crash from certain buildings
-Reduced the power of rebel stacks, reduced the number of artillery unit per stack
-Added 100 new historic characters to the campaign which will appear in the recruitable general pools over time
-Reduced campaign AI lag
-Replaced napoleonic starting generals and admirals with WW1 equivilents
-Totally restructured artillery recruitment tree so they are available earlier
-Made certain tech times more realistic
-Partial fix for a bug which caused trade values would rise exponentially
-Reduced the price of many buildings and balanced the effects of many others
-Gave all technologies a unique purpose
-Added more ways of obtaining aircraft
-Reduced AI tendancy to build autonomy slightly (not perfect)
-Added descriptions to many missing effects
-Fixed a bug where level 3 railways had no UI card
-Changed certain buildings to balance the campaign
-Slightly adjusted some starting armies
-Changed Italian capital to Rome
-Attempted fix of Austria breaking German alliance if Germany
-Fixed unit descriptions missing endlines
-Fixed Serbian faction description
-Multiplayer custom battles now work
-Multiplayer campaigns now work
(SEE INFORMATION IN LAUNCHER, the MP campaign requires an quick setup by both players (two files), but overwrites NTW game files which should be backed up first)
-Adjusted battle funds
-Added custom scripting for campaign
Highest Rated (29 agree) 10/10
I am giving this mod a 10, not just because I know it will be amazing. But because of the hard work and determination that the developers have put into this mod. 3 Years of incredible work.
Not just that. But also with the troubles on release day they have worked all day and night trying to get it working. For this they have my utter most thanks and gratitude.
Thank you. For all your hard work.
Aug 11 2013, 12:29am by Eliminator96
Lowest Rated (5 agree) 1/10
bugs , crashes , no sound..how the hell didnt you see these?
Aug 12 2013, 7:25am by johnduca