Mod Overview

The Great War mod is a total conversion modification for Napoleon: Total War. It aims to create an authentic representation of World War 1-era tactics, strategies and general warfare within the game. Watch as waves of battalions advance under the cover of massed artillery barrages and deadly poison gas, or stay and play it safe hidden behind their defenses. Machineguns will brutally mow down uncareful attackers and defenses are manned by thousands of troops, armed with rapid breech-loaded rifles. SMG Infantry, Flamethrowers, Snipers and Elite Stormtroopers are a few among the many units that attempt to break the stalemate, while the sheer industrial output of all nations in the conflict - and the density of forces along most fronts - ensure that advances are measured in metres, not in the grand distances of earlier days. Commanders must learn to control massive battles, where audacity and wit must overcome seemingly impossible odds.
Dreadnoughts rule the waves in the grand collisions between the world's mightiest navies, while cruisers and destroyers launch raids on ports and merchant shipping, gradually forcing nations into starvation and resource shortages. Battles are carried out at long ranges, with the biggest metal titans bolstering an impressive and unprecedented firepower.
The artillery barrages, huge explosions, clouds of dense poisonous gas and the sheer scale of battles help create a feeling of awe and truly exposes the capabilities and wonders of the 'Total War 3' engine. Watch battalions evaporate under withering shelling, melt away in poison gas or be turned into piles of corpses in front of enemy positions in the mods enthralling land battles.
Rule at the head of any of the many countries that watched Europe become engulfed in war, lead your nation however you want in a free sandbox campaign that set you off at the start of the war.
The Greatest war the world has ever seen is about to begin, it's time for you to take your place in it.

Modding Awards

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I got some more French goodies for you guys. First is the Hotchkiss M1914 machine gun, the main heavy machine gun of the French army in WW1. I also added the other 2 heavy machine guns in there just for good measure.

On our home forum, TWC, a friend of the mod posted this video, which goes along perfectly with this sketchfab. They cover a lot of info on the three heavy machine guns i posted above.


Next is the new Lebel Model 1886 rifle model ive made. I added all of the levels of detail for this model as well to show you guys since, in game, its almost impossible to tell the difference since Total War's LOD system works so well. I listed the poly counts of each model as well.

And here is another video perfectly explaining the history of this rifle. This video was posted in conjuction with The Great War channel, which is one of my favorite things on the interwebz these days. Its kept me motivated theres last several months and is very informative and entertaining. If you guys get a chance check them out here: The Great War Channel


P.S. All texture work done by Aanker and don_Durandal from TWC, as well as the previous article I posted.


Hope you guys enjoyed the post :)


A New Way to View Models - 5.2 Models

A New Way to View Models - 5.2 Models

News 18 comments

I havent posted here in a while but i wanted to show you guys that theres still work being done on the update and show off some new models.

TOTAL WAR Mod Award: WINNERS!

TOTAL WAR Mod Award: WINNERS!

News 12 comments

Announcing the winners for Creative Assembly's 1st Mod Awards

The Creative Assembly Mod Awards

The Creative Assembly Mod Awards

News 8 comments

The Great War mod has been nominated in the legacy category of The Creative Assembly's Total War modding awards!

Patch 5.1.4 released!

Patch 5.1.4 released!

News 19 comments

The autoresolve imbalance is fixed, along with related AI improvements in campaigns and battles. Smaller bug fixes are also included.

[PATCH] The Great War 5.1.4

[PATCH] The Great War 5.1.4

Patch 174 comments

Re-upload of the 5.1.4 patch, last patch was uploaded when I was drunk and so there were... problems. Many apologies. NOTICE: This includes all patches...

[OUTDATED] [PATCH] The Great War 5.1.3

[OUTDATED] [PATCH] The Great War 5.1.3

Patch 100 comments

Patch 5.1.3, [SAVEGAME COMPATIBLE] fixes campaign crash due to industrial buildings, fixes campaign problems with certain unit scales, fixes certain campaign...

[OUTDATED] [PATCH] The Great War 5.1.2

[OUTDATED] [PATCH] The Great War 5.1.2

Patch 63 comments

Patch 5.1.2, enabling multiplayer and fixing a host of bugs and crashes. Re-uploaded in a zip with a different compression so it can be opened by all...

The Great War 5.1

The Great War 5.1

Full Version 227 comments

A full version, if upgrading from 5.0, delete all old 5.0 files and install this.

[OUTDATED] The Great War 5.0

[OUTDATED] The Great War 5.0

Full Version 156 comments

Version 5.0 of The Great War mod, original release version

Post comment Comments  (20 - 30 of 4,183)
bobbobbobcat
bobbobbobcat

this mod really lacks ironclads.

is fall of the samurai port possible at all? or is the engine too different?

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Unwilledduck
Unwilledduck

Different Engine, Different game. You can't move code from one game to the other. Otherwise they could have imported the Empire map but it is not possible though.

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pie113
pie113

So, uh why does my launcher say version 5.2 when the patches posted here are 5.14

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alimoh
alimoh

is there online battles or coop campaigns ?

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Unwilledduck
Unwilledduck

Yes and no, there is a supported multiplayer. But nobody plays it.

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johnboy7822
johnboy7822

YAY, ITS NOT DEAD. THANK YOU GOD

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Turtler7
Turtler7

The Launcher is absolutely impossible to work with; I'm having the EXACT same problem as VonGazza and bell117. At first the launcher was stable enough to update to 5.2 and launch the game, but now it is flat out impossible to play or adjust.

The game- from what I saw- seemed to work fie. But now it won't automatically remove again. What am I supposed to do?

I'd highly suggest placing 5.2 and all future patches as downloadables here. So we are not shackled to this corpse of a Launcher.

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bell117
bell117

I launch the launcher, I have about 5 glorious seconds to do anything(including launch the game), and then suddenly "Launcher Has Stopped Working". not really game stopping but I want to be able to play the game without racing to the "launch" button every time I use the launcher. Running windows 10 btw. *edit-It has now degraded to the point where as soon as the background images pop up it stops working, now it's ACTUALLY game breaking.

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VonGazza
VonGazza

The launcher crashes for me when I start it. I get the update available notification but before I'm able to click anything it crashes. I'm running Windows 10 x64.

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Guest
Guest

When is the next version coming out? am eager to try the mod :)

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Alexesg
Alexesg

A proposal that I would make is about the turns and the number of units. In my campaign with Spain the Austrian empire has invaded all Russia, Greece ... And they did meny units, ebery turn I have to wait 10 minuts. I'm on the 1920 year. The computer is not the problem because is a good one.
So can you do an optional mod or a minimod that put a unit limit for all factions to make the game more dinamic and efficient?
Thanks!Good job and keep going!

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Highest Rated (35 agree) 10/10

I am giving this mod a 10, not just because I know it will be amazing. But because of the hard work and determination that the developers have put into this mod. 3 Years of incredible work.

Not just that. But also with the troubles on release day they have worked all day and night trying to get it working. For this they have my utter most thanks and gratitude.

Thank you. For all your hard work.

Aug 11 2013 by Eliminator96

Lowest Rated (4 agree) 1/10

it fucking crashes

Aug 21 2013 by yashasvi2

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